Random bullet srpead or/CoF is really something horrible for fps gaming, aiming and skill in a fps game!It s the worst thing that happend to fps imo.
It basically takes away the art of beeing able to compensate for recoil and puts the success of a fire fight into the hands of pretermined values.
Random bullet spread is pretty unpredictable and results in what we have with smg’s and close quarter combat atm,spray and pray.
SD actually went the right route in my opinion and uses recoil, it s just the balance of power between bullet spread and recoil which tends to go more into the direciton of bullet spread.
With some adjustments,meaning more recoil and less bullet spread, this game will have the best and intense shooting experience since a long time.
This is an extract from another post of me to explain how to make shooting skills more important in Brinkk.I am interested in your opinion on it:
I am not a big fan of aritifical bullet spread/CoF no matter what weapon or class.In my opinion it reduces the skill factor in a game and benefits lucky shots/headshots.Y-axis recoil is great as it can be compensated and needs skill, it s acutally in the “hands” of the player.X-axis recoil is also welcome as long as it moves only into one direction or slightly to the left and right, e.g. you hold down the trigger and the weapons crosshair/ironsights moves up (Y-axis recoil) and to the right(X-axis recoil).
In my opinion there isn’t even a need to give SMG’s or any automatic weapon crazy strong bullet spread to make them not effective on distance as this can be achieved by reducing the damage it deals at long range(represented by the Range value in the weapons menue).This would reduce this spray and pray mentalitly, bring more skill into the game and make aiming more important.
Furthermore Recoil makes shooting so much more intense, just imagine using e.g. a minigun with a lot of recoil just pushing itself up and you really have to work against it and work that weapon to hold it on target.You really feel the strength of the weapon and feel that you have to work it when firing for a longer period of time.With bullet spread you see control slipping out of your hands magically and is forced on you.Atm all heay machine guns have either stong bullet spread and a big crosshair from the start(meaning not much accuracy) or uncontrolable x-axis reocil(Maximus).

Its only getting lower everyday

