light body type = awsome


(kilL_888) #1

yay. ive been playing with the light body lately and its just awsome. who said brink looked slow? hm. i dont see that.

its so fast paced, especially with a light. you run, ledge, slide, all the time. its so much fun moving like a maniac.

and i dont even know all the maps, i havent even played all of them. but the smart makes it so easy, its beautiful.

i still barely use the walljump, cause i just dont know where to use it efficiently, but i guess how awsome it will be when i know the maps inside out.

light body + medic = super awsome. light body + engineer = also awsome. you become a lightning, rushing, insane killing machine. and i havnt even had much practice. beware. the machine that kills comes for you all. the killmachine. muhahaha. run. :stroggtapir:


(KAS--Will) #2

Yeah, light is awesome, it’s all I play.


(Trypsinogen) #3

Well, first of all. Medic and Engineer are OP XP wise so you’re probably enjoying yourself because they’re are such easy classes to play and feel like you’re better than everyone else when it’s just the class being easy mode.

Second of all, I want to play light armor, but the actual parkour benefit is soo little compared to the HP loss. I find that a lot of firefights come pretty close, so that change in HP means a lot in terms of who will die in a shooting exchange and who lives. So far for me, unless I’m trying to XP whore as medic to level up, living through a firefight exchange so that I can regen health and keep pressure on the enemy >>>> the slight speed and parkour advantage that light offers in maps that feel like Enclosed Corridor Choke Points - The Game.


(matsy) #4

I played light for a bit but didn’t really see much advantage of using the parkour stuff as a medic as the majority of my team was medium or heavy thus not going the light ways… Plus I prefer having an smg and a rifle to play with :smiley:


(kilL_888) #5

[QUOTE=Trypsinogen;313034]Well, first of all. Medic and Engineer are OP XP wise so you’re probably enjoying yourself because they’re are such easy classes to play and feel like you’re better than everyone else when it’s just the class being easy mode.
[/QUOTE]

nah. im enjoying myself because im awsome. you should try this. be awsome, you know. you should start to have fun and stop think about things called “xp whoring”. this is a game. games are supposed to be fun.

i get sad when i read your statement. its so serious. i dont feel good cause i think im better than everyone else. im playing with everybody else. thats the deal about brink (and et). playing together.


(tokamak) #6

The mobilliity is top notch but the light’s combat role should be to harass, hit and run.

I wouldn’t mind seeing the light become more fragile.


(kilL_888) #7

[QUOTE=tokamak;313069]The mobilliity is top notch but the light’s combat role should be to harass, hit and run.

I wouldn’t mind seeing the light become more fragile.[/QUOTE]

actually i do harass. if you rush into a mob of guys, you get down one, maybe two if you slide into one and knock him down, but then you eat the dust.

actually its hit and run, all the time. more fragile would be too fragile. right now even turrets get you down pretty fast. fully buffed by a fully skilled medic, the light can be a pain in the ass, but thats intended i guess and the way it should be i think.

i think it would be better to buff the fat guys a little.


(Trypsinogen) #8

[QUOTE=kilL_888;313064]nah. im enjoying myself because im awsome. you should try this. be awsome, you know. you should start to have fun and stop think about things called “xp whoring”. this is a game. games are supposed to be fun.

i get sad when i read your statement. its so serious. i dont feel good cause i think im better than everyone else. im playing with everybody else. thats the deal about brink (and et). playing together.[/QUOTE]

You are demonstrating the exact problem I have with medics and engi’s getting soo much XP. You, like many others, think you’re better than you actually are because the classes give soo much XP for such easy tasks. It’s not hard to go up to an ally and press a button. Not at all - requires little to no skill. You aren’t a skilled player because you can do such a menial, noob, no-skill-required task. Setting up mines and turrets and buffing teammates as engi also isn’t much harder at all. Solider can get easy mode XP from ammo sharing, but this is scaled (wheras medics get high XP at a flat rate) and it’s much, much harder to get ammo to ammo-deprived teammtates than it is to just buff any teammate you see as medic. Operative requires the most skill of all as all their XP income depends on them interacting with the enemy and pulling off advanced tactics.

I have 2 level 20 characters and am already working on my third and play with a competitive clan so I have a good amount of experience with all the classes and all their abilities. The two 20’s I’ve leveled up are a medic/engi hybrid and a soldier/spy hybrid. Let me also preface with the the fact that I’m an above average gamer who has participated in many semi-pro tournament scenes for competitive FPS, RTS, and fighting games so I’m used to analyzing the metagame.

I think that the scoreboard shouldn’t rank players within a team at all. It should only rankbetween teams and within each class.


(fearlessfox) #9

Medium is king. It might seem like a cop-out to some, but the extra survival ability is a more than fair trade off for the slower speed. I /never/ have a problem taking out lights: they may be quick, but they fall very easily.

Heavy just seems pointless right now, they’re easy targets and they don’t have enough to make up for their cumbersome nature.

[QUOTE=Trypsinogen;313079]
I think that the scoreboard shouldn’t rank players within a team at all. It should only rankbetween teams and within each class.[/QUOTE]

If your’e staring at the scoreboard in Brink then you’re doing it wrong.


(GR0MIT) #10

Light is awsome untill you run into anyone who’s not your body type at range, coz the SMG damage drop off is appalling. but yea its still fun jumping around like a lunatic making ppl waste ammo on you when they should be dealing with the mids and heavies.


