Medics get way to much XP for easy tasks


(Bakercompany) #41

I wish fun would be enough to keep people in this game but its not. Yes the game is very fun. But when most people max their characters they’ll move on. Especially without some generic game modes to showcase those level 20 characters.

Stat tracking will only benefit this game, it won’t hurt it. It is a competitive first person shooter. Why shouldn’t I be able to see my competitive stats?

Why not even have an option in the menu to disable/enable stat tracking? That way everyone would be happy.

I got news for everyone. Regardless if it shows your Kills/Deaths or not, people who focus on those things will always focus on those things even if they can’t see them.

There is no reason to punish such a large part of the playerbase just because people are afraid to mimic anything in games like Call of Duty. Stats should be a given, not just one huge blob at the end of a match that doesn’t show what I did at all.

And yes I get it. By even putting that into your argument tells me you’re wanting to reduce this to a childs shouting match instead of an actual debate.

And if they didn’t arbitrarily cut stat tracking, then why are they adding in a stat tracking website?

And as for the KD farmers, thats where the more important stats comes into play. WIN/LOSS. I laugh at guys with a 2.0kd with w W/L of .48

I beg you please stop putting invalid arguments into this debate.


(fearlessfox) #42

For the last time, stat tracking will detract from the team focus. History has /proven/ this to us.

This game is not about dangling a carrot in front of the players like COD et al, it’s about enjoying the experience of actually playing the game.

Do you know what will keep players coming back? The support that SD have /proven/ they give their products . Ongoing updates will breath life, not stat farms.

[QUOTE=Bakercompany;307633]
Stat tracking will only benefit this game, it won’t hurt it. It is a competitive first person shooter. Why shouldn’t I be able to see my competitive stats?[/quote]

I’ve explained this three times now. Please read what I wrote and give me an actual response to my claims that proves to me you understand /and/ can counter it with some objective reasoning.

[QUOTE=Bakercompany;307633]
Why not even have an option in the menu to disable/enable stat tracking? That way everyone would be happy.[/quote]

No, because, as I’ve explained multiple times, the people who ruined the experience of previous OBJ based game modes in previous FPSs will turn them on and do it to Brink.

[QUOTE=Bakercompany;307633]
I got news for everyone. Regardless if it shows your Kills/Deaths or not, people who focus on those things will always focus on those things even if they can’t see them.[/quote]

The people who did this did so so they could get some kind of false confirmation of their superiority. I’ve played comp in many previous FPSs, and there has been in every single game community a large percentage of players that consider better k/d to equal absolute proof of ability.

The only backup these players have for their claims is the tracked k/d ratios which they falll back on every time they’re asked to back up their talk.

Take away their back up and they have nothing to latch to and will not be a problem.

[QUOTE=Bakercompany;307633]
There is no reason to punish such a large part of the playerbase just because people are afraid to mimic anything in games like Call of Duty. Stats should be a given, not just one huge blob at the end of a match that doesn’t show what I did at all.[/QUOTE]

You’ve not been singled out and punished, and that kind of reverse psychology isn’t going to fly.

Bottom line: SD know a little bit more about game dev than you, and they left out stat tracking and k/d ratio scores for a /very/ good reason.


(Senyin) #43

[QUOTE=Bakercompany;307633] Stats should be a given, not just one huge blob at the end of a match that doesn’t show what I did at all.
[/QUOTE]

Show who?

On topic: I feel people who complain about this really need some kind of acknowledgement
for themselve and/or for everyone to see at the end of the match.
That is all fine, but I’m really not bothered by the subject. I have nothing but love for a good medic, more power and xp to them! :slight_smile:


(Norb) #44

[QUOTE=Bakercompany;307633] Especially without some generic game modes to showcase those level 20 characters.

Stat tracking will only benefit this game, it won’t hurt it. It is a competitive first person shooter. Why shouldn’t I be able to see my competitive stats?

Why not even have an option in the menu to disable/enable stat tracking? That way everyone would be happy.

[/QUOTE]

We havent said anything about generic game modes your now moving onto a different complaint nothing to do with the XP medics earn

Its a teamplay game first which is the point were making, how many times have you played Halo or CoD where the objective games just have people who do nothing but constantly kill you. When the scoreboard comes up they have 70+ kills and everyone ese is around 25 but they have been doing the objective stealing the flags holding the hill etc

And if the option was there to turn on/off everyone whos intrested in them would just turn it on and do nothing but kill everyone and leave their teams to try and make up the wins and objectives which is what everyone wants to avoid with the stat tracker on the K/D spread

I generally wouldnt have a problem with some stats, maybe a tracker on how many objectives you’ve done as each class of person. How many people you revive as a medic. How much XP you earn as any class during a match etc but id really not like to see the K/D spread im looking forward to what stats they put on the stat website.

