I am happy to see that the developers didn’t include a Kill/Death ratio in their new stats page. This action seems to be consistent with their effort in separating themselves from other shooters, and it truly keeps the focus on the objective based FPS they are building.
However, if they don’t want people looking at K/D, why do players still see it on the scoreboard at the end of the game? This is the part that doesn’t seem consistent with their goals. I like the thought of encouraging the focus on the objectives and merc roles themselves, so why even display the K/D in the first place?
If anything, it would make more sense to track the K/D in the personal stats for personal referral in comparison to displaying it for everyone else to see at end-game.Either that or just take it off the scoreboard and leave Dirty Bomb K/D ratio-less. That way, it would completely take the pressure off of K/D focused players and would allow them to actually focus on the tasks at hand, as well as allow them to strive to get better at the game objectively.
I would say I get a pretty decent K/D most games (Around 2.0+, depending on the merc…) so it doesn’t really bother me. However, I think this is giving players the wrong message. A lot of new players put so much more emphasis on looking good at the end of the game kill-wise rather than xp-wise, which definitely isn’t good for game play. Why not display the number of primary/secondary objectives completed? Maybe amount of revives/health given?
I don’t know, what do you guys think? I want to hear some other ideas from you guys!
