[quote=“Litego;106166”]
Well, if your team is talking it slow you should wait for an opening, someone gets a kill or two, opening up the objective for capture. You can not just charge in there and expect people to have your back. You’re a stationary target that everyone on the opposite team WILL focus on, doesn’t matter if they have your back or not, they can not prevent everyone from killing you.
And no one will go hide and wait for regen at 90% HP. But charging in at 20% is a worse idea in most cases then just hanging back and waiting for regen. If you’re at 20% you can try and do damage and be a presence/annoyance, but in a as safe way as possible, don’t take risks that is likely to kill you because it will damage the team. When you’re dead you’re not contributing, so yeah, K/D does matter for objective games.
The best teams I’ve been on are teams where mechanics are willing to die to repair the ev and people who aren’t mechanics are willing to die to protect the mechanics. The easiest wins I’ve had are when the other team plays the game like TDM and all we have to do as defenders is wait them out.
No, as @fubar said, the best teams have a good mix of both. You can not win by only TDMing, and you can not win by only doing the objective. You need both, and you need to learn to balance them. But regardless of what you do, you ain’t doing shit when you’re dead.[/quote]
I agree you need a balance, I understand this is a game where killing things HELPS but there isn’t a TDM mode so, while helping, it does not actually get the objective done. I think that is my main point here that I’d like to convey. Killing does not get the objective done. No matter how high your KD is and no matter how many people die, it doesn’t get the objective done.
Maybe I’m just frustrated because I seem to end up with these teams where we could obviously win if someone was willing to guard the C4 but instead they hide to preserve their KD. I actually had this happen today. We are playing trainyard and half the team pushes up and plants the C4, the other half of the team is killing stuff, providing cover fire. That’s great teamwork until people start pouring in to the train to defuse and the other half of the team refuses to go in and kill the guy defusing. You have to admit, if you die making sure the C4 explodes, that’s a worthwhile death. PLEASE agree with me on that.