I’m working on a Maya tutorial for creating terrain, and trying to put alot of information in it, but I found a problem while trying to explain sizes. After combing interviews I could only find a reference to ‘a square mile’ when describing the map dimensions, but this doesnt seem to match other facts I have.
We know that terrains start out as a 32768 square plane, and since 1 unit == 1 inch, this ends up being only 1/2 square mile ((32768/12)/5280 = 0.52).
Could any dev please enlighten me as to actual map sizes, and if they are bigger than 1/2 mile, then does this mean some maps start out as 65536 square or are multiple terrain meshes used in a single map? I’m trying to make a good tutorial, and really could use this information.