But back to another point I made this thread isnt for stats it about some numpty complainin the medics get too much XP even tho I think they work really hard

:stroggtapir:


(Shotgun Surgeon) #45

[QUOTE=Bakercompany;307633]I wish fun would be enough to keep people in this game but its not. Yes the game is very fun. But when most people max their characters they’ll move on. Especially without some generic game modes to showcase those level 20 characters.

Stat tracking will only benefit this game, it won’t hurt it. It is a competitive first person shooter. Why shouldn’t I be able to see my competitive stats?

Why not even have an option in the menu to disable/enable stat tracking? That way everyone would be happy.

I got news for everyone. Regardless if it shows your Kills/Deaths or not, people who focus on those things will always focus on those things even if they can’t see them.

There is no reason to punish such a large part of the playerbase just because people are afraid to mimic anything in games like Call of Duty. Stats should be a given, not just one huge blob at the end of a match that doesn’t show what I did at all.

And yes I get it. By even putting that into your argument tells me you’re wanting to reduce this to a childs shouting match instead of an actual debate.

And if they didn’t arbitrarily cut stat tracking, then why are they adding in a stat tracking website?

And as for the KD farmers, thats where the more important stats comes into play. WIN/LOSS. I laugh at guys with a 2.0kd with w W/L of .48

I beg you please stop putting invalid arguments into this debate.[/QUOTE]

I think it’s a good thing that people who can’t keep playing this game because the max level is 20 will leave. It’s pathetic that games have to have levels, and then prestige levels, and then 505050505 more prestige levels. A game can’t keep people playing just because it’s FUN? That’s what I miss about the CS days… a lot less kids with ADD.

Also, stat tracking WOULD NOT benefit the game at all. I’m not saying I HATE stat tracking because in other games I obsess over it, just like the majority of people here. The exclusion of stat tracking means that there is only one clear objective – winning. If stat tracking were in the game (Even though there was an option to turn it on or off) the game and teamwork would go to hell.

Seriously, please go back to COD. I know it’s an overused statement but it seems like that’s what you want from this game.


(H0RSE) #46

Then the majority of players (specifically on console) would focus more on killing, totally breaking the system in place that is designed to promote the usage of class actions. The only time a player should get more points for killing, is if they are playing a TDM game, or perhaps for killing important targets, like the Engineer disarming the charge, etc.

There is no reason to punish such a large part of the playerbase just because people are afraid to mimic anything in games like Call of Duty. Stats should be a given, not just one huge blob at the end of a match that doesn’t show what I did at all.

Why do you need anything to show you what you did? You just did it - you can’t figure out whether or not you were a good player, based on actions you just finished performing? For the most parts, stats are nothing more than eye candy, put in place to have something pretty for players to look at, granting them a (often false) sense of accomplishment, since the lowest scoring player of the match, could easily have performed 1 or 2 key actions, that resulted in victory for the team.


(fearlessfox) #47

Oh god, this! ^

Halo is a prime example. I’ve lost count of the amount of times I’ve asked my teammates to help capture the flag only for the to turn round to tell me to “get a better k/d, you noob”, even though I have 3 caps to their 0.

[QUOTE=Norb;307657]
And if the option was there to turn on/off everyone whos intrested in them would just turn it on and do nothing but kill everyone and leave their teams to try and make up the wins and objectives which is what everyone wants to avoid with the stat tracker on the K/D spread[/quote]

Exactly.


(Shotgun Surgeon) #48

No. Just no. It’s the exact opposite. Developers mimic Call of Duty ALL the time and we’re all sick of it.

Also, it does show what you did. If you were the best medic, then it will say you’re the best medic. It awards the best… so why don’t you strive to be the best? And who cares what it shows? Your team will now whether or not you contributed to your team. Are you THAT insecure that you need to see numbers? Do you have your gf (if you have one) measure your cock for you just to make you feel better (or worse) about yourself?

SD needs to ignore players like this guy who will end up going back to COD or whatever game he came from in no time.


(Bakercompany) #49

So again here we are at the drawing board.

Your only argument is that by actually displaying stats this will turn Brink into a COD fragfest.

