Medics get way to much XP for easy tasks


(Honelith) #21

You think a medic is simply walking upto someone to revive them? No, the medic is FIGHTING their way to revive someone, they may also be going out of their way tor evive someone. I’m always thankful there’s a medic in my team, pushing is harder without them and sadly I don’t see that many medics in games so far.

Medics are crucial, they deserve their heroic points.


(scub) #22

[QUOTE=Honelith;307152]You think a medic is simply walking upto someone to revive them? No, the medic is FIGHTING their way to revive someone, they may also be going out of their way tor evive someone. I’m always thankful there’s a medic in my team, pushing is harder without them and sadly I don’t see that many medics in games so far.

Medics are crucial, they deserve their heroic points.[/QUOTE]

exactly that’s how i play medic… countless times i had practically no health but i still gave my last supply to a team member… i rarely even heal myself to save it for team revives or buffs when they have low health.


(fearlessfox) #23

[QUOTE=GR0MIT;307144]There’s one thing i truely loath about medic’s and thats the temporary INF health buff. if that gets removed i would consider the medic to be erfect, too many times i’ve played against clans with tags on the PC only to be met with an indestructable heavy with a BUFFED minigun, Kevlar etc. drives me nuts.

So get rid of the INF health and it’s all good[/QUOTE]

So you mean you don’t like it when /you/ come across someone you can’t kill?

Team work. Either buff a solly with armour piercing in a similar way, or coordinate attacks to take him down. There is always a rock to their scissors.


(MuddledMuppet) #24

Hi all, first post here, thought i’d chuck a couple of thoughts in…

Firstly, I’m verrry happy that medics don’t instantly revive, it was a bane of my life on MAG that a medic would revive you just so you could get slaughtered by the 10 enemy still surrounding you, excellent way of doing it that he chucks a syringe that the downed player decides when/if to use.

As to the original topic, I play with an ‘older’ crowd, not everyone has the twitch reactions of a 12 year old, and if the gameplay mechanic gives them a useful role to play, then so much the better. At least the medics will (rightly) feel they are making a contribution to the team, and getting some acknowledgement for doing so. A lot of medics will (in the COD world etc) be fed up of always being bottom cos their reactions aren’t as good, should we really begrudge them their moment in the sunshine?

Also, there should be some trade off for their ‘targetworthyness’

I play on PS3 so can’t actually get online just yet, but when I can, if I see an attacking group I am pretty sure the medics will be my priority target, as I don’t want anyone I put down to be getting up again. I’m sure a lot of players will be doing the same!

Maybe it’s because I run with the more ‘mature’ players, but when we play team based games with an abjective, ie CTF or similer, the cheers whoops and gratz tend to go to whoever achieved the objective, not to the player with the most points, that does come but is secondary. We all know that the player who doesn’t mind dying a fair bit and isn;t concerned with KDR will be most likely to be the fella that actually gets the objective and wins the game.

Personally, Idon;t give a flying duck about wether someone gets more points than me, regardless of how they did it, I just play the game, adopt whatever role the team needs and enjoy being part of a team that’s doing well :slight_smile:


(IG THOMBOW) #25

I think a good medic will always be on top, but I think it’s ok because it gives randoms more incentive to revive and buff constantly.


(Eresis) #26

Everything i’m going to say is with good intensions,ok?

I have noticed that we start playing an FPS and immediately we start complaining because the game isn’t as WE would like it to be.Is that logical?Nope.

There are hundred of FPS out there who please the majority of FPS players because they are the way they are,leave this game as it is please,it’s perfectly balanced!

Giving positive suggestions and discussing what can be made to slightly improve something is fine,but in this case Devs have a different philosophy and brought it with Brink.

I feel that if anything will change,in balancing classes terms,the game will lose it’s focus and what it curently is:

a different kind of the usuall FPS in the market.
The reason is exactly the opposite of the way u think,the want to FORCE YOU to think more & more team-oriented.

So they have leaderboard by XP,but i understand that u want to be the best overall right?It’s not enough for u to be the best in your class.
So if they nerf the Medic other complains will rise and this will go on endlessly i figure.


(FrankieGodskin) #27

The leaderboard is just a quick posting of stats that summarizes a game and disappears from memory. It’s the gameplay itself that’s far more important.

High xp is a great incentive for Medics to play their parts and go out of their way to revive and buff players. I play a Rambo Medic Heavy, and I’m usually on the front line, buffing and reviving while taking opponents out. I got one character to level 20 and a second to level 12 in the time it took my friend to get 1 character to level 19. And the game was fun for both of us because I kept him, and my team, alive.


(Bakercompany) #28

I think medics are fine. They have high demand jobs and deserve the XP.


(Jess Alon) #29

I don’t think you can give a medic enough XP. They keep the team alive. What more can you ask for?


(IG THOMBOW) #30

/thread

mandatory 10 characters


(DryRoastedLemon) #31

Quoted for truth. Some people just don’t get it. facedesk

Now for real.

/thread


(Bakercompany) #32

This probably wouldn’t be as big an issue if people could see their other stats. I like seeing best medic, highest kills, etc. But since the only stat tracked is XP, good medics dominate because their objectives are always available (people always gettin’ shot =D )

If others could see how many kills they had I think it would be better for all. I just want to see my stats anyway…


(fearlessfox) #33

No.

Why?

People who focus on the competitive aspects like yourself are forced to complete objectives and team benefiting actions to score high.

If you were given stat tracking for your k/d ratio, you’d likely focus on that and ignore team based actions.

The game is set up so teamwork is rewarded and the least satisfying roles are given most benefit in this regard.

If you don’t get that now then this probably isn’t the game for you.


