Hi everyone, I’m working on a custom map and didn’t have this problem before when using the mapshot command. The error I’m getting is:
idRenderWorld::RenderScene: bad FOVs: 0.724375, 0.000000
I know the error is occuring because the last number is 0.000000 which is basically 0. How do I prevent the “y” coordinate from being zero. Do i have to change/add something in editWorld. Thanks in advance!