Other games have maintained their momentum and repeated sequels because of stat tracking in amazing games.

For the record, I hate Call of Duty. I prestige’d 1 time in Blops, then traded it in because it was boring. I’m a much bigger fan of Dooms, Quakes etc. Games SD worked on, that have TDM and stats in them. So i’m still confused on your argument.

Norb you must have missed the previous 6-8 posts or so. Go back and read them and you’ll be in line with the conversation. It shifted a bit since the OP.

Again, maybe you’re speaking of the PC version, and you guys can keep your stat-less game.

Brink will die on consoles without stats to “carrot on a stick” its players. THAT is a fact. It will become boring, and console players have a much larger library of games to draw them away from Brink. I would think you’d want this game to do well for years. Not just for a few months until BF3, MW3, Gears 3 (insert several other titles here) are released and Brink won’t even be a memory.

If you know anything of console shooters, you know its true.

You still are yet to present a valid argument against stats except “it will make this game like COD.” Which it won’t. As i’ve said before you can kill 100 people, but if you don’t repair that crane you lose. How is that hard for everyone to understand?

And if you add stats, and add TDM, and theres about 100,000 people that only want to play Brink that way, is that so horrible? If adding those modes were to sell another 200,000 copies, and net Splash Damage roughly another $8-10 million would you still be against it? Thus supporting this great developer and netting them the funds required to produce an amazing sequel in a couple years?

Because I don’t know if you’ve noticed, but all the high profile reviews aren’t very good. This alone is detracting from purchases by a long shot.

I had to hold my own Brinkcon here at my house. I invited several friends over to try it out, and allow me to show them whats great despite the reviews. We had home made meatball subs, it was awesome.

And all of them went out and purchased Brink. And they all agreed (as xbox players) that if all 4 items on my wishlist were satisfied, Brink would have staying power for years.

Again, please do not defeat a good argument with something as dumbed down as “COD KD PLAYERS OMG.” Grow up and expand your logic a bit. Think of the fun generated for others, and revenue generated for Splash Damage/Bethesda. Not just your own personal issues with the idea, thats rather selfish to dictate how others are spending their 60$.

FYI, not that I enjoy feeding useless trolls, but i’m married with children. Very mature comment there bud. If you’d actually read my posts normally instead of through the red lens that you are blinded by you’d realize there are some good ideas that would bring enjoyment to thousands.


(Norb) #50

so other games have only worked due to stat tracking OMG what a stupid arguement


(H0RSE) #51

Brink will die on consoles without stats to “carrot on a stick” its players. THAT is a fact. It will become boring, and console players have a much larger library of games to draw them away from Brink. I would think you’d want this game to do well for years. Not just for a few months until BF3, MW3, Gears 3 (insert several other titles here) are released and Brink won’t even be a memory.

I say let them leave - I would rather the Brink community be populated by players who actually appreciate the game and what it offers, then be filled with players who become bored because their is nothing to stroke their ego with.

Isn’t Brink getting an online stat site anyway?


(Norb) #52

Yes it is hence why this rant about stats is pointless, and has over shadowed the reason for the thread

:stroggtapir:


(fearlessfox) #53

Baker, all you’re doing is proving that you consider shouting more loudly an effective win strategy.

If you don’t like the game the way it is, then go play something that caters for you. Leave Brink for those of us that SD care about.


(Bakercompany) #54

Transformers WFC was an amazing shooter with all the right elements in place, AND solid fun gameplay.

It has about 20 people online every night, and its reviews smoked Brinks.

If you want Brink to die to where only you and your 6 friends play against bots, thats what you’re aiming towards.

Only morons ignore objectives and go for KD only. Thats why there are no people like that on my friends list.

When we get together, we form a well thought out team and dominate the objectives. I play Medic and Engineer. We win every time. But we all still want stat tracking in the game in SOME form. At least a post game XP breakdown.

Yeah you can see that medic has 6k xp. But from what? Revives? Buffs? Objs? Nobody will ever know…but way to go on that 6k xp for…something?

Again your points are irrelevant. Moving on now.


(Cha0tikz) #55

I don’t know where you got this idea, but any good medic can flip the map. The medic is who maintains the line of battle. If everyone has to respawn back at the original spawn it’s ridiculous trying to maintain a defense objective. You’re right, everyone can play medic, not everyone can play medic properly.

