Make the admin unkickable... ?


(highboy) #1

Is it possible to make the admin unkickable…
I know that Shrub had a command called important <Slot#> that would do the trick, but i can’t find anything like it in ET.

If thats impossible to do, is there a way to either cancle or pass a vote ?

/H’ch


(Jack) #2

In regular RtCW you can just give your admin PB power of 100. But that is kinda like an overkill with the referee setting. /me thinks

Maybe have your admin sign in as a ref?


(FisteR) #3

Refs can be kicked, no?


(FstFngrz) #4

Votepassed: :twak:
Granted he was right back and booting anyone with that popular twl tag :eek2: for 1 callin it, and promptly raised the votepass from 35 to 45%. :moo:

I have to admit imo it was hilarious at the moment, although I’m not sure about how the admin felt…
But yeah PB_power 100 woulda worked… (if your key hasn’t changed…) :banana:

In HP- Where getting out of spawn is a learning experience.

:skull:


(Jack) #5

It was my understanding the the ref had the final ultimate vote. So as long as the ref votes no, then it should override the other votes…


(highboy) #6

How does he do that ?


(FisteR) #7

To allow Refs to sign in, use this line in your server cfg:

set refereepassword "fister"

Then, Refs sign in by typing into the console:

/ref fister

(highboy) #8

Thanks a lot m8 8)


(Ark42) #9

For shrubet there is no important slot number, but GUID based admin “logins” that set 35 different flags to different users, one of the flags is unkickable.


(highboy) #10

For shrubet there is no important slot number, but GUID based admin “logins” that set 35 different flags to different users, one of the flags is unkickable.[/quote]
Arrrgh i want shrub…
We where running it on my RTCW server for a very long time, and i loved it !