K/D on OBJ maps what is the point and purpose.


(bgyoshi) #41

@bushyg said:
If you and other like-minded players actually cared so much, you’d learn the game properly and more people would play ranked.

lmao I can assure you that people aren’t playing Ranked for completely unrelated reasons. No need to bring that up in here


(Sairdontis) #42

@bushyg said:
Versus decent players, rushing repairs or plants will just get you destroyed. Very rarely you might get a plant, only to have it defused immediately because you are diving like a lemming and your team is essentially a player down.

Also, it’s a pub game and means nothing. If you and other like-minded players actually cared so much, you’d learn the game properly and more people would play ranked. This is unlikely to change though, so you’re better off playing the game the way you enjoy it and let others play the way they want.

Agreed, teamwork is the goal in the objective many however especially in pubs ignore the team and just rush ahead and they are usually the ones who die. The only exception to this is when someone who is leaps and bounds better or more experienced outplays very low level or new players ( especially ones new to shooters ). When anyone but these players goes out to try to be the top of the kills ends up reducing the team count by one.


(scrub_lord) #43

It’s a game where you shoot and kill people.

Pretty self explanatory. Why wouldn’t they show a stat that represents what the entire core gameplay revolves around?


(Sairdontis) #44

I think you don’t the difference to deathmatch and a OBJ map IMHO.


(Sairdontis) #45

I don’t think you know the difference between DM and OBJ is what I meant.


(scrub_lord) #46

The game is a shooter. Objectives or not you are shooting and killing people.

Understand? Or do I have to explain it in chimp calls?


(Sairdontis) #47

@scrub_lord said:
The game is a shooter. Objectives or not you are shooting and killing people.

Understand? Or do I have to explain it in chimp calls?

I think it wouldn’t help you anyway you won’t listen. Sorry, but yes this is a shooter a obj based shooter! You don’t seem to get that. If you have a 1000/1 k/d it won’t mean anything if you team doesn’t complete the obj. What is so wrong with sticking with your team and supporting each other in the fight?

I would understand if you’re a recon merc, but otherwise you simply abandoned your team to get some meaningless at least in this game stat.


(scrub_lord) #48

@Sairdontis said:

@scrub_lord said:
The game is a shooter. Objectives or not you are shooting and killing people.

Understand? Or do I have to explain it in chimp calls?

I think it wouldn’t help you anyway you won’t listen. Sorry, but yes this is a shooter a obj based shooter! You don’t seem to get that. If you have a 1000/1 k/d it won’t mean anything if you team doesn’t complete the obj. What is so wrong with sticking with your team and supporting each other in the fight?

I would understand if you’re a recon merc, but otherwise you simply abandoned your team to get some meaningless at least in this game stat.

This is what delusion looks like. Maybe you’ll understand once you actually get decent at the game. Objectives can’t be completed with the enemy team still around. The core gameplay still revolves around eliminating the enemy team towhere it’s sufficient to actually be able to complete the objective.

In layman terms that means, YOU HAVE TO KILL PEOPLE TO BE ABLE TO FINISH THE OBJECTIVE. I don’t think I can explain this any simpler to you.

Let me make this really clear. If someone is going 5-1 or whatever to carry the team, REGARDLESS TO WHERE THEY ARE ON THE MAP, then they are doing plenty to help the team. That means there is less people for the team to have to fight at any given moment. If you can’t handle the less load, then that makes you a detriment to the team. It’s plain and simple.

If someone has 1000/1 K/D and the team still can’t finish the objective, than you are literally a vegetable.


(Sairdontis) #49

Kill people and maintain the advantage and support your team and make coordinated efforts with your TEAM. Solo heroes usually end up being merc down in short order to a team that supports each other.

And by the way if you keep the enemy off of the objective even you don’t kill them, but keep them wounded enough they can’t make an effective push you win. Of course you shoot people, but a high bodycount is not required to win this game and that is what this whole OP is about.

OBJ is king and k/d is secondary has been and aways will be if what the dev video indicate continues in the direction it has been going. If k/d was important then people would be staying on the Execution mode and there would have been sufficient active players to keep it viable, but it hasn’t and thus the mode is leaving.

TL:DR: OBJ is king and k/d is secondary and only tells a portion of the teamwork the group is demonstrating. High kill rate doesn’t in itself win the game and if too high of a portion of the group goes for this the team suffers and many times losses the game is the other team is coordinated at all.


(DaaDog) #50

@DefaultSettings said:

You engage a fight and get downed when the enemy is like 20HP left. Your medic rush revive you and you both die when he should have killed the low HP enemy instead, and revive you afterwards.

THISSSSSS, I know this feeling so much, get an enemy to 5hp > die > medic runs in and tries to revive me > both dead, people in ts wonder why I get mad when this happens. Also when medics charge the defibs for a couple seconds and then i just get gibbed instead of just tapping me so i’m up and then healing me.


(scrub_lord) #51

@Sairdontis said:
Kill people and maintain the advantage and support your team and make coordinated efforts with your TEAM. Solo heroes usually end up being merc down in short order to a team that supports each other.

