I offered my #3 point to combat the annoyance of Engies running in and sacrificing just to drop a turret. I do that a lot (since I suck at DB) and sometimes I get a kill or two. I think turrets shouldn’t be an instant offensive weapon like they are now.
Perhaps make the turrets MUCH more vulnerable during their first few seconds of life? So, when some Engie drops a turret in the middle of a firefight, if anyone can shoot that turret within a 1-3 seconds window, it’ll be disabled much faster than usual?
Maybe if some other tweaks are made to the turrets, then this could be ignored.
Nee!