(Trypsinogen) #11

[QUOTE=fearlessfox;313090]

If your’e staring at the scoreboard in Brink then you’re doing it wrong.[/QUOTE]

Why is there even a scoreboard to look at then!? Idiots like OP get an undeserved, overinflated ego just because they’re playing medic and engi who get XP ridiculously easily relative to spy and soldier and get to see they’re name at the top of the scoreboard even if they have no skill.


(DarkangelUK) #12

So people shouldn’t play medic at all because the XP is too easy to get? That’s the way the game is designed, and isn’t the players fault, but a medic at the top of the XP scoreboard tells you one thing… at least he’s doing his job. I’d rather that than have rambo medic running around all day self buffing and doing bugger all else for his team.


(Cr4zy) #13

Nothing beats light body if you were/are a quake/UT player. It’s so awesome.


(Trypsinogen) #14

Omg, people, please stop being stupid. No, it isn’t the players’ fault, it’s obviously the developer’s fault because they’re the ones who created this ranking scoreboard system and have control over it.

I’m not trying to say it’s a bad thing to encourage medics to be team players - stop throwing out the same tired, ignorant-as-heck argument. NEWS FLASH - medics can still be encouraged to be good medics without also gaining ridiculous amounts of XP relative to the other classes. I apologize if this is too simple-minded logic for you to wrap your little bitty heads around.

Just a bunch of people on the friggen medic bandwagon who are okay with being overpowered. I, on the other hand, don’t like being overpowered. I like a game that has challenge and balance because I have the skill to not need to play an overpowered character.

I guess you casuals wouldn’t understand anything about skill, game balance, and fair competition.


(neg0ne) #15

who cares about XP anyway?

To me theres no need of XP fom level 20 onwards.

And yeah…i likeplaying medic. cos i´m not that heavy firefighter, aimskiller or K/D Hero. “just” focusing on healing buffing and keeping the team going is lot of fun, and…not easy at all.

BTT: and i like the light body too.
Because i avoid face to face fights… just some thing i sometimes slipp in in order to do what medics do: keeping the team going.
with light body i can revive teammates in the middle of a battle without getting too much shots, move fast from one mainfightspot to another to help out, jump in and out the line of fire.

but its just a matter of personal style, likes and dislikes…so everybody can be happy.


(DarkangelUK) #16

A scoreboard means nothing, you’re having a small heartattack over text at the end of a game that has no baring on the game itself.

I’m not trying to say it’s a bad thing to encourage medics to be team players - stop throwing out the same tired, ignorant-as-heck argument. NEWS FLASH - medics can still be encouraged to be good medics without also gaining ridiculous amounts of XP relative to the other classes.

You seem to be obsessed with XP, rank and levels for some reason… which is strange coming from someone of such ‘caliber’ gameplay. What do you care about XP? I couldn’t give 2 ****s about it, cos I’m from a generation where you played for the sake of playing, and not for ranks, unlocks or to see your name in shiny lights at the top. You’re obviously playing for the wrong reason if all you’re caring about is where you are on that scoreboard.

Just a bunch of people on the friggen medic bandwagon who are okay with being overpowered. I, on the other hand, don’t like being overpowered. I like a game that has challenge and balance because I have the skill to not need to play an overpowered character.

I guess you casuals wouldn’t understand anything about skill, game balance, and fair competition.

I’ve played medic since RtCW was released, through W:ET and ETQW and done my job regardless… now that a design decision is giving me XP for what I’ve been doing for years I’m suddenly on the badwagon? Lemme guess… everyone’s new to games here and you’re the only one that’s played the older ones. Yeah, get over yourself m8.

You say it’s a bad design decision by the devs and not the players fault, yet still berate the player for choosing the class anyway. You’re just a hypocritical fool tbh


(Insanity) #17

Hear, hear!

Well said Darkangel, well said.


(Trypsinogen) #18

[QUOTE=DarkangelUK;313235][A bunch of delusional distortions and idiotic spin on what I’ve said that would make papa bear O’Reilly proud]

You say it’s a bad design decision by the devs and not the players fault, yet still berate the player for choosing the class anyway. You’re just a hypocritical fool tbh[/QUOTE]

No. I said that system is stupid and people thinking the system is fine, i.e. you, are stupid and probably just taking advantage of it and don’t care. I didn’t say at all that everyone who plays medic is dumb, like you so stupidly imply. I play medic a ton for my team because it’s so overpowered. My point, if you had enough intelligence to grasp it, was that I don’t like the class being overpowered and that the current scoreboard system doesn’t actually reward skill between classes. Go look up what words like between and within mean so that you can be less ignorant.

I wish I could play you in some kind of 1 v 1 setting just so I could show you what real skill is. Your team and mine should scrim, but you’re probably too terrible of a player to even be playing at a competitive level with an organized team. If you do have one, PM me and me and my buddies will show you a good time.


(TruGamer97) #19

Well if your a light egineer you can bufff your damage if you have to also i love this icon :stroggtapir:


(Vlane) #20

Can’t really get into light as a medic. It’s nice to be able to run around and walljump but medium just feels so much better from a weapon perspective. Gerund with GL + SMG (Carb or Kross) beats SMG + Pistol/Revolver every day of the week for me.