First of all, i want to make clear this is not supposed to be a whine thread of any kind, rather some kind of feedback/discussion thread (although i’m sure the devs will never read this).
The point of this thread?
I recently came back to DB to participate in the winter event (damn, thats a lot of farm) and i can clearly see the problems that still have not been fixed. I already made a thread about some observations last month and now i want to write a resume about the biggest problems i faced in the meantime.
One last thing to add; english is not my mother language and yes, i do know levels are not equal to skill (but they are a good indicator for playtime).
- The Balance
Like aways before, DB fails to implement any sort of balance at the beginning of a match(exaggeration, i know, but still true on most matches i play), ranging from slight inbalances (because lack of good players to shuffle) to literal stomps (when one team got 5 lvl 60+ while the other team got not a single lvl 20).
Working shuffles are a very rare sight nowadays(especially when they are justified and not just initialised to f*ck with people) and most of them result into a similar situation (sometimes pushing the good players in the winning team and the horrible ones take their place) or a worse one(all good players in one and all bad in the other team).
On top of that, most lvl 20+ players switch to the (already) winning team when possible, making most shuffles(when they were to happen, it’s just not likely at all) while many on the losing team will leave.
With the winter event requiring playtime as currency its damn hard to farm when most stopwatch games end after 5-10 minutes(just sayin’)
We need a working [,fair] system here(we all know this already, dont we?) and punishment for leaving too often.
- The Lag
I see more and more server sided lag since the mofo update, some servers crashed too.
I think its time for some maintenance.
- The Ping
Another phenomenon i frequently saw are players with 200+ if not over 300 ping.
While i know some players don’t have acceptable connections to play with <100 ping i think something should be done about it.
Too often i(and the entire team) got killed by players before they even came around the corner, giving us no time to react while they lagged around the map.
I think we need some kind of ping restrictions (maybe test them on european servers first), auto kicking players with a ping of 400 or more for about 3 minutes (just a suggestion to improve on) to keep the servers clean from ping abusers (i saw lots of them the last few weeks)
- Hit Detection
This might be a server sided issue, but i experienced a lot of shots and melee swings that definitely should have hit (even with hit sounds) but did not deal any damage at all.
- “Beginners”
Masses of n**bs running around on the battlefield.
Wasn’t the tutorial supposed to be mandatory(i don’t know anymore)?
I can understand it takes some time to learn the basics and such but the amount of incapable medics/ammo dispensers up to lvl 20 is astronomical.
Not much SD can do here, maybe enhance the tutorial(telling people its crucial for the win) and make the assault course mandatory too, with more tutorials for recon and such.
These are just some negative things i experienced during the last month with many being unmentioned.
Anything you guys want to add or discuss?
PS: It’s time to end this drought of new content.
Edit(s):
1.Found my first typo already
2.Added Point 5

