[Merc] Grapple


(Mr-Penguin) #1

“Up up and away!”

Class- Engineer
HP- 100
Speed- 430

Profile- Before London, Grapple was one of the world’s best female rock climbers and a self-taught engineer. She had thousands of supporters and fans, and they all came to cheer her on when she attempted a world record climbing marathon. Alas…mistakes happen. Live on the internet. And she didn’t get that world record either.

When she woke up in the hospital the next day, the doctor told her some terrifying news. Her spinal cord had taken a massive blow when she had fallen and thus left her left arm and leg almost completely paralyzed. Sure, the full body cast sucked, but when the doctor said that she would probably never walk again and would definitely never rock climb again, she immediately began to think of ways to get her limbs back.

As soon as she finished her rehabilitation, Grapple returned to her workshop and began to think. She wasn’t into cutting off her limbs and and getting into the robot arm craze, and she didn’t have enough money to get the highly expensive and experimental stem cell therapy that would be needed to restore complete function of her limbs. She did have a bunch of assorted scrap parts and whatnot, so she went the middle road- an exoskeleton encasing her arm and leg that would move it for her. While she was at at, she also built a powerful grappling hook gun onto the exoskeleton to enhance her rock climbing experience. The entire process cost quite a bit of money though, and the only place where she could get that much was the irradiated streets of London.

Appearance- Redheaded with a short haircut and an overall athletic build. Wears a running jacket with sleeves rolled up 3/4 of the way with a tank top visible underneath. A bulky exoskeleton suit is attached to her left arm and leg, with a small backpack containing its power source on her back. A small spool of rope is attached to the left shoulder blade, with rope running down the exoskeleton and into the grappling hook gun. Her trademark grappling hook gun is attached to her left forearm on the exoskeleton. She also wears a belt with 3 small bags hanging off of the right side that are full of assorted climbing gear and extra rope. A climbing pick is hanging off the belt as well.

Primary Ability- Grappling Hook
CD- 5-12 sec
Duration- N/A
Grapple readies her arm-mounted grappling hook gun and charges the launch mechanism (hold LMB), which determines the range and the cooldown. The hook travels in an arc slightly shallower than that of Nader’s grenades and at about the same speed. Maximum range is about from the street to the titular bridge in the map Bridge. After latching onto a surface, you can hold RMB to reel in the hook, bringing you towards the attachment point or press LMB again to release the hook. Reeling in brings you to a speed of 480 (slightly faster than Aura)

As a weapon, the hook deals damage dependent on distance traveled, from a minimum of 25 to a max of 60, with an additional 5 damage per second the hook is stuck to an enemy. Mercs can free themselves by either meleeing the hook or by killing the Grapple that launched it. The hook can also destroy enemy deployables by latching on to them and reeling the hook in. Reeling when attached to an enemy or deployable will pull you in with the same amount of force, so heavier mercs will move less and lighter mercs will come in faster than you are pulled towards them.

Secondary Ability: Objective Specialist
You complete Plant, Disarm, and Repair objectives faster.

Weapons- Hollunds, Blishlok, SMG-9, light pistols

A merc with a grappling hook is a concept I’ve been playing around with for quite some time, and this is the finished product. The idea is that the grappling hook would be used to get to high places that other mercs couldn’t reach abd to use it to gain momentum for incredibly long jumps and fast movement around the battlefield. The idea that it would be a weapon came from the other engineer’s abilities being able to kill and to make Grapple more useful around the battlefield.

And yes, I know the name is kinda stupid and obvious…if you have suggestions of any kind (not just the name), then comment below!


(Samniss_Arandeen) #2

If you stick an enemy player and try to reel them in, you should get pulled with exactly the same force (equal and opposite reaction, yadda yadda…). This means heavier Mercs will move less and you’ll be pulled into them, but you get to reel in lighter Mercs more than they pull you. Same goes for reeling deployables.


(TheOrangePhantome) #3

Y do u have such cool ideas?
I’d love to see a merc with a grappling hook cuz that would rly change the way the game plays out.


(TheOrangePhantome) #4

Also maybe she could be French or Australian. Still it’s ur decision @derpypenguinz19.


(Mr-Penguin) #5

Didn’t consider that…I’ll add that to the description!


(Gatlinghawk) #6

Omg good idea. Can it be like just cause. You can secure a player to the floor.


(Mr-Penguin) #7

I’m not sure if completely stopping a player’s movement would a very balanced idea. Currently Grapple can pull in an enemy the hook is attached to towards her, but they can at least free themselves by meleeing the line.


