Make Sawbonez Free and Aura Paid?


(solace_) #1

Many people have been arguing with me about this topic, right away I would like to say that I like to play medics, they are my most played classes. When I first started Dirty Bomb, I didn’t care for skyhammer all that much, so, I played Aura. I played her a good deal, but did not particularly enjoy it, I liked the concept, but all I was good for was the occasional revive and a bit of healing; my killing potential was zilch. When Sawbonez came into free rotation a couple of weeks later, I tried him out. He was instantly my favourite merc and i bought him as soon as I could. As a noob who liked to play medics, he allowed me to much more effectively support my team, because he had easier to use weapons, he had more health so I could stay alive easier and much longer, and his ability was much more effective for me to help my team with. Over time, as I became a much better player, I grew to liking aura more because of her speed and versatility for a experienced player. And these days, she is my number one played merc along with my trusty Blishlok or remburgh.

That little story is why I am making this post; because I have experienced the difficulties of trying to play aura when first coming to the game and having a terrible time. Sawbonez made my experience much better as a noob.

The original post:

This is a long one, but please read through and tell me what you think. TL;DR at he end.

I know this might sound strange but it has been suggested before and also it is sort of a fact that sawbonez is the preferred medic. The reason they should do this, and they could even do the same for skyhammer, is that is would be like a DB social experiment to determine who would actually certain mercs if they weren’t free.

Aura is great and she is on my “choosable” merc list (cant remember what it is called) but it can be kinda annoying when there are about 4 aura’s on my team, because she is the one of the two mercs a new player can have, and they have no idea what to do, or, how to help the team. The healing station is really powerful, however, it can only help the team when the aura wielding it knows where to put it and also that it needs to be picked back up when the front line changes.

Sawbonez is a much more self explanatory merc, with two basic abilities which I think would suit the new player base well. If they were to do this with skyhammer, I would probably suggest making fragger the free merc because, again, it comes down to new players not knowing how the game works and how to best support the team. Not to bash new players but newbie skyhammers don’t know/remember/think they have to throw down ammo and also have no idea when to use their airstrike.

It was brought to my attention that fragger is much better if played by a experienced player, I do agree with this, however, it still could be possible to implement fragger as the free merc because he is quite tanky and has some decently easy weapons and abilities to control. (BR16/ Frag). Overall, Im not super sure which to switch for skyhammer, they could just leave it as is. i think sawbonez would be a really good merc to switch for aura though.

TL;DR: Fragger and Sawbonez are much more new-player friendly with higher health and easier more self-explanatory abilities to use. This change would also be implemented to see how many people continue to play aura and skyhammer.

For Splash Damage, this change would not effect your income, I know it is important for a FTP game, because you could make both Aura and Skyhammer 50,000 credit mers and give fragger and sawbonez for free. For those who have already bought both of the newly free mercs, appropriate refunds would be given. So nothing would really be different than before.


(watsyurdeal) #2

Skyhammer, Sawbonez, and Proxy would be my picks for free mercs imo


(solace_) #3

I think adding an engi to the list of free mercs is just asking for trouble because of the engineers very specific role and play style. Also, i dont think SD would go for three mercs for free right off the bat.


(Ballto) #4

SD shouldnt give a full roster for free because money.

Even f they do give an engineer too, it should be fletcher if we’re looking for new player firendlyness. Proxy, while on of the best mercs, you need to know how to play her properly, where to place mines, when to use a your shotgun or machine pistol if youre running a shotgun loadout (which i personally think is kind of dumb on her unless you can really aim shotguns well or are up against squishy classes) or have good smg aim.

Fletcher on the other hand has more HP which makes using a shotgun more viable against stronger classes, and more reactive ability (you can toss a sticky bomb and blow it up much faster when some guy rounds a corner you didnt expect him to come from than with a mine


(streetwiseSailboat) #5

Even f they do give an engineer too, it should be fletcher if we’re looking for new player firendlyness.
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Fletcher has a very high skill floor compared to Bushwhacker. Newer players wouldn’t know how to abuse his abilities and his playstyle is very unique. Bushwhacker is pretty standard compared to the other two.


