This is a small thing, but I think at the results screen, your assists should be displayed with your kills and deaths.
K/D/A?
The reason why they hide it because DB is about teamplay. Your personal Kdr does not matter. If you only focus on the killing part, you are doing it wrong.
I wish we didn’t even get shown our kills at all. Kills literally don’t matter in Dirty Bomb :neutral: Get so sick of dudes who do nothing for the team and are like “Yeah but I got 50 kills so all me tbh” … Great, you got 2 kills more than me but please remind me again why your score is 10k lower than mine? Haha
@Dox
While i somewhat agree that kills doesnt matter that much, you know,a dead enemy team is not a defending team so, i think there is a point showing who helped the team by clearing out many players of the opposite faction
Yes, I would love to see assists. But I would love even more to see damage given displayed
Can’t wait for the new match summary - the one we got in alpha state looked promising. Kills/deaths/assists/revives/plants etc. - I want to see the full stats!
@Dox Kills don’t matter much? Come on, you can’t be serious 
Also, even tho health insurance should be changed (I heal people for 10 hp and get all xp they gain in the next 10 seconds? sounds legit!), you can easily be the first on the scoreboard based on the xp you gained from killing and killing only. What about that?
Tell me that kills don’t matter the next time I have to clear my way to the objective and then defend the planted c4 
I want to see kills, deaths, assists, but also heals, repairs, revives & perhaps objectives.
The casual matchmaking post-game scorecard shows assists, accuracy, K/D and headshots. It should be the standard score screen already for all matches. It also needs to include revives/healing, plants and defuses.
I would still like to see the number of assists I did at the end of a game. Kills and death are shown, but assists are not so far. I think it could be a good thing to show it.
@Dox if kil does not matter, why would we have spawncamp ? Dude, “kill does not matter” is BS. I thought this is very clear to everyone already.
@AlphaUT totally agree, this is an FPS, above all.
i always want to see my k/d.
the argument that seeing k/d prevents people from teamplay is pure BS
I want all the stats to be displayed at the end of the game. I also want a recap with the option to save the stats of your most recent games with even more filter options. Not to check stats for yourself since you already know what you did. But to check stats for other people to see what they did as well. So if you found somebody doing great with a class you historically don’t do that well with you can check to see how they did it via stats since we don’t have a server-side demo system.
Yep indeed. It’s not the K/D ratio or anything like that taking some peoples mindset off the teamplay, or making them think way too high of themselves as a saviour of a team or something. It’s the lack of other statistics shown.
Some medic players including me are often in top 3 of the team with quite often a horrendously negative K/D because it simply sometimes works and pays off, you don’t need to be doin’ a lot of shooting but still are keeping your team alive relatively well. Sure we can see they’re on topscore with 4/15 ratio for example but that still doesn’t strike clear enough what were they exactly doing. Health given, revives, ammo given, objective XP racked (repairs/destroys/plants/defuses), spotted enemies, disabled deployables, damage dealt, all this kind of stuff from our teammates should be somehow accessible. Not sure how it would work out without cluttering the scoreboard but I think there could be a way to execute it.
Perhaps like in ranked matchmaking, where it saves the scoreboard and you can click people’s names after the match to get more information.
If you are going to show k/d, you might as well make it k/d/a/r at a minimum. That said, replacing k/d with game mode xp/combat xp/support xp/badge xp might work better. You still get combat xp as a measure of “how much damage did you deal to the other team”, and medics/objective specialists can show off how much they helped in other ways.
Personally I would like to have more details of matches and especially the kdr and the overall kdr in the game.
Why?
Because it would help me much more by knowing if my aim is improving.
Kills do not count in DB? False, they count because it’s part of the game and without killing/dying the game won’t exist. Without having a positive kdr you can’t stay in the action enough to help the team.
Now, knowing myself : even with such results displayed (kdr…), that won’t stop me from playing the objective and focusing on the team play because that’s mainly why I play those games.
But here’s a solution : not to display this kdr in the end of the match but in the PROFILE tab beside all those weapons stats that are actually not detailed.
Yes, I love to see detailed stats (not only kdr) because they are an indicator of how much I’m improving, what I must work on plus it’s a way to quantify all that amount of time I’m putting in game.
It also adds another dimension to the game. Let me show you an example.
Lately I noticed that I did 250 kills/100 assists with Vassily and I was surprised because I did play only 2 hours with that character. Yet I do not know how many times I died, how many kills would that be per life, how many foes I spotted, how many were killed by those spots…
I play Vassily aggressively to be as near as possible to the action where “I THINK I can be more helpful” but with detailed stats I would know if this strategy is good for the team. If I died 1000 times, that could mean that I’m doing it wrong, that also imply that while I’m dead, no heartbeat sensors for the team.
Hope you can see my point.
I forgot to add. I would like to see a clear difference between mercs. For example, remove the kill/death stat from Medics. Add a revive stat. But keep it on mercs, who are intended to kill. So people see that a good Fragger is good at killing, but a good Aura has a lot of revives and heals instead of a 10/30 KD.
@Jostabeere thats horrible, so now Aura cant kill? we should all live in a safe zone where all players have >2 k/d and nobody ever loses a game?