[Mercenary] Crystal


(Fyrix) #1

[BASIC]
[Mercenary Name]: Crystal
[Class Type]: Assault
[HP]: 120
[Speed]: 400

“Ice cold, just like my heart.”

[Role Call]: Crystal is an icelandic soldier with a chilling weapon.

[Primary Ability]: Crystal has the ability to perform a Cryo carpet bomb using the ICE Device. They can call in a strike by marking the start and end of their carpet bomb which sends down a chilling strike. Whilst it doesn’t offer much in terms of damage on impact, it will freeze any enemies caught in it’s blast momentarily. The effect lasts for a while and any enemy that enters the AoE will be slowed down proportionally. This includes EV’s as well as enemy players.

[Secondary Ability]: Crystal has small ammunition packs. Much like Sparks medic packs – Crystal can give his allies ammunition packs which will only deliver 1 full magazine however they will instantly replenish any of the ammunition in the chamber without reloading.

[Weapons]: Rascal has a FAMAS assault rifle. It’s most effective at short ranges and excels at hip-fire combat. A very high rate of fire, with a fairly low damage output – Crystal likes to keep his enemies where they can’t escape her high-powered armament with this weapon.

[Tactics]: Crystal is well equipped with her assault rifles. She’ll specialize best in medium-range combat so use this to your advantage by keeping your enemies there. Look for fortified enemy areas or groups of enemys crossing an open area to use your ICE Device. Prevent the advancement of EV’s too and take out any enemies frozen in the blast.

[Fight Back]: Crystal is well equipped with her assault rifles. She’ll only specialize in medium-range combat and hasn’t got excellent health. Take her out from a range or get up close and personal with her. Look for her markers with her ICE Device and avoid it. Find alternatives around the frozen area and attempt to take her out before she can stall an EV.

[ADVANCED]
[Aesthetic Aspects]: Crystal should be a good-looking, cold-heart typical blonde soldier. They should have fairly padded armor and an almost winter look to them, perhaps with some sort of goggles or a scarf for the whole frozen mercenary look. Icelandic, they should be pale and have a similar body style to Skyhammer.

[Backstory]: An icelandic warrior using their cryo technology to slow down the battle and hold a defensive advantage.

[Voice/Taunts]: References to the cold, ice and freezing conditions. They should act as cold-hearted blonde who doesn’t trust men.

[Primary Ability]: ICE Device –

[Aesthetic]: This should be an almost range-finder/binoculars looking device which she uses to mark where the carpet bomb will come from.

[Gameplay]: Crystal will equip the ICE Device when pressing ‘Q’. First she will mark the start point of the carpet bomb with will be a ice-blue beam from the sky and then they will select the end point which will be a set 15m from the original which can be selected in a radius from the original point.

The carpet bomb will be in the form of a rectangle. Several explosives will rain from the sky which turn the terrain into a icey area. Anyone caught in the initial blast will be frozen solid for 1.5 seconds. They blast causes 40 damage if caught by it.

There should be a short period of delay between marking the points. Once the carpet-bomb comes down anyone that attempts to cross into or over this will suffer a sharp movement penalty. EV’s will suffer the same effects.

The carpet bomb will last for approximately the same duration of Stoker Incendiary grenade. Using a stoker against this AoE will cause it to disappear and “melt”.

[Secondary Ability]: Small Ammunition Packs – these are effectively the ammunition pack answer to sparks medic packs. The mercenary can deploy 3 at any time with standard cooldown times. When an ally picks it up, he/she will be granted with a whole magazine of ammunition for his weapon and his current magazine which is active will be refilled instantly. Whilst it isn’t effective at refilling whole ammunitions due to the small capacity and cool-down of the ability; it’s good for a quick boost. If a mercenary already has full ammunition then the ability will only give them a new magazine without refilling the already full magazine.

[Primary Weapons]:
FAMAS – a close quarters assault rifle. Whilst it’s likely it’d have to be renamed, the general theme applies. The FAMAS characteristics and aesthetic values should remain genuine and replicated. The FAMAS should have an extremely high fire rate, low damage output, good hip-firing potential but very high vertical recoil. These characteristics intertwined with one another should balance the guns as a potent but counterable weapon which requires a skill to master.

M4A1
BR-16

[Secondary Weapons]:
DE. 50
M9
Caulden

[Melee Weapons]:
Standard Combat Knife
Stiletto Knife
Cricket Bat


(Molifant) #2

I like most of what im reading. Although id say that the ICE device should be more like Arty’s airstrikes rather then having to mark 2 places (AoE & Amount of Charges discussable).