(Gatlinghawk) #8

Not stopping… No no. Even better, leashing them to something.
There will be a small detection like a sensed detection. It doesnt do damage, but it restricts long range movement. That would be awsome to wach. What do you think of my merc idea.? I like yours


(Mr-Penguin) #9

[quote=“glossyCup;83888”]Not stopping… No no. Even better, leashing them to something.
There will be a small detection like a sensed detection. It doesnt do damage, but it restricts long range movement. That would be awsome to wach. What do you think of my merc idea.? I like yours[/quote]

Interesting. I was considering other options for the grappling hook asides from mobility and attacking, but I doubt that lashing an enemy to a wall would have any tactical use. Perhaps dragging downed allies out of the open or setting up climbing ropes for other mercs to use would be a better idea.


(Gatlinghawk) #10

[quote=“derpypenguinz19;83891”][quote=“glossyCup;83888”]Not stopping… No no. Even better, leashing them to something.
There will be a small detection like a sensed detection. It doesnt do damage, but it restricts long range movement. That would be awsome to wach. What do you think of my merc idea.? I like yours[/quote]

Interesting. I was considering other options for the grappling hook asides from mobility and attacking, but I doubt that lashing an enemy to a wall would have any tactical use. Perhaps dragging downed allies out of the open or setting up climbing ropes for other mercs to use would be a better idea.[/quote]

Gotta keep that rhino on a leash. Or hell go loose. Lol
Maybe you can leash carryable objectives.
And bring them twards you.

I love this idea. Maybe my mercs whip should do the same amount of damage as a grapple


(Mr-Penguin) #11

[quote=“glossyCup;83894”][quote=“derpypenguinz19;83891”][quote=“glossyCup;83888”]Not stopping… No no. Even better, leashing them to something.
There will be a small detection like a sensed detection. It doesnt do damage, but it restricts long range movement. That would be awsome to wach. What do you think of my merc idea.? I like yours[/quote]

Interesting. I was considering other options for the grappling hook asides from mobility and attacking, but I doubt that lashing an enemy to a wall would have any tactical use. Perhaps dragging downed allies out of the open or setting up climbing ropes for other mercs to use would be a better idea.[/quote]

Gotta keep that rhino on a leash. Or hell go loose. Lol
Maybe you can leash carryable objectives.
And bring them twards you.

I love this idea. Maybe my mercs whip should do the same amount of damage as a grapple[/quote]

Whoa there. Don’t get too inspired, ok?


(Gatlinghawk) #12

[quote=“derpypenguinz19;83896”][quote=“glossyCup;83894”][quote=“derpypenguinz19;83891”][quote=“glossyCup;83888”]Not stopping… No no. Even better, leashing them to something.
There will be a small detection like a sensed detection. It doesnt do damage, but it restricts long range movement. That would be awsome to wach. What do you think of my merc idea.? I like yours[/quote]

Interesting. I was considering other options for the grappling hook asides from mobility and attacking, but I doubt that lashing an enemy to a wall would have any tactical use. Perhaps dragging downed allies out of the open or setting up climbing ropes for other mercs to use would be a better idea.[/quote]

Gotta keep that rhino on a leash. Or hell go loose. Lol
Maybe you can leash carryable objectives.
And bring them twards you.

I love this idea. Maybe my mercs whip should do the same amount of damage as a grapple[/quote]

Whoa there. Don’t get too inspired, ok?[/quote]

Just kidding. But your grapple idea sounds cool. How many players do you think are going to grapple to the container at the end of a mach in trainyard- and are going to be fished away by the copter. Lol


(TheOrangePhantome) #13

@glossyDetail That lashing idea remindes me a bit of Just Cause dunno if you know that game but it was fun lashing things int that game


(Samniss_Arandeen) #14

Okay, lashing. Tying poor sods to a wall to shoot them even more easily, hooray!


(Mr-Penguin) #15

Updated with profile!


(TheOrangePhantome) #16

TBH @derpypenguinz19 i like the appearance of the character so if could let me make some concept art for u that would be great and ill post the pic as soon aa i can.


(Mr-Penguin) #17

@TheOrangePhantome That would be fine. I was gonna do it myself, but I’m a total noob when it comes to drawing things on the computer…


(Gatlinghawk) #18

id like to do some concept art for here as well. see where our ideas lead us.
how do you change your profile pic and name?


(gg2ez) #19

Well, Since everyone is offering concept art, I’m gonna try it too - it’s going to be bad, but I’m still trying.


(Mr-Penguin) #20

Thanks for all of the support guys! Just PM your art to me and I’ll see which one looks like the idea I have in my head.