i was playing killzone totay, great game. Best thing is the camera its all over the place bobing slightly when moving roling from side to side
It realy adds to the realism, i have kinda noticed that Q3 games dont seem to make as much use of the roll as they could, ET and rtcw you can lean about 10 degrese and i thing there is some roll when an explosion goes of near you but could definaly use lots more
is there some realson why roll is not used, does it affect fps in some way? i understand that it would make it harder to aim with the camera wobeling about but that would just add more to realism as i think it would be harder to aim a real gun when you were being tosed about