Hello, guys, a new mapper here, making his first map. I opened this topic so when/if it’s finished I can release it here, and also to ask lots of questions about how to do certain things as this is my first map. For now it looks a bit crappy, but it’s getting fixed more and more nicely.
So the backstory of the map is this:
“1941. The Axis have stormed Rethymnon and have now built their base and armory. The civilians have escaped or have been captured. Your objective is to steal their ammunition from the armory and escape with it on the boat waiting for you on the port. Good luck, Soldiers.”
As you can see from that (included in the .arena file), the map is a simple steal obj and escape map. I wanted to ask two questions for now:
-
Some textures appear as yellow-black squares in the map, but on the editor they appear fine.
How do I fix that? -
How do I make the objective and the scripting of it?
Thanks a lot!
(BTW: I use GtKRadiant 1.5.0)
~Cheers,
Emile
Not too familiar with objective scripting, sorry.