I would love weapons that are accurate enough to remove ironsights,
at the moment i use them most of the times only for the zoom they provide.
But i don´t know if that will be appreciated by the majority of players.
Here are some ideas that popped into my mind, not really tought through to the end…
I would prefer a medium spread with low recoil, so that you can use your crosshairs up to midrange open shooting.
But on midrange coverfights and highrange fights you should be able use your IS with no spread at all,
just medium to high (not random) recoil.
The penalty for that accuracy (and maybe tweaked damage-falloff in IS-Mode?) is lower movement speed and FOV.
But i personally dislike these closed ironsights of weapons, i prefer the open ones (like the AK) because you have less of your sceen covered by “unnecessary” pieces of the sights. I know, realism and stuff…
So if you got the balancing just right,
you have fast paced closeranged aim-fights with lots of movement, and highrange positioning fights with demanding recoil control.
btw. after drawing a crosshair on my screen with a pen, i realized that the greendot of the engineergun and the dot of covops scope are slightly off the middle. Maybe you wanna look into that?