Is Dirty bomb pay to win?


(tranquilCover) #1

Is Dirt Bomb Pay to win?


(Nail) #2

only for you troll


(tranquilCover) #3

Asking for opinion is being a troll?


(hawkeyeguy99) #4

Dirty Bomb a pay to win game? Lol. My love life is a pay to win game.


(TitaniumRapture) #5

My normal life is pay to win. :confused:

And no Dirty Bomb is not pay to win.


(Your worst knifemare.) #6

I’ve never played Dirt Bomb so i wouldn’t know.

However in Dirtybomb if you pay you really don’t get anything special besides obsidian skins and dickens and chicken trinkets.

Also credits if you really were desperate but that defeats the purpose of earning your keep.


(Mc1412013) #7

Only when its been said over and over and over again multiple times that its free to play.

Edit fixed with right quote


(tranquilCover) #8

Only when it’s been said over and over and over again multiple times that its free to play. [/quote]

Yes well pay to win in this game doesn’t seem to apply that much, I mean yes you can buy everything from day one with Real Money and therefore make better items than everyone else at a faster rate.

But on the other hand, you are unable to buy anything that will unbalance the game.
To be fair you will be able to figure out what mercs work for you and which don’t, you can buy all the cards and mercs from day one if you like, get more experience in the game.

To rule out any confusion you would have to test it with a new player that doesn’t pay any money to get anything from level 1, and put him up against a level 1 player who can take any merc he or she like with any card they desire and both players having the same skill and ask yourself who will win.


(pumpkinmeerkat) #9

F2P not P2W.

Individual skill and aim are rewarded heavily in DB. Augments help but are not required. Each generation of loadouts has nine cards with unique combinations of primary, secondary, melee, and augments. The only difference between bronze, silver, gold, and cobalt is appearance. Every bronze loadout can be purchased in the store directly with cash or 17.5K credits (best option). This is an excellent resource for all loadout related things.

The credit cost for mercs is fair for a F2P title, especially when taking advantage of missions and credit boosters.

A good player with good aim will have no trouble topping the scoreboard with default loadouts. A bad player with bad aim may not do well and will likely blame the Cobalt loadouts on the opposing team rather than their own lack of ability.


(K1X455) #10

please close thread


(Press E) #11

Geez guys. I know it’s been asked a lot, but it is a genuine question. 4 flags, and 3 disagrees for a question? Disagrees? Really?

I agree OP should do some research before hand, but come on, no need to be so harsh. We all thought dumb things when we first joined the game, it’s not an excuse to bash people. Just kindly tell them to use the search feature.

I’d rather have new players feel welcome even after asking something silly than spam them with disagrees on a question.


(Dr_Plantboss) #12

Skill beats any merc.

Except Thunder.


(The_N00Ba) #13

Technically some of the perks give a mathematical advantage over cards with no perks.
So if two players have the same skill level, they both start playing DB, but one is able to purchase 3 perk cards with real money.
The player who is able to buy cards will have a mathematical advantage over the player who can not. the advantage means the chances of them winning are more than likely considering their skill level is the same.
Now as both players continue to play the mathematical advantage begins to disappear as the player who did not buy cards starts getting cards. Then it only becomes a matter of skill.
So short term I would say yes it is in certain cases, but long term and over all no it is not P2W.


(tranquilCover) #14

Okay so dirty bomb is not p2w in that situation if Thunder is not allowed to be picked by the guy who is allowed to use money from level one.

Remember you said it not me and I ignore guys who feel attacked by a question.

They probably spend 50 euro the last week, feel buyers remorse and get mad.


(The_N00Ba) #15

I don’t feel there is a need to derail your own thread.


(tranquilCover) #16

Me neither I just feel the need to put some kids in their place.

I think you are correct except 1 thing seems to come up that is your ability to buy with in game currency is limited.

You either buy new cards or save up for a cobalt gold or silver.
Or you buy new mercs, I have noticed personally that with the new scrap system your cards depreciate to about 75% of the value and your scrap points will at some point dry up leaving you with the choice to scrap high-value cards like silver gold cobalt, after that it becomes worse especially if you want to save up for a cobalt from daily lead and iron cards leaving you with the option to buy mercs instead.
In the long haul, a player without paying anything will have to play until a very high level +/- level 80.
(That is a guestimate)
Until he has all the mercs unlocked and all the cards for them unlocked (bronze).
(I know the crafting system is not really helping either because you need to craft a lot of cards before you stop getting doubles and complete all the bronze cards for a certain merc)


(tranquilCover) #17

[quote=“pumpkinmeerkat;c-220925”]F2P not P2W.

Individual skill and aim are rewarded heavily in DB. Augments help but are not required. Each generation of loadouts has nine cards with unique combinations of primary, secondary, melee, and augments. The only difference between bronze, silver, gold, and cobalt is appearance. Every bronze loadout can be purchased in the store directly with cash or 17.5K credits (best option). This is an excellent resource for all loadout related things.

The credit cost for mercs is fair for a F2P title, especially when taking advantage of missions and credit boosters.

A good player with good aim will have no trouble topping the scoreboard with default loadouts. A bad player with bad aim may not do well and will likely blame the Cobalt loadouts on the opposing team rather than their own lack of ability.[/quote]

Oke nice to know you blaim cobalts on the other team when you loose.


(HammerOfDawn21) #18

[left][quote=“tranquilCover;c-220945”]Okay so dirty bomb is not p2w in that situation if Thunder is not allowed to be picked by the guy who is allowed to use money from level one.

Remember you said it not me and I ignore guys who feel attacked by a question.

They probably spend 50 euro the last week, feel buyers remorse and get mad.

[/quote]

I’m pretty sure he/she was joking, like 98% sure, I’ll leave 2% since it’s Thunder.

There are three mercs on free rotation always and atleast two of them will make pros salty. Mercs are easy to unlock compared to other games, with daily play bonuses and missions you can unlock a merc every 10 to 15 days on average. Definitely not P2W.

[quote=“tranquilCover;c-220948”]
You either buy new cards or save up for a cobalt gold or silver.
Or you buy new mercs, I have noticed personally that with the new scrap system your cards depreciate to about 75% of the value and your scrap points will at some point dry up leaving you with the choice to scrap high-value cards like silver gold cobalt, after that it becomes worse especially if you want to save up for a cobalt from daily lead and iron cards leaving you with the option to buy mercs instead.
In the long haul, a player without paying anything will have to play until a very high level +/- level 80.
(That is a guestimate)
Until he has all the mercs unlocked and all the cards for them unlocked (bronze).
(I know the crafting system is not really helping either because you need to craft a lot of cards before you stop getting doubles and complete all the bronze cards for a certain merc)[/quote]
You don’t need to unlock all the mercs and all loadouts continuously, just buy a card with the perks you like in bronze and try getting better blings for the mercs you like instead of the unlocking the mercs you didn’t like during the free rotation.
[/left]


(doxjq) #19

I thought the term pay to win referred to specific items that can only be obtained by using real money and not in game currency?

I never actually knew, that’s just how I always assumed it to be.

So in my opinion no, Dirty Bomb is not pay to win at all because there is nothing you can purchase with real money that you can’t obtain for free, even if it does take longer to get it free.


(Nail) #20

you weren’t asking for an opinion, you were asking for an answer, you got it