I have noticed a lot of people say you die too fast and that the damage of guns is too much. I do not agree with this at all, coming from rtcw where I thought the gun play was perfect, it would take about 7-9 bullets to take an enemy down but in dirty bomb its more like 15 bullets. These numbers could be off and obviously with headshots you can take a guy down faster. my point is you died a lot faster in rtcw/et than you do in dirty bomb. Obviously dirty bomb is not rtcw/et, but then again why not model the gun fights after a game that did it perfect??? for a reference you can look at any rtcw or et youtube video and see what I am saying.
Side note, if you increased the damage of the guns then you could actually take down multiple enemies. The way the lethality is right now you would be very lucky to take down 2 guys.
If you currently feel as though you are dying too fast in DB, it might be directly related to the skill level of your opponent. A lot of the testers are serious fps players with a history of competing at the top level. Make sure you take this into consideration.
In this post I am referring to medics/field-ops/engineers for dirty bomb not the soldier.
