If I bind both Fire and ADS into one key would that be considered cheating?
I would do this via the software that comes with my mouse btw.
If I bind both Fire and ADS into one key would that be considered cheating?
I would do this via the software that comes with my mouse btw.
If the game will launch with the software running I donât see why it would be a problem.
I know some people have problems with macros but not all macros are op shitfests. mines just holds down ADS when i click fire and releases all the same. I sacrifice some things but it feels comfortable. I had to make sure.
No, but it itâs pants-on-head-retarded. Iron sights slow you down and get you killed. This ainât call of dudebrah or banalfield. Hipfire is quite accurate in this game.
No but in those you canât hit the broad side of the baby jesus unless you sight in. Also I avoid garbo shooters like them.
I think @PariahDog is saying that the spread reduction is not worth the movement penalty, against decent players you will die way more often than if you stayed hipfire and were able to strafe effectively.
If the reason you prefer it is for the FOV reduction, rather than the miniscule spread reduction, youâd be better with an FOV toggle, and just stay using hipfire.
Another benefit of using an FOV toggle instead is that you could, if you want, slowly reduce the amount of FOV reduction so until you no longer need to rely on it as a crutch.
As anyone who has played against me might know, Iâm not a âTop 500â player - far from it. I like to think that as a gamer, my aim is above average, but Iâm not quick enough to dominate Vassili (or main Widowmaker if thatâs your game).
Personally, I do find value out of using ADS (weirdly, I have it set to âToggleâ in most games, but you should ask me about my non-standard keyboard mapping at another time) for medium-to-long ranged encounters, but only if Iâm not taking damage, or if I think I can win the 1v1 versus a ranged opponent. In close-quarters fights, youâll need the faster move speed over the tighter bullet spread.
Nope. Youâre not making any modifications to game memory or game code, so you should be fine.
I donât see it as cheating, but more like having an extra advantage over some other players who canât bind both fire and ADS to the same button. But, you shouldnât do so, some situation requires you to use ADS, I agree, but most of the time, youâre better off without it. Iâve been playing DB for a year now, and I rarely use ADS. Also keep in mind that some weapons (like SMG), are much much better without ADS, and some others (like the AK) are better with ADS. So just practice more with using mouse1 and mouse2.
So no bots and whâs? Only Lagging through scripts, no-recoil-scripts, and hardwarestuff like a phisical lagswitch or some extra hw-client playing with your network-data? Ohh ok. Thatâs no stuff anybody would use for cheating.
What does that even mean? He asked if binding two actions to one mouse button would be considered cheating, was told no.
Dirty Bomb uses Dedicated Servers. Thereâs no benefit to be had by manipulating your own network traffic in a way that would only be putting yourself at a disadvantage.
Nope i use my logitec software to bind long jump to my mouse scroll wheel right click
This was a response to Maisy, who made it seem like any change that isnât a game code change isnât cheating, and then listed a bunch of very cheaty non-code changes people do, and listed them in an obviously facetious manner likely to get a chortle out of readers.
It was not a response to the OP
Have you ever played with lag? If anything itâs a handicap. Sure you might managed to avoid 1 or 2 shots that would have hit you otherwise, but doing literally anything while laggy in DB is horrible. Your shots donât register, you get hit behind cover, everything rubberbands around including you, and if you keep going you run into even better issues like not being able to reload or switch weapons.
Also a reload script seems pointless in this game, since most weapons barely have any recoil whatsoever
Maisy responded directly to the OPâs question so I donât see how that leap was made.
Dunno, in my opinion, the âruleâ âno changes to memory or engineâ did sound kinda naiv, at first, as the stuff I put down is quite some real and annoying problem in other games.
But as DB is using dedicated servers, I guess I will be able to sleep peacefully, again.
Thx.
⌠what?
Maisy responded directly to the OPâs question so I donât see how that leap was made.
Uh⌠letâs break it down for you I guess?
Nope. Youâre not making any modifications to game memory or game code, so you should be fine.
This implies anything that doesnât modify game memory or code is not considered cheating
So no bots and whâs?
These modify game memory or code, making them cheating by Maisyâs implication
Only Lagging through scripts, no-recoil-scripts, and hardwarestuff like a phisical lagswitch or some extra hw-client playing with your network-data?
None of these require modifications to the game memory or code, implying they arenât cheating. But theyâre considered cheating in pretty much all other 1st person shooters.
The leap is⌠very small to connect these dots.
This implies anything that doesnât modify game memory or code is not considered cheating
Thatâs a leap, to me it doesnât mean that ANYTHING that doesnât do that isnt considered cheating, it means that the OP outlined exactly what they were doing and the reply was completely given with that context in mind. OP asked if using 2 binds on one button via software is cheating, answer given in context, the context being that the software doesnt modify game memory or code to achieve its goal so it would be flagged by EAC. If OP said âcan I use lagswitch/wallhack/insert shitty mechanic hereâ then Im sure the answer IN CONTEXT would be âno thatâs considered cheatingâ.
Basically saying that this specific action that doesnât modify the memory or code isnât cheating isnât the same as saying EVERY action that doesnt modify the memory or code isnât cheating⌠context is very very important.
the context being that the software doesnt modify game memory or code to achieve its goal so it would be flagged by EAC
Please point out this context as my own search for the word âEACâ returns the word âpeacefullyâ and your post. No one here has mentioned EAC, regarded EAC, or otherwise made it a consideration. The context here is âIs binding these two keys considered cheating?â The answer is âNo.â and the reasoning is âYouâre not making any modifications to game memory or game code.â Thatâs the context. That reasoning implicates that anything which doesnât meet that criteria is not cheating.
EAC is an extrapolation implicated but not stated by the question⌠just like this âleapâ thatâs confused you.
im¡pli¡cate
/ËimplÉËkÄt/
verb