Reward Mod—> 1st = -5xp; 2nd = -10xp; 3rd = -20xp; 4th = -40xp or more per reward. This would allow players to achieve mods quicker for more intense play.
TK Penalty Mod—> minus xp forTK, basd on the amount of health of the teammate killed. Balancer for obtaining rewards. Rewards could be reversed if a player gets enough TKs this would also apply to damage GDF vehicles, deploys, ets.
Are these possible? If so, maybe add them to the next version of QWTA.