[quote=“Watsyurdeal;137593”][quote=“ThunderPro;137193”][quote=“Watsyurdeal;137190”]For me honestly, I know this is unpopular opinion, but once we get more loadout cards, and all the mercs who have the M4 also get the Timik and vice versa, I feel like the M4 should be reworked.
Just give the Timik 110 for the interval, and keep it where it’s at for everything else, I feel like it should be the heavier hitting slower firing of the two. The M4 could do less damage and fire faster, I feel like the KEK is what the M4 should be, but that’s just me. I have a ton more opinions about this stuff but I’ll have to dig deeper later.[/quote]
nah, I agree with you most of the time, but would have to disagree this one. Timik is the one that has to be changed.
Skyhammer is default merc with his M4 as default weapon, and M4 is perfect gun to use for any players in DB regardless of their skills.
Most people expect Timik would be something different than M4, not the opposite, as they are going to trade-up for other guns rather than M4 like Timik, expecting something would be different from M4.
M4 is actually same as Kek’s position, since it is default weapon for Bush, which is considered as best starting engineer. (Also M9 pistol too. Arguably best pistol in DB)
Easy to use, decent at any situation. M4 and Kek already does that, so Timik needs specific feature, characteristics.
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Problem with that is it doesn’t make sense, I hear people say they want the Timik to be a heavy hitting, hard recoil weapon, which it already is.
The M4 doesn’t need to have a slower RoF, if anything it should be higher. Plus, consider this
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Stoker and Skyhammer have access to both, so it wouldn’t matter to them as much, and if anything would give them more diversity in weapons.
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Fragger has access to the M4, and already has a hard hitting slow firing weapon, the K 121, change the M4 to have a faster rate of fire and less damage, and that adds a lot more variety to Fragger’s arsenal until he gets more cards.[/quote]
I just can’t accept this ‘I hear people say they want the Timik to be a heavy hitting, hard recoil weapon, which it already is’ part. This doesn’t make sense.
After the 10% total recoil reduction buff, it just became to slightly fast firing, reloading M4.
Before? yes it had high recoil, but not harder hitting. Definitely not. 14 damage same as M4 is NOT harder hitting. Also, this part just proves M4 was better than Timik before, because according to your logic, M4 is harder hitting gun with much more stable recoil.
Well, your part about Fragger is quite ok one, but M4’s feature is a ‘moderate, average gun’, not SMG which already fast shoots low damage. Compare to K-121, it is already a lower damage faster firing gun than K-121.
Besides M4’s characteristic, I was trying to emphasize that M4’s main part is ‘this gun has easiest accessibility among any other guns’.
The fact that Stoker and Skyhammer have access to other guns can’t tell DB newbies are going to use that immediately from the very starting point, unless they open cases and get the other gun’s bronze loadout.
M4 is guaranteed for everyone’s first gun usage, unless some of them use Aura only.
M4 always had the most average damage,recoil,reload,DPS, so this shouldn’t be changed to be more special at some specific stats. This kind of gun helps people get used to DB’s own FPS style a lot. Which means it DOES matter for everyone if you change the M4.
Unless Stoker is the starting merc for everyone, I still don’t see why M4 should be changed in to low damage fast firing gun, and Timik has to stay the same.