I’m terrified to activate my boosters because I feel I’m being robbed everytiem it crashes close to the end of a stopwatch match.
Just A Heads Up About The Bonus Credit Weekend
@Mc1412013 said:
Its a great time to use them credit boosters colecting dust
I’ve thought the same, and got disappointed after i’ve got 500ish credits after a 30 minute stopwatch game (boosters active, during the credit weekend of course)
@Nail said:
@nokiII said:
@Nail said:
wtf is your problem @nokill ?You insult peoples intelligence without understanding the problem or helping, also it doesn’t matter when a 1.5x multiplier is applied in the credit earn rate calculation, as long as you do the match win and scoreboard bonuses additive before multiplying with the base rate.
it DOES matter when multiplyers are applied, this is why I POLITELY asked people to learn math
Please point me to the part of the equation where it matters when you apply multipliers:
credits/minute = BASE_RATE x (1+(RANKED_BONUS+EXTRA_CREDIT_WEEKEND)) x (1+(END_OF_MATCH_BONUS+PERFORMANCE_BONUS)) x (1+ CREDIT_BOOSTER)
BASE_RATE = 12
R_B = 0.5
E_C_W = 0.5
E_O_M = 0.1 - 0.3
P_B = 0 - 0.2
C_B = 1
Here is smooth explaining how the system works
Here is the news site explaining how credit booster stacks with the rest of the bonuses
@nokiII said:
BASE_RATE = 12
R_B = 0.5
E_C_W = 0.5
E_O_M = 0.1 - 0.3
P_B = 0 - 0.2
C_B = 1
And seeing as the two bolded lines are seemingly combined before being applied to the base earn rate (as described in Smooth/Shoe’s posts), you’re left with three 50% bonuses, meaning no matter the order, you’re going to end up with the same amount.
@Melinder said:
@nokiII said:
BASE_RATE = 12
R_B = 0.5
E_C_W = 0.5
E_O_M = 0.1 - 0.3
P_B = 0 - 0.2
C_B = 1And seeing as the two bolded lines are seemingly combined before being applied to the base earn rate (as described in Smooth/Shoe’s posts), you’re left with three 50% bonuses, meaning no matter the order, you’re going to end up with the same amount.
so does it works or not currently?
@GatoCommodore said:
@Melinder said:
@nokiII said:
BASE_RATE = 12
R_B = 0.5
E_C_W = 0.5
E_O_M = 0.1 - 0.3
P_B = 0 - 0.2
C_B = 1And seeing as the two bolded lines are seemingly combined before being applied to the base earn rate (as described in Smooth/Shoe’s posts), you’re left with three 50% bonuses, meaning no matter the order, you’re going to end up with the same amount.
so does it works or not currently?
Nah, it doesn’t seem to be.
So as of approximately 6-8 hours ago, SD fixed the issue with the Credit boost, and we now seem to be receiving the amount of Credits we should be. Cross your fingers in hopes they extend the event to compensate :neutral: @stayfreshshoe