is there a way to take out the frag announcements?


(Brinkman) #1

or at least shrink them down?

im running 1280x1024 and it still takes up half hte screen… and i really dont need to know how everyone died…


(FstFngrz) #2

Yes I agree it takes up to much space, i could probably deal with it a lil more if it was “real” time instead of 5 to 10 seconds behind i.e.anyways. I looked a lil bit in my etcfg and saw some text size stuff (i.e. make it smaller) but decided to go play.
Also a way to turn off the voices would be nice, in the bigger(30-64) servers they are almost useless when they start to over lap, so it would be nice to turn it off till it settles and read(smaller Text) only. I keep finding myself hitting my s_stop bind.

visual wish list stuff
Binds /Scripts/ cmds ???

  1. turn off or reduce or modify in size game scroll text and contents
  2. turn on/off voice chats
  3. Reduce/Increase transperancy for the command map (like bf1924)
  4. can I choose the icon for my fireteam?
    Fireteams are cool.
    I just thought about it, now the spy on your fireteam also has the thing over head

(DG) #3

2 - this works in rtcw anyway, havent tried in ET:

// ANTI-SPAM TOGGLE
// ----------------
set spamoff “set cg_noVoiceChats 1;set cg_noVoiceText 1;set cg_TeamChatsOnly 1;echo ^5Spam ^1OFF;set spamtogg vstr spamon”
set spamon “set cg_noVoiceChats 0;set cg_noVoiceText 0;set cg_TeamChatsOnly 0;echo ^5Spam ^2ON;set spamtogg vstr spamonv”
set spamonv “set cg_noVoiceChats 0;set cg_noVoiceText 0;set cg_TeamChatsOnly 1;echo ^5Spam ^2ON ^3(^7team only^3);set spamtogg vstr spamoff”
vstr spamon // set to default-spamon for startup
set spamtogg “vstr spamon”
bind p “vstr spamtogg”

1 - try playing around with these commands & settings, again from rtcw:
cg_teamchatsonly 1
cg_teamchattime 0
cg_drawnotifytext 0
cg_drawstatus 0