(Jess Alon) #34

[QUOTE=Bakercompany;307474]This probably wouldn’t be as big an issue if people could see their other stats. I like seeing best medic, highest kills, etc. But since the only stat tracked is XP, good medics dominate because their objectives are always available (people always gettin’ shot =D )

If others could see how many kills they had I think it would be better for all. I just want to see my stats anyway…[/QUOTE]

Playing medic taught me how to avoid gunfire and pick my battles. I slide a lot and use combat intuition to know what to slide behind. If I have no choice I get an object between me and someone lean out from one side and pump some bullets into them and if that doesn’t kill them I’ll run around the other side slide tackle and stab. Brink really made movement important in this game and being a medic you learn that because movement becomes important when you want to dash past the other team to get to your fallen comrades.


(Bakercompany) #35

[QUOTE=fearlessfox;307479]No.

Why?

People who focus on the competitive aspects like yourself are forced to complete objectives and team benefiting actions to score high.

If you were given stat tracking for your k/d ratio, you’d likely focus on that and ignore team based actions.

The game is set up so teamwork is rewarded and the least satisfying roles are given most benefit in this regard.

If you don’t get that now then this probably isn’t the game for you.[/QUOTE]

FFS trust me I “get it”.

My buddies and I form an amazing team, we work together, everyone fills their roles shoes.

When you hit level 20 with all 4 classes then what? Just keep completing objectives? Yeah thats how you win. But if you have all 4 classes at 20 then what are you playing for? See how high your XP can go?

No you want to track your stats. And you should know i’m not just referring to kills. I want detailed XP breakdowns in additional RB menus.

XP from kills, XP from revives, XP from objectives, XP from etc etc. As well as my specific stats, kills/deaths/wins/losses. Why no Win/Loss ratio? We are playing to win right? At least I am.

Please stop saying stats are going to ruin this game, they won’t. You can protect your KD all day long and your team will still LOSE.

I just want to be able to track my career in the game. As of right now about 85% of the playerbase will quit without stat tracking. Its why a massive chunk of the FPS playerbase plays these games.

So please stop defeating the topic with the very dumbed down reason of “you want to turn this into COD.” This game is a far cry from COD. But there isn’t a single reason you shouldn’t put stat tracking into the game. If you can give me a really good reason why FPS stats shouldn’t be in an FPS, i’d love to hear it. But “people will cradle their KD’s” or “you want this to be COD,” are pretty lame reasons and typically what you hear out of people who just aren’t very good at first person shooters. Don’t be afraid to make a huge percentage of the population happy with something you can simply ignore.


(MuddledMuppet) #36

a very decent argument put there baker, however, I do think, that although you personally obviously look for more than kdr to see how you’re doing, for a lot of players it IS the most visible and therefore the one they’ll heavilly lean towards.


(Bakercompany) #37

I guess what i’m saying is, with my group of friends we never forget our role and how to win.

My buddy plays a light medic, and he will bypass 5 easy kills to get to his buddy and revive. This game auto-encourages the team based gameplay. Even if you could see your stats I don’t think the true Brink fans would cradle their KD’s.

But without a career tracking of any kind, I don’t see a reason to play Brink beyond maxing each class. Yeah its fun, but what are you working towards?

You might join a team of randoms and have a guy or two worried about their KD’s. But if they want to win or get any real XP, they won’t just be camping a corner with a shotgun (which doesn’t work in Brink, BTW).


(jazevec) #38

[QUOTE=Bakercompany;307590]
But without a career tracking of any kind, I don’t see a reason to play Brink beyond maxing each class. Yeah its fun, but what are you working towards?[/QUOTE]

Fun.

Why do I HAVE to work towards something ? People get paid for that. When I play a game, I just want to enjoy myself. Your goal can be self-improvement. I love experimenting with various tools and tactics. Particularly underrated ones.

I don’t need a computer program to tell me I’ve done well. When I clear an entire bunker (W:ET on Radar map) by myself, including 3 people dead from a single grenade, no “achievement” can top it.

Do people like being told what to do ? Can’t you set your own goals ?


(fearlessfox) #39

[QUOTE=Bakercompany;307560]
No you want to track your stats. [/QUOTE]

No, you want to play the game and enjoy yourself in the moment, not worry about how many lifetime kills you’ve made or what your current ratio is in that match.

And I’m sorry, but if you add k/d ratio tracking of any kind to this game then there will be a large percentage of players who forgo the objectives and simply farm their stats.

It’s been seen countless times in almost every single previous FPS out there that count k/d ratio and similar stats. I couldn’t even being to track the mount of times I’ve been on a team where half the players in the server are playing TDM when the game mode is CTF or OBJ based.

You can harp on all you like about you and your friends being aware enough to not detract from the focus of the game, but history has proven that there will be enough who are not to make playing this extremely team focused game a frustrating experience.

Splash damage didn’t just arbitrarily cut stat tracking.

No offense, but I don’t think you do.


(Norb) #40

This is a stupid thread cant belive its still open,

Why is every thread in this game some stupid ass complaint because one person isnt getting the exact gameplay they want. Yeah Medics get good xp because they deserve it, if you keep running in with no medic and keep dying your going to have to be very lucky to get objectives done.

Have you even tried playing as a medic, its very hard. You have to fight thru all the people that killed your teammates to get to them to be able to revive them. Most people when you revive them dont say thank you or give a return buff off ammo or anything so you end up running around with no ammo trying to get back to a command post to re-ammo.

This really isnt a problem with this game, if you pull your weight probly in the right roles you will get the big XP, you dont need to do the objectives. Just by deffending an Operative doing a hack even if your an Engineer you will get alot of XP its a team game play with your team stay with them and your XP will get better