Merc's To Under Powered Or To OP


(Hardru) #41

[quote=“cornJester;94827”][quote=“Hardru;94823”]@gg2ez. One thing is discussing a thing. but as you can see I have more or less said here is the things that a have seen. I have gotten a good reason why he gets full health when SR. But the fact that you and @cornJester keep bringing the same things up again and again, shows that you guys just want to ague, not discuss.

And I’m bringing @cornJester in because she also show that she want to just ague. And if you ask me, if people in a community just want to arguing, they are destroying the community. [/quote]
I’ll start off this post by saying you do not have to respond to this or continue this dicussion. However as you have directly called me out…

Game balance is something everyone will feel strongly about because it directly affects their enjoyment. I suggest that if you cannot handle heated discussion and criticism of your posts that you do not start off your posting history on forums by asking for nerfs and that you reconsider participating in discussions such as this until you can handle it.

On that note I keep bringing up stuff because it kept being relevant to what you were posting. You posted something I disagreed with, I stated I disagreed with it. I think you will find if you look at the majority of my posts that I post a lot of things beyond “arguing”.

@gg2ez Thank you.[/quote]

You nearly kept saying the some thing over and over again. But that is not my problem here. The problem is that you keep say the same thing even when the discussing is over. I kind a finished this discussing with @terminal, (sorry to bring you in this Terminal.) And when I have said well you guys were some what right you keep it going. And with the same things.

And just to let you know there is a different’s between “heated discussions” and stupid discussions. For what is the reason to keep discuss something where you were right just to start a ague.


(cornJester) #42

Moved to a PM by me.


(gg2ez) #43

If you lads want to argue, PM eachother. This thread isn’t the place to do it. @cornJester add me in, I’ve got a lot to say.


(cornJester) #44

Fair enough.


(Jesus) #45

[quote=“Hardru;18769”]Phantom have gotten nerfed I can see that he is more visible now, and if you hit him with a bullet or melee he gets visible. The part where you hit him and he turns visible is cool enough but that he is so visible is not cool now everyone can see him before it was just hard to see him so think they should make him less Visible and more invisible.

For Phoenix, I really think he should be nerfed a bit. not that he is to op or anything but he could use a nerf. I think that when he is self reviving instead of getting full health he gets 50 or 75% back just to balance him more out.

For Proxy. Her Mines could have a bigger explosion range if you ask me. because she is kind a under powered if every time she place a mine it doesn’t kill a player witch is often. I don’t if there is a spacial Technic to it but when a skyhammer without problems can survive a mine form proxy there something wrong if you ask me.

For Rhino. He… Got… To… Much… Health… Yeah okay that is Rhinos thing but still Rhino is some what to OP. And I play with that says the same thing he is to OP sadly. I think that if you could some of his health, maybe nerf his minigun a bit or make him slower just something to get him nerfed. Because I don’t wont to take all the fun out of Rhino just want to nerf him a bit that’s all.

For Vassili. Okay so maybe it is possible to increase Vassili’s damage because he is somewhat under powered not like Phantom but still, it could also be that one shot from Vassili means death. but can see how OP that would be in a long run so yeah, maybe some more damage to Vassili.

For Sawbonez. Op his medic packs when he is using them on him self because the only thing they are doing at the moment is making his regen starts. I think that when he is taking a medic pack he is gain 15-30 HP and then the regen, just so he also can do something for himself.

So yeah that was basically it thanks for reading this and hopefully there would be done something. /)

[/quote]

I wonder How long you played i disagree with every single one of your nerf/buff. These sounds like lvl 1 suggestion in my ears , more damage to vassili ? fuck no if i could i would even remove some the guy can instagib you with a headshot thats purely enough. For Phantom his camo would be good like it is if he was faster because Sparks and other light mercs can outrun him sprinting by backpedalling even with smg in end. Rhino doesnt need any modification he become hard to kill when he hugs a health station, destroy the health station he is dead in two right click with phantom katana and chopper augment. 75% life after Self Revive for Phoenix ? he would just have to healing pulse to get at 100% same if 50% so useless nerf. Sawbones is good like he is, if you hit him during the regen it stops the regen there is no need of a nerf. Proxy mines are already way too good its normal that more heavy merc doesnt die if they are fulllife, those mines doesnt need a buff at all since they kill almost everyone and you have to learn to jump well to have a chance of survival, if you dont kill with your mines you are placing them wrong.


(Jesus) #46

[quote=“Hardru;94306”]Cornjester Would you like to listen for a moment. There are 3 kind of support classes. There are engineers, medics and ammo dealers. In the medic class there are 4 merc’s. Sawbonez, Aura, Sparks and of cause Phoenix. All of them got abilities that makes them unique. And like I have said, (many times time now,) I got no problem’s with Phoenixes self revive, but for some reason do you keep say over and over that he needs full health, and no he doesn’t. Merc’s there are not medic don’t need full health for they do not have those kind a abilities. So why does Phoenix need full health. And it is not like that Phoenix only can self revive and get 20% hp no that would not be fair. That’s why I say give him 75% hp when he self revive because that would make people think more when they are playing Phoenix. when Phoenix first got free to play nearly no one were playing him as a medic, more like a assault. that is why I want him nerfed so people will play him more as a medic.
I once play on a team with 4 Phoenixes, and no one, and I mean NO ONE, played him as a medic and they were around the lvl. 8-14. So can you see now why I want him nerfed.[/quote]

Every thing you say is pure bullshit in Bar, you keep saying phoenix doesnt need to be full life, yes he does its the reward for being able to pull off the SR, SR is long to activate if you let a downed phoenix on the groundit is YOUR fault only, no phoenix ever used SR after i down them cause i gib them before if he manage to activate his SR before i can gib him he deserves the full life, i personally believe you are just a butthurt noob who got killed several time by a skilled phoenix because you let him live on the ground the change you offer and defend are bad and not for balance at all they are just to favor your ass