With the addition of a more close quarters based FAMAS id like to see more of Crystal.


(BushWanker) #3

I like her.
Famas sounds good.
What is the cool down of the primary ability?
How does it cancel if melted(cooldown wise)?
And does it work indoors?
Also does it destroy enemy deployables?
And I agree with @Molifant about the Arty thing.


(Fyrix) #4

-45
-The same or can be lowered, not sure
-No its an aerial carpet bomb
-If the deployable has 40 or less HP then yes
-We already have artillery strikes, this isn’t an artillery strike


(JJMAJR) #5

The FAMAS functionally is very close to the Timik if you are trying to make it have high recoil, or the Crotzni if you wanted low effective range. It’s nothing new and I don’t find much interest in the weapon.
Crystal seems more like a female name. It really bothers me seeing a name like that and seeing words like “his” and “he”. I don’t know why.

This character is a fire support that is an amalgamation of Skyhammer, Arty, Stoker, and Thunder, with very little to distinguish the usefulness between this character and the others. I really think that this character should be more distinguishable before jumping on board here.

It’s way too generic; this is another Skyhammer with different pistols.


(Fyrix) #6

I used the format of another mercenary I created, sorry to hurt your precious eyes.

It’s likely to have a higher fire-rate than the timik which just has a big kick to it. The fire rate is fairly standard and average. The famas will be more of a close quarters specialist assault rifle with large kick due to fire-rate not recoil due to power.

It’s a defensive mercenary that focus’s on slowing the game down. From my, evidently by your standards, narrow understanding we don’t have a cryo-ice based mercenary.

We do not have carpet bombs, which are another form of fire-support that isn’t included.

Offer suggestions for weapons, I’m not a genius. I used standard weapon loadouts for existing fire support mercenarys. I didn’t choose long range assault rifles as Kira exists.

I don’t see how a defensive female fire support mercenary with assault rifles and custom abilities with a distinguishable cryo/ice/frozen theme is generic, but that’s ny two cents.

But considering this is all coming from the same guy who actually thought a guy riding a mountain bike round dirty bomb would fit - I don’t think I value much of what you have to say just because I disagreed with your “idea”.


(BushWanker) #7

@Fyrix
I agree


(yesser) #8

the cooldown of the abilty seem a bit too long cause we already have SH and his abilty is 1 minute if i’am not wrong and its an insta kill
but i like the idea in whole since it would be pretty much a non settle abilty as thunder but but outdoor
how fast does the ‘‘storm’’ move from a point to another ? and is there a limit to how long the storm could be ?


(Fyrix) #9

Its not a storm. It’s an explosive. It releases some sort of chemical that instantly freezes the area. The AoE is a frozen area in a rectangle that if caught in the initial blast will deal 40 dmg and freeze an enemy for 1.5 seconds. After that, crossing through the AoE frozen area will cause you to slow your movement. EV’s are also affected.


(JJMAJR) #10

Nothing about the format is wrong here, I just wanted to state that having “Crystal” be a male name is just weird. But I do see that you are trying to fix that.

I don’t see how the weapon would distinguish itself from the Crotzni or the Timik. The Crotzni is basically a cross between the Timik and SMGs already, with the Timik having the same damage per round as the M4 and only having faster firerate and longer effective range.

What are we going to see here? 13 damage per round and 600 rounds per minute? Or is it going to be another Crotzni with a range boost augment?

[quote=“Fyrix;207869”]It’s a defensive mercenary that focus’s on slowing the game down. From my, evidently by your standards, narrow understanding we don’t have a cryo-ice based mercenary.

We do not have carpet bombs, which are another form of fire-support that isn’t included.[/quote]
Either you are talking about completely turning the field into a nuked mass, or you are talking about weather. Skyhammer’s the carpet bomb merc by the way, since carpet bombing is simply a plane flying overhead and dropping unguided projectiles. That’s literally what SH summons.

If you want to make a fire support that creates an ice field, you are simply asking for a mix between the characters I listed earlier. Skyhammer denotes the large area denial, Arty denotes the way it is deployed, Stoker to denote the fact that it stays for a while, and Thunder to denote the actual effect of the explosions.

[quote=“Fyrix;207869”]Offer suggestions for weapons, I’m not a genius. I used standard weapon loadouts for existing fire support mercenarys. I didn’t choose long range assault rifles as Kira exists.

I don’t see how a defensive female fire support mercenary with assault rifles and custom abilities with a distinguishable cryo/ice/frozen theme is generic, but that’s ny two cents.

