HI ALL
I did never think I had to use this account anymore, but whatever as this place got many visitors, I desided to announce here so I can avoid that I announce at TWT, and someone write about the map and using TWT as source, then someone use them as source and them as source…
and everything is getting very confusing
Yeh and the map:
Norwegian battery was from the beginning supposed to be released at christmas but… when I heard about hinting I desided to delete everything and start from zero… as I already had announced that Norwegian Battery was coming I desided to make a new try… after a great number of tutorials was readed I started the first january
and now 18 weeks later, 18 weeks of HARDCORE work its finished…
Story: its the late summer of 1943 and the axis are loosing control overthe north sea. The allied has noticed that and a new power is growing in the allied forces. The allied high comand has desided to use the new mobility over the north sea to attack german bases in norway.
But before they can start the offensive they need to destroy a battery so they can get close into the rocky beaches with their battleships…
Mission: the allies need to unlock the battery with a keycard and then destroy the guncontrols.
My own comment: better than b5 and mouch better than b4…
B5 was a FLOW fix
B5 to B6:
*new grass thats split the area outside the east bunker entrence
*fixed commandmap text
*lower ambient, better feeling (ambient 10)
*gravity 790, makes you jump about 2 inches higher in etmain
*tested in n!tmod also (silEnT, no quarter)
*fixed the sky a little bit higher to allow 1 more trickjump
post your ideas here/(bugs if they exist)
DOWNLOAD: http://www.thewolfteam.org/download.php?view.110
SCREENSHOOTS HERE: http://www.thewolfteam.org/e107_plugins/forum/forum_viewtopic.php?1189.0#post_1204
//cakes are tasty, play my map and eat cakes! //oVe