As for the points, you max level at 20 anyways, this is a team based game your points overall really shouldn’t matter as long as the objective gets completed. With that being said, usually those who win have the highest points. Just play the game and have fun.


(fearlessfox) #56

[QUOTE=Bakercompany;307714]
Again your points are irrelevant. Moving on now.[/QUOTE]

I love that you need to add a little snipe like this to prove your dominance. Well played. Well played indeed.

Time will tell. Neither of us can say how Brink will do in the long-run, but I will tell you this:

Splash Damage have a vision, it may be a little idealistic but it is theirs and /some/ of us hold that sentiment very dearly. It’s not often a developer will stay so true to their ideals in place of catering for the majority by taking the safer route.

This is one of the reason I and many others adore Brink, and why I think it’s going to have a solid and loyal fanbase for many years.


(Shotgun Surgeon) #57

[QUOTE=Bakercompany;307690]
FYI, not that I enjoy feeding useless trolls, but i’m married with children. Very mature comment there bud. If you’d actually read my posts normally instead of through the red lens that you are blinded by you’d realize there are some good ideas that would bring enjoyment to thousands.[/QUOTE]

KD would bring enjoyment to thousands but would kill the enjoyment for the fanbase. BRINK was meant to be for those who are sick of KD farmers, lone wolves, games with objectives but are played like TDM (BC2), etc. Let me repeat that again so you understand – this game WAS NOT MEANT for everyone. BRINK wasn’t planning on appealing to the COD crowd or the HALO crowd or whatever. They wanted to appeal to those who just wanted a fun heavily team-based game.

Again, this game WAS NOT MEANT for COD-esque players.

Ok, again… THIS GAME WAS NOT MEANT FOR KD FARMERS, LOVE WOLVES, ETC.

I’ll repeat myself again? THIS GAME WAS NOT MEANT FOR… whatever you should hopefully get the point by now.

Oh by the way, SD’s mission WAS NOT to appeal to everyone. They MEANT to make a niche game.

P.S. This game was not meant to appeal to KD farmers, lone wolves, or gamers whose only enjoyment comes from staring at numbers.

edit: so no wife then if you’re married to children? explains a lot. just saying. impotent?


(Bakercompany) #58

I only want Brink to succeed as much as possible, that I promise you.

People won’t quit this game if they put stats in. But people will quit if they don’t put stats in. Thats my only real point. Larger playerbase = longer time played.

And again this can be accomplished in a way that makes everyone happy. It doesn’t have to show actual kills or deaths. But what about an XP breakdown? Instead of one giant blob of xp at the end with maybe a title of best class if I buffed one more guy than the next, why not several small blobs of xp?

-Combat XP
-Class related XP
-Obj XP

I’m just saying some stats compared to none would be better, in my humble opinion. And its kind of demoralizing for a guy to run his tail off, reviving/buffing/healing/building/rebuilding etc and a bot beats him for best medic/engineer whatever. And when thats the case, then you have no idea how you did minus that you did worse than a bot.

EDIT: Wait what did you say? Married to children? All of your posting relevancy is flying out the window if you don’t correct that statement…

SD never said they wanted a niche game. They said they wanted to REVOLUTIONIZE the FPS market. Thats a long stride from a niche. You should really go listen to their press releases before making false claims.

And no where will you find a statement from SD saying “we only wanted some people to like/buy our game, not all.” That is not only incorrect, but just horribly wrong. They want everyone to buy their game…that was a pretty bad statement.


(Trypsinogen) #59

[QUOTE=Norb;307631]…

Have you even tried playing as a medic, its very hard. …[/QUOTE]

Yes, I’ve been level 20 for over a day now. It is an easy class to get XP with. All you have to do is buff teammates, get killed, and buff teammates some more. All of the other classes have to deal with the enemy much, much more to get their XP. Medics don’t even have to engage the enemy at all to get enormous amounts of XP - it’s easy mode. Also, they get way more supply pips than any other classes can get, giving them yet another advantage for XP gain over them.

What I’m seeing in the most part in this thread is a bunch of medic players who, probably because they aren’t very good at anything other than just sitting next to teammates, don’t want the medic to be any less overpowered than it is currently.

I too play medic extensively, but I actually have skill at FPS’s, team-based or otherwise, and so it wouldn’t bother me if the overpowered medic got nerfed. I’d rather have a balanced game, which it currently is not.


(TheBigLebowski) #60

Finally a game that rewards medics. In all other mediocre fps medics get nothing and are treated like *****. Great job SD!