But considering this is all coming from the same guy who actually thought a guy riding a mountain bike round dirty bomb would fit - I don’t think I value much of what you have to say just because I disagreed with your “idea”.[/quote]

The main problem I have with this game is the fact that the differences between each character is either extremely small or nonexistent. This is especially true for Fire Supports.

I did make some more sane ideas like “what if a merc had a riot shield” or “medic using armor packs and worse revives”. I make some ideas that aren’t meant to fit in, but instead experiment and give new options for DB players to use.

But at least I try to avoid making another Assault class with a different kind of grenade, or an engineer with a different kind of landmine.


(Fyrix) #11

Carpet Bombs are intensive bombing of one area, airstrikes are tactically place attacks on an area momentarily or within a quick “strike”. Delivery method can vary with the carpet bomb.

This isn’t an AoD mercenary, it’s designed to slow down the game slightly. Skyhammer isn’t an AoD as you simply set the explosives off once and then you can access the area. Stoker is an AoD as it’ll kill you. This penalizes you but doesn’t kill you for your troubles. It’s a middle ground.


(JJMAJR) #12

If you are saying that the carpet bombing should be intensive in any way, you are either asking for an Arty strike that constantly does damage over time (which would be able to gib and EV with one use of the ability) or a Skyhammer strike that covers the whole map (which in order to become balanced again you might as well have it be a weather effect instead of carpet bombing).

And also, if you are saying that we should have a middle ground between Stoker and Skyhammer, then you are basically saying we need a middle ground between two characters with nearly the same HP/speed/firearms, give out ammo, and have abilities with cooldowns that take forever. There’s very few differences between these guys already.


(Fyrix) #13

Carpet bombing is sustained intensive bombing usually over a large area, hence a large AoE.

No there isn’t, considering one using long range rifles, has an ammo station and a incendiary grenade to provide an AoD. Skyhammer has medium range rifles, large ammo packs and a AoE.


(JJMAJR) #14

The only weaponry differences between Stoker and Sky is their burst rifle: the Stark vs. the BR-16. These two weapons are literally of the same tier and have nearly similar stats.

Providing ammo is an important ability, but most of the time it doesn’t matter how that ability is delivered, unless in niche situations like Vassili in some high spot or fueling a Fragger on a health station.

With long cooldowns, and you are trying to make a combination of these two characters, which literally have nearly no differences between each other as I said before. Ever compare Nader, Fragger, and Rhino together? How about all of the medics against one another?

Now do that with Skyhammer, Stoker, and Arty. It doesn’t work. Kira is the closest to being different than the others, and even then she has the same weaponry as Arty because that she can’t put up a proper fight without those powerful firearms.

If you don’t believe me, look it up on the wiki and ask other players. I can’t explain anything to you if you don’t know the information I stated above.


(Fyrix) #15

You’re literally arguing with limited knowledge and nonsense. Please leave decent criticism that actually makes sense regarding the scenario. It’s no surprise why you have so many disagreements on your profile.


(JJMAJR) #16

And that is how to dodge a piece of criticism, folks! Going with your head up your ass and saying “blah blah your shit is nonsense just like global warming” while topping it off with a statement meant to attack the person you are pissed off at!

I guess I know why I have so many disagreements on my profile, it’s because I interact with shit like this.

Go ahead! Write all you want about this idea. Hell, I’m probably the only person keeping it alive! I bet you didn’t even read any of the shit I post.


(Fyrix) #17

Stop being a pansy and showing off. I’ve literally said where and why I disagree and you make the exact points with little to no substance.

I almost knew you’d make a façade over this now you had no more support in your arguments.

It’s better if you embarrass yourself on a different forum.


(JJMAJR) #18

-> Says “I’ve literally said where and why I disagreed with you” and accuses person of evasive activity.
-> Doesn’t bother to respond to criticism or disprove it.
-> Says it’s better if you embarrass yourself on a different forum.
-> Doesn’t take into account the other person is already dead inside and made this comment to waste your time.

Do I really need to make a whole chart depicting all the non-differences between Skyhammer and Stoker against characters like Nader, Rhino, and Fragger? Or even better, the medics?

Even children could do this.


(Fyrix) #19

You’ve compared two existing mercenarys.


(BlackboltLW) #20

Actually

By comparing new merc with existing mercs, you can see how balanced or not it would be.

Making a completely new merc without any similarities with existing mercs will most likely ruins the class balance.

Or so, I think