(Gung-ho) #6

Maybe at some stage before but Phoenix is now free and is more pub friendly so I don’t see a need for Sawbonez and Aura to swap availability statuses.


(sentimentalDime) #7

Aura is more noob friendly in terms of her ability, as the stand-on-health-station-to-die-more-slowly strategy is one of the most basic tactics in the game.


(scavazzi4) #8

I agree with @succinctDeer about the sawbonez-aura free merc swap, sawbonez is a lot more noob friendly than aura: you have quite a bit of survivability, your heal is pretty straight-forward and you have good weapons.
Having a medic with some combat potential and easy skills better for someone who’s getting started.
Personally i wouldn’t swap fragger with skyhammer thought, sure airstrikes are weird for newbs but fragger has a core role in a team, not only you need to be a good shooter, you also need to learn how to use your nades.
Arty is probably more neeb friendly due to his easier to use artillery but his weapons are difficult to control.


(neverplayseriou) #9

Atleast with aura I get healed if a station gets placed, I don’t need some sawbonez that’s only self healing…


(solace_) #10

Um, as far as I know, Phoenix isn’t free. he was only given to people who logged on during the initial containment was release thing. So no, new players wouldn’t have him.


(solace_) #11

[quote=“scavazzi4;119466”]I agree with @succinctDeer about the sawbonez-aura free merc swap, sawbonez is a lot more noob friendly than aura: you have quite a bit of survivability, your heal is pretty straight-forward and you have good weapons.
Having a medic with some combat potential and easy skills better for someone who’s getting started.
Personally i wouldn’t swap fragger with skyhammer thought, sure airstrikes are weird for newbs but fragger has a core role in a team, not only you need to be a good shooter, you also need to learn how to use your nades.
Arty is probably more neeb friendly due to his easier to use artillery but his weapons are difficult to control.[/quote]

Thats true about skyhammer now that I think of it. Better to have a higher skill player for fragger. yeah arty could be the one to switch, or they could just leave it.


(solace_) #12

if a station gets place… if it doesn’t get destroyed instantly… if the aura isn’t killed… The way i see it, bonez is much better (for noobs) for these reasons. more health, more health packs, faster ability recharge, easier to use weapons.


(Naonna) #13

The issue with your theory is that you think nubies will throw down health packs for teammates. It’s hard enough getting one to give us ammo as skyhammer - why should we expect one to heal us?


(bizarreRectangle) #14

What @Naonna said is the issue in a nutshell. If I had a level 5 aura on my team, at least they have an auto healing health station I can use. If I have a noob sawbonez, he won’t ever throw med packs to me.


(solace_) #15

its an easier concept than the healing station like I outlined. Its easier for your team to get you to throw down health packs than put the healing station in the right place for your attack. its easier… its easier… and it goes on and on.


(solace_) #16

I just addressed Naonna on this issue. like I said in my post, sawbonez is easier than aura.


(Naonna) #17

There is no incentive to new players to heal their teammates. Most are not in the mindset of supporting their team. Using the aura station FORCES them to heal teammates if they themselves want to heal. - with med packs, they are not.


(solace_) #18

like i said, sawbonez has easier weapons, more health. That makes him better for a noob right off the bat. Secondly, a noob is most likely to forget to put down a health station and even if he does, it will be forgotten or destroyed quickly. Just because they have the health station does not mean they are going to use it. and it will have super limited effects for the team.


(Naonna) #19

So why will they use medpacks, given your argument? - IF they’re going to throw down SOMETHING to heal, it’s ideal that it heals more than just the new player.


(solace_) #20

simple, sawbones can spam aura cant. Team tells noob to drop packs, its easy. with aura its harder AS I HAVE described before.