And by the way if you keep the enemy off of the objective even you don’t kill them, but keep them wounded enough they can’t make an effective push you win. Of course you shoot people, but a high bodycount is not required to win this game and that is what this whole OP is about.

OBJ is king and k/d is secondary has been and aways will be if what the dev video indicate continues in the direction it has been going. If k/d was important then people would be staying on the Execution mode and there would have been sufficient active players to keep it viable, but it hasn’t and thus the mode is leaving.

TL:DR: OBJ is king and k/d is secondary and only tells a portion of the teamwork the group is demonstrating. High kill rate doesn’t in itself win the game and if too high of a portion of the group goes for this the team suffers and many times losses the game is the other team is coordinated at all.

The “solo hero” off killing people is keeping them off the objective. How can you not process that information? Whether they are killing them far away from the objective or not is still removing them as a threat. Even the most braindead players understand that they need to make their way to the objective, whether its the direct route or a flank. And even if they aren’t they are trying to prevent other teammates from coming in to help.

Please just stop.


(ThunderZsolt) #52

I am getting confused now.

If the kills don’t matter, why are assaults in the game?
Also, I despise players who blame their team, even more so if they are bragging about their kills, BUT those who want to tell me how should I play are not better either.

  • I honestly hate playing medics, only time you see me doing so is when I mess around with melee only Sparks. I used to switch to a medic to hel the team, but I’ve got a lot of hate because I prioritized killing over healing - I just suck at it, period.
  • As for engineers, I do play them sometimes, but their weapon pool sucks - in fact the only one I’m comfortable with is the hochfir SMG.

This leaves the choice: I can play assault/fire support and wreck the enemy team, or pick a mercanary I suck with and don’t enjoy because some people on the forum told me that I play the game wrong. (I usually finish the game on the top of the scoreboard without easy objective/support XP unless we have a good medic)


(Melinder) #53

@scrub_lord said:
Even the most braindead players understand that they need to make their way to the objective.

Now now, let’s not get ahead of ourselves here.


(GatoCommodore) #54

@Melinder said:

@scrub_lord said:
Even the most braindead players understand that they need to make their way to the objective.

Now now, let’s not get ahead of ourselves here.

considering most newbies looves to stay behind their comfortable wall and stay there in the remainder of the game, do nothing but peek-shoot-heal…

most newbies are cowards…its like they need a new pair of balls to get them going


(bgyoshi) #55

@scrub_lord said:

The “solo hero” off killing people is keeping them off the objective. How can you not process that information?

I know you haven’t mentally graduated beyond the concept of “shoot everything shooting at you” but many of us already have. It is, in fact, often far better to ignore some random assault far away from the obj to instead run and defend the obj. The number of times I’ve straight ignored incoming fire to drop in and pick off the planting/defusing engi are… well, have been uncountable since 2015


(scrub_lord) #56

@bgyoshi said:

@scrub_lord said:

The “solo hero” off killing people is keeping them off the objective. How can you not process that information?

I know you haven’t mentally graduated beyond the concept of “shoot everything shooting at you” but many of us already have. It is, in fact, often far better to ignore some random assault far away from the obj to instead run and defend the obj. The number of times I’ve straight ignored incoming fire to drop in and pick off the planting/defusing engi are… well, have been uncountable since 2015

He is referring to people who get a ton of kills in a game without dying much. That person is doing more than just killing some “random assault far away”

If someone is consistently holding off an entire route on their own, they are doing more than enough to help the team. Kills while on offense is even more important cause it allows your team to move up and actually get a chance to complete the objective.

Also, I’m not sure if you have actually played the game before, but the map layouts are the standard 2-3 lane map design which doesn’t allow for much roaming.

Nice try I guess?


(bgyoshi) #57

@scrub_lord said:

He is referring to people who get a ton of kills in a game without dying much. That person is doing more than just killing some “random assault far away”

If someone is consistently holding off an entire route on their own, they are doing more than enough to help the team. Kills while on offense is even more important cause it allows your team to move up and actually get a chance to complete the objective.

Also, I’m not sure if you have actually played the game before, but the map layouts are the standard 2-3 lane map design which doesn’t allow for much roaming.

Nice try I guess?

I guess you also haven’t learned that a merc pushing up on your lane doesn’t have to be killed. You can just run straight past him without worry and go defend/attack the obj. You can also do this thing where you don’t go down that lane and take an alternate route. The only time a single or pair of mercs can hold off an entire route on his own is when the enemy team is so bad they can’t win a 4/5/6 v 1/2. Those teams won’t win anyway. If there’s only one or two mercs in that lane, then the other 4/5/6 teammates are in a different lane anyway.

So… nice try I guess?


(Timeson) #58

If you play rank and understand the game to a high level, kills are core importance when pushing having a 5 man team keeping that constant pressure on opposing team is necessary. Well that’s my take on matter nothing better then going 50/12 in rank and winning