Well, essentially, this poll comes out of being assigned in the offensive side in Trainyard, Underground, Bridge and Chappel a little too often (thanks RNG); and having a specificic squad for such situations where an obj specialist is always mandatory, it made me observe the XP distribution at the end of the match. Given that the game revolves around teamwork getting the objectives done, how can the game get it across new players that an objective specialist is more efficient and effective in getting the missions more quickly than your run of Skyhammer or Aura if your playstyle will just revolve around TDM? Yet they complain about not being able to gain credits quickly enough to unlock mercs.
I noticed a couple of characters new who voted to the poll. Strange but, if I would vote on this poll, I’d vote for the first option because it is easier to implement as a mathematical adjustment rather than put in a few more “secondary objectives” along the way.
EDIT: I cannot ENGLISH!!! FFS
Further, thundering down on the EV with artillery, laser or air strikes is convenient, but you’ll need to be on the defence. Objective Specialists on defence should be able to “deconstruct” the EV at the same rate as an objective specialist on offence can repair it.