@BloodySin said:
@Szakalot said:
You are most definitely NOT forced to grind, to get loadouts or merc or anything. You can play the game without any of that. Just like you can skip tutorial currently.Not much I can say when you apparently have an alternative interpretation of what entails griding, that differs from most people’s.
@Szakalot said:
Sucking is something that no tutorial will fix, because it takes actual in-game experience to learn all the things we take for granted.Sucking from lack of a bare minimum of knowledge of how a class works beyond “go out there and try it” can be fixed, or at least eased, with proper information.
@Szakalot said:
The things you consider obvious, like throwing ammo, are difficult for a newbie who can barely keep track of who is friend/foe, and where the hell the frontline even is.I’m saying there should be tutorials for each class, but you say I consider it obvious? For real? I’m the one saying those things aren’t obvious to new players and they need to be better explained instead of leaning by being yelled at by other layers in first-hand experience. You’re the one saying teaching them about that won’t fix anything.
PS: Still waiting for the elaboration on “that’s a bad idea.”
yup, its hard to put arguments forth when you misrepresent what i said.
grind =/ being forced to do sth in game. Maybe you do equivocate it yourself, thats on you though.
Proper information assumes the information is integrated by the recipient, which it isnt; when it comes to a lvl2 skyhammer who HAS NO CLUE WHAT IS GOING ON.
I said that things like throwing ammo are obvious, was it too much guesswork? Are you saying throwing ammo is not obvious to you?
Merc-specific tutorials would be nice, but its imo waste of development time, when we already have decent roll-call videos. Ideally those would be easily accessible in-game.
