But lag on the same time will make players leave or will be spectators. Don’t you agree?
Even though i got now much more superior computer then back when Capuzzo (yes i know i referre Capuzzo a lot) was released I still intend to keep gameplay as lag free as possible. With my old computer it was easy to test how players with smaller specs will play the map.
You might now think that by year 2010 most gamers have got an improved computer but that’s not the fact. Still quite a lot of people play ET on low spec computers and those are the people you should count in too. If the tris count get’s over 25k then i would consider it a bad thing, but that’s for me. Yes, i know it limits the amount of detail, but at least it keeps the gameplay smoother for all gamers.
Like it has been saied many times. Better looks don’t make a better gameplay. I highly doubt that nazi (pardon me, now referred further as germans) screams or Reich time flags make me want to jump in to play. Also I would not go so far as to yet call it forest but we will see how it is at end 
Not saying that other people wont like to play this map
Besides you know how i dislike maps from other games so don’t expect to see me playing it, but I hope this won’t stop me from giving advice 
oh and btw - i think most servers in cod2 have a setting that when u re holing objective (flag), ur hands are busy and therefore u can’t shoot… that’s interesting and would be quite cool in et as well! perhaps a lua script would do that?
You should check noquarter out, it has something similar to it, but I can’t recall it’s doable that your weapons get disabled, dropped yes, but disabled hmm :rolleyes: …