I know the devs are against community run servers…but do know this. The reason I played COD4 for 5 years was because of community servers. I could find many different servers with a slew of variety. I could play specific maps all I wanted, or play with different rules depending on the server. Community ran servers meant having admins who were present to kick hackers…or having better vote parameters put in place…so team switching/shuffling or map changing didnt need a huge majority to pass
Best of all, I felt a sense of community once I found a server that had everything I wanted. I joined a clan, joined a Ventrilo server for the servers I played on, and you’d see the same regulars every day. I created friendships in different servers. That sense of community meant people stuck around longer, and weren’t so quick to change their name-tag
Dirty Bomb will never have that it seems. The play community feels fragmented, even though I post here on the forums. I rarely play with the same people, even if I build my friend list some. All most people do is drop into random games, play a couple matches and then leave. There’s no laughing with your buddies every day…there’s just killing random anonymous folks.
I gotta say, despite the game being in Beta, Id feel like the game would have more longevity and grow a larger player community if there was a sense of community involvement like Im used to in other games. I just dont get that here. And I already find myself looking for new shooters to play.
DB is a good game…but it almost feels like a wall-garden, not allowed to grow to its full potential.
