So a bonus Credit event went live yesterday, said to last for the entirety of the weekend, granting a bonus of 50% to the base Credit earn rate.
What myself and a few others noticed, namely @K1X455, is that the bonus isn’t being applied to the Credit earn rate, as seen below.
How the system should work
- 12 Credits per minute base rate
- +30% base earn rate for winning the match
- +20% base earn rate for placing #1 in the match
- +50% base rate as per the event
Note: the 30% & 20% bonuses are added together before being applied to the base earn rate.
Note 2.0: The 20% bonus for score placement in the match scales downward linearly.
- 30% + 20% = 50% | [Winning bonus] + [#1 bonus] = [overall bonus]
- 12 x 1.5 = 18 | [Base rate] x [Above calculation] = [18 credits/minute]
- 18 x 1.5 = 27 | [18 credits/minute] x [50% from event] = [27 credits/minute]
From a full-length, 15 minute match, I would expect to receive 15 x 27 (15 minutes x 27 Credits/minute) worth of Credits, which equates to 405 total Credits. As seen in the image above, I only received 272.
If we remove the expected bonuses from the event, seen in the third line of the equation, the base earn rate is 18 Credits/minute. 15 x 18 (15 minutes x 18 Credits/minute) equates to 270, which is basically what I received from that match.
In addition to this, the 50% bonus received through playing Ranked matches is also not working, as seen below.
As with the previous example, my team won the match, and I placed first in terms of score, therefore I receive a total of +50% to my base Credit earn rate. From the above calculations, we have established that 18 Credits/minute is the base earn rate without the supposed Ranked 50% bonus, and of course without the 50% from the event. With the Ranked bonus, we should expect 27 Credits/minute, therefore:
10 x 27 = 270 | [10 minutes] x [27 Credits/minute] = [270 total Credits].
Though, as seen in the link above, I only received 180 Credits, meaning that the Ranked bonus is not working either.