(Jesus) #47

[quote=“Hardru;94354”][quote=“cornJester;94350”][quote=“Hardru;94343”][quote=“cornJester;94314”][quote=“Hardru;94306”]Cornjester Would you like to listen for a moment. There are 3 kind of support classes. There are engineers, medics and ammo dealers. In the medic class there are 4 merc’s. Sawbonez, Aura, Sparks and of cause Phoenix. All of them got abilities that makes them unique. And like I have said, (many times time now,) I got no problem’s with Phoenixes self revive, but for some reason do you keep say over and over that he needs full health, and no he doesn’t. Merc’s there are not medic don’t need full health for they do not have those kind a abilities. So why does Phoenix need full health. And it is not like that Phoenix only can self revive and get 20% hp no that would not be fair. That’s why I say give him 75% hp when he self revive because that would make people think more when they are playing Phoenix. when Phoenix first got free to play nearly no one were playing him as a medic, more like a assault. that is why I want him nerfed so people will play him more as a medic.
I once play on a team with 4 Phoenixes, and no one, and I mean NO ONE, played him as a medic and they were around the lvl. 8-14. So can you see now why I want him nerfed.[/quote]
Hardru, I have listened, now listen to me. I play Phoenix as a medic. Phoenix lets me do something that other medics cannot and this provides a unique gameplay mechanic. What I am talking about is I can push in with a wave, get downed and get back up to save my team under fire, if and only if the enemy is stupid enough to ignore me.

I recently helped win a match on Chapel where I got downed behind the rock while my team was pushing in for the objective, I was able to self revive and under fire I managed to revive my team mates. Had I had less health this would have been less viable. I would have had to waste my only healing pulse and not be able to heal my buddies after I got them up.

Often times Phoenix needs to get right back into the fray when self reviving. However you seriously need to stop comparing it to regular revives. Self revive takes a fair amount of seconds to go off, regular revives can be quick or charged for the majority of health back if not full health. He can be gibbed easily during this time and if he wastes his only self revive it goes on a full minute of cooldown. That’s way too long for it to not be as effective as possible if he pulls it off.

In short just gib Phoenix and you render his self revive useless but don’t say that you need to nerf a merc because of the way some people play him. Bad medics will be bad medics no matter what and you will have selfish Sawbonez, Sniper sparks, hoppy shotgun Aura and assault Phoenix forever.

EDIT: Clearly you do have a problem with his self revive as you keep asking for a nerf, so that part is pretty much a lie.[/quote]

Okay I can see you point, but you still protect Phoenix way to much, just because he is you main merc it doesn’t mean that you need to protect him as much as you do. One of my main merc’s are Aura, and in some ways I can see she is some what op.
And hey mate 1 min is not vary long.
But when i get 50k I will by Phoenix and check him more out and then I will test if he really need that full hp. Because when I were play him when he were free to play I didn’t see the need for him to have full hp. and I still don’t see the reason for it.[/quote]

Phoenix isn’t even my main merc. My main merc is Phantom and incidentally I have seen him overnerfed and made unbalanced due to that and I don’t want that to happen again. 1 minute is definitely very long in a first person shooter… I am defending him because I hate seeing nerfs that are not needed. Even if I hate the merc and they frustrate the crap out of me I wont ask for a nerf unless they 100% need it. I do not feel this nerf is warranted as I feel Phoenix is balanced.[/quote]

And that’s is cool, but at the moment we can not come to any middle way. So why not just stop the argument here, and call it a day because we are not getting any where. People I talk with is saying the same thing as I, and people you are talking with is surely saying the same thing as you. [/quote]

No one here is saying the same as you, you dont know what you are talking about its because of people like you that mercs get overnerfed like phantom, people like you are ruining the game, because you are bad it does not mean the people who kills you needs a nerf


(Hardru) #48

[quote=“Jesus;94953”][quote=“Hardru;94306”]Cornjester Would you like to listen for a moment. There are 3 kind of support classes. There are engineers, medics and ammo dealers. In the medic class there are 4 merc’s. Sawbonez, Aura, Sparks and of cause Phoenix. All of them got abilities that makes them unique. And like I have said, (many times time now,) I got no problem’s with Phoenixes self revive, but for some reason do you keep say over and over that he needs full health, and no he doesn’t. Merc’s there are not medic don’t need full health for they do not have those kind a abilities. So why does Phoenix need full health. And it is not like that Phoenix only can self revive and get 20% hp no that would not be fair. That’s why I say give him 75% hp when he self revive because that would make people think more when they are playing Phoenix. when Phoenix first got free to play nearly no one were playing him as a medic, more like a assault. that is why I want him nerfed so people will play him more as a medic.
I once play on a team with 4 Phoenixes, and no one, and I mean NO ONE, played him as a medic and they were around the lvl. 8-14. So can you see now why I want him nerfed.[/quote]

Every thing you say is pure bullshit in Bar, you keep saying phoenix doesnt need to be full life, yes he does its the reward for being able to pull off the SR, SR is long to activate if you let a downed phoenix on the groundit is YOUR fault only, no phoenix ever used SR after i down them cause i gib them before if he manage to activate his SR before i can gib him he deserves the full life, i personally believe you are just a butthurt noob who got killed several time by a skilled phoenix because you let him live on the ground the change you offer and defend are bad and not for balance at all they are just to favor your ass
[/quote]

Hey mate. If you had read the hole topic, you would know that I was some what wrong. So pleas stop reading only 2 or 3 post and then complain about it pleas.