mc_bergen_beta4 is now public


(grizzlybear) #1













edit:added objective info
“The Unterseebootwaffe of the 11th flotilla is harassing Allied shipping in the North Sea. As Operation Arrow desends on the bergen area of Norway the Axis must protect the base from Allied attempts at sabotage.”

allied obj

Protect the Amour and escort it untill the frongate is destroyed.
Gain a foothold in the front bunker.
Set up a Command Post inside the sub pen.
Gain control of the generator.
Acces the transmitter area.
Destroy the transmitter.

Axis Objective

Disable or obstruct the Allied Amour to prevent it destroying the frontgate.
Prevent the Allies from gaining a foothold in the front bunker.
Set up a Command Post inside the sub pen.
Prevent the allies from using the genny.
Prevent the allies from accessing the transmitter area.
Stop the Allies from destroying the transmitter.

the genny is the key :wink:
no drive to the pump means no pressure for the hydraulics, which means no pressure for the doors, which means no acess to the transmitter :wink:

http://www.zen20443.zen.co.uk/piccy_01/mc_bergen_beta4.zip

feedback
http://www.wolfproject.net/modules.php?name=Forums&file=viewforum&f=13


([MOS]StiloMAN.pl) #2

looking good

that’s all? send more shots :beer:


(sap_jr) #3

.
This should read
“I can get away with writing stupid sentences, because i’m only 14 years old and still learning the English language.”
.
Sorry, i’m not meaning to offend, because im sure youre English is far better than my Polish!!! But you did say that you wanted people to keep youre English right!


(gerby) #4

Go grizzly go grizzly :clap:


(bloodwire) #5

I have been in Bergen but I can’t say I recognize that spot. Anyway you got our attention, keep it up! :slight_smile:


(grizzlybear) #6

ok peep’s :wink:

dt has given the nod so here they are
http://www.wolfproject.net/modules.php?name=Forums&file=viewtopic&p=1975#1975

:wink:

“The Unterseebootwaffe of the 11th flotilla is harassing Allied shipping in the North Sea. As Operation Arrow desends on the bergen area of Norway the Axis must protect the base from Allied attempts at sabotage.”

allied obj

Protect the Amour and escort it untill the frongate is destroyed.
Gain a foothold in the front bunker.
Set up a Command Post inside the sub pen.
Gain control of the generator.
Acces the transmitter area.
Destroy the transmitter.

Axis Objective

Disable or obstruct the Allied Amour to prevent it destroying the frontgate.
Prevent the Allies from gaining a foothold in the front bunker.
Set up a Command Post inside the sub pen.
Prevent the allies from using the genny.
Prevent the allies from accessing the transmitter area.
Stop the Allies from destroying the transmitter.

main info source for story http://uboat.net/index.html (a very nice site )(it does what it sez on the tin, anything uboats)

the genny is the key :wink:
no drive to the pump means no pressure for the hydraulics, which means no pressure for the doors, which means no acess to the transmitter :wink:

i may need to revert the switch script to a simpler version (i think the complicated way(as it is set now)(already reduced (i want more gauges or im gonna cry:( ) may make it too easy

many thanks to SD and all who help in the forums
the stickys and demmo maps were verry helpfull
when we started this back in november i had forgotten everything and the new entities battered mi brain.
not got round to voiceovers yet :eek3:

mc_bergen_beta1 out tomorrow
(if detoeni finishes making that uccky stuff that fills the space inbetween script_movers :twak: ):stuck_out_tongue:


(HerrK) #7

Is it right…that’s a mapping-project of you and Detoeni?
The screens looks fantastic! :eek:

(NdK) :wink:


(MuffinMan) #8

it’s by detoeni, grizzlybear (mapping, scripting) and Konigstiger (sounds) and i think they have done a fantastic work!

i really regret not having had any time for this project to take part, only thing i can help with is beta testing with our ([kLA]) clan server, i will announce when we will start and need backup! :banana:


(grizzlybear) #9

they say tomorrow never comes well today it has :wink:

mc_bergen_beta4 is now public

http://www.zen20443.zen.co.uk/piccy_01/mc_bergen_beta4.zip

find it on a server near u

looking for d/l servers/mirrors

Is it right…that’s a mapping-project of you and Detoeni?
The screens looks fantastic!

this is a detoeni map thru an thru (i have no eye for detail ;))
i just got to play with the scripting ;):clap:
konigster did some sounds
muffinman is the webmaster
and uberdave is preparing some models (for final)


(MuffinMan) #10

the kla-server is playing it in rotation already: 62.4.74.142:27980

cya in game


(Drakir) #11

Very nice map!
Found 2 things.
As Allied i repaired the doorswitch before the genrator was repaired and got killed by the doorswitch.
Destroyed the side entrance after the generator was already repaired and got the message that i should repair the generator.
I also think u need to move the last spline a bit back so that u can get past booth sides of the panser and not have to jump the left side onto the bridge side.

Great job, loved the new models. Especially the beerbottles!


(MuffinMan) #12

another download location: http://homepage.ntlworld.com/tina.smith8/mc_bergen_beta4.zip


(MrLego) #13

This is a great looking map, that generator is a piece of art. :notworthy:

Drakir already mentioned the Allied switch kill - got me as well :slight_smile:

There are 2 locked team doors (have the jaildoor sound) at the generator that neither side can open - by design?

If an axis engineer jumps over the front gate to build the tank barricade is there any way for him to re-enter, without the allies building the small foot bridge?

The dynamite icon is displayed for both teams at the transmitter.

Very nice Job

:drink:


(grizzlybear) #14

There are 2 locked team doors (have the jaildoor sound) at the generator that neither side can open - by design?

it was decided to block some entrys to the genny room as it was a bit to easy for allies to win
(same reson for not being able to return into the base)allies were jumping the wall

constructable door switch (that got me once as well but i thought i was standing to near)
will look closer :wink:

dyno hint noted :wink:

vo’s more were added after initial beta testing to help ppl figure out what to do (i gess a bit of fine tuning is still needed)

there is more for the tank :slight_smile: but u gotta wait till final :clap:

thanks for the feedback
greatly appreciated :wink:


(pack) #15

Great job!

I see (on the name) this will be a submission for that mapping contest (for which I’m really grateful). :drink:

I’m really sorry there hasn’t been an update about that recently but I can tell you things are progressing and I hope some more information will be provided soon.

cheers,

pack


(bloodwire) #16

Just a quick comment, I haven’t played it yet, but I noticed that the .pk3 file name differs from the .bsp filename. I think you’ll do me and a lot of other server admin a big favour by calling them by the same name.


(ThompZen) #17

Good job! I am from Norway, and the map itself has nothing to do with the city Bergen. But other than that its a great map!


(Raffle) #18

This map is currently in rotation on our server as well:

69.31.96.31

Great job on the map, I think it’s a lot of fun!


(MadMaximus) #19

very nice looking map =)


(G0-Gerbil) #20

there is more for the tank but u gotta wait till final

Erm, sorry, but that’s a really dangerous and bad idea.
You should never introduce new map elements in a final, because it hasn;t been tested!
Run with a beta 5, and make sure it’s got everything in you need.
Really betas should only be bug-fixes, alphas are for possible new features, although of course naming-convention is a personal preference.

On the plus side, it looks darned lush! Great effort you guys, and like Muffinman I wish I had the time to contribute :slight_smile: