Integrated Twitch Broadcasting


(SockDog) #1

So far I see a couple of titles recently or soon to be released which support in game Twitch streaming (Maniaplanet - Shootmania/Trackmania2 and The Showdown Effect). While I appreciate that some players will want to stream using a specific setup I have to think that giving one click access to all players to stream gameplay would give DB great exposure and dare I say credibility.

I suppose I’d also throw out there putting YouTube streaming in there as an alternate option would be great too.

//youtu.be/qZWwNFWr3hU


(Bangtastic) #2

nice feature, but ppl will need a decent rig and decent connection^^ And the question is whether it can perform better than e.g. OBS. Bad thing about broadcasting services are the fact that some videos will be deleted by the provider :frowning: youtube still rules over long term^^


(SockDog) #3

Mmmm not much love for this idea, I thought more would be supportive of it.

Yup. People turning on streaming and then complaining about poor performance could be an issue but is it any different to the other games mentioned? Maybe if the game notices you’re consistently pulling less than the target FPS or you are losing packets it warns you about streaming affecting play.

I don’t think this should replace anything that people set up manually to stream, nor should be a simple side step of great demo support. More so that it should be an easy gateway for people to publish footage of the game, to keep the game active in social circles not directly involved in the game itself.

I would hope that Twitch support doesn’t require exclusivity. Putting Youtube or other services on there should be part of the plan too at some point.


(iwound) #4

I think something like this would be great. I wouldn’t personally stream.
But maybe a server owner could run a dedicated streamer line.
Would be nice to just check out what’s happening in a server really quickly without loading the game.
Also being able to check match history and be able to view with ease past games would be a great benefit.
i suppose you could open up several windows and watch several players at once from their pov.
would have to have the possibility of keeping the video to view edit.
lots of possibilities.
im all for extra video options beyond what has been available in the past.
running demos and recording is not the easiest thing to do, well for me. let me just F key make video. Tadaa!


(Mustang) #5

I’d rather time was spent on some awesome demo tools, cam trails, etc.

Isn’t not like streaming to Twitch is particularly hard whilst it’s not integrated.

It just seems a bit too gimmicky and overall doesn’t add much.

That said I no particular aversion, it would just be right on the bottom of my things to do, and probably get pushed back to a day 1 type patch.


(SockDog) #6

If anything I’d say the opposite, nifty demo tools can probably wait as long as the fundamentals are there and they can be built on later. I don’t see any urgent need for people to be producing swoopy frag videos immediately. IMO it would be a better investment to get the streaming going to achieve maximum exposure, making it very accessible (no need to run multiple programs and configure everything) and an actual feature of the game rather than something you can hack on.

If it simply had to be one or the other then I’d of course say demos.


(ImageOmega) #7

I think this is a feature that must absolutely make it into this game. Only reason I didn’t read and post earlier is because I thought people would be behind this as well. This is a feature that will really be an after thought, but must make it in by beta.


(stealth6) #8

I don’t really see the point to this at all? You guys make it sound like if they don’t do it, there won’t be any streaming.
As Tast1c already said, what’s the difference between this and OBS or Xsplit? I think it would be more interesting to make the game work well with current streaming software (if that is even necessary), rather than wasting resources making something from scratch that could possibly be sub par. Plus then you don’t need to worry about supporting it later and can focus on more important stuff.

The only benefit I see is that it would be more accessible, but streaming really isn’t rocket science you could get a stream going with current software within an hour.

Anyway with Anti on the team, I’m pretty sure he’s got it covered since he streams quite a lot.


(SockDog) #9

Accessibility has everything to do with it. Makes it a lot easier to use and much more discoverable. Granted not exactly the same, but didn’t we used to have this same argument over VoIP support in game? Just use TS people said.


(Bangtastic) #10

i see you point with VoIP. The difference lies in there that VoIP is the interaction between all players on the server, or I could say why having ingame chat, when there is irc ? My point is the integrated twitch service can be reproduced one to one, with basically the same amount of effort.
VoIP could be easily replaced by ts, but only when everyone has a TS client, someone has a TS server or join a public one. Its much more effort involved when everybody joins for each server, a unique ts server. Overall VoIP can replace a ts client but for ppl who want to exchange information during a game, it is just the simplest method to do so. Unless you want to stay in touch with somebody, or play with certain persons in a bunch of different servers. TS would be the better solution, and of course in terms of privacy.

So i couldnt see a big advantage concerning in game stream ability vs streaming with an external software as in comparison VoIP vs TS have certain advantages and disadvantages. If there would be a ingame video/twitch player then maybe its worth the effort.


(SockDog) #11

Agreed, I really was just trying to point out that when you’re used to something it seems a lot easier. I guess a PUG bot in IRC is maybe a better example, it doesn’t take much to join IRC and type a command but it would be a whole lot better to have such a feature within the game launcher/browser.


(stealth6) #12

On the subject of VoIP the best solution for me would be if I could connect my TS server to the DB server. So people on the TS server can talk to people on the DB server… Aaaah a man can dream :tongue:

Same for Irc the best solutions I’ve seen is where you have the best of both worlds, irc is connected to the ingame chat so you can use all the features of irc ingame and the benefit of accessibility.

I don’t agree that streaming is the same argument as VoIP, it doesn’t really add a new level to gameplay or anything like that. I think it’s just a waste of resources to add it into the game and provide support for it when there are already clients out there that do a good job.
On the other hand if we are talking about the ability to record demos of yourself in a small format (think dm_84 from W:ET) and watch them later. Or the replay system from CoD:BO (Whole matches are recorded server side and you can watch them later from all perspectives) then I all for it!


(Humate) #13

I dont mind the idea of twitch integration, however I’d probably be more impressed with a demo database within the game.
All the Valdez fanboys would be able to watch his matches and learn from them, regardless of whether he streams or not.


(SockDog) #14

To be clear I said “Granted not exactly the same” for a reason. :slight_smile: I referenced it because the same argument used to be levelled at that, namely, why waste time making in game VoIP just use TS.


(Valdez) #15

[QUOTE=Humate;435199]I dont mind the idea of twitch integration, however I’d probably be more impressed with a demo database within the game.
All the Valdez fanboys would be able to watch his matches and learn from them, regardless of whether he streams or not.[/QUOTE]

Once nda is lifted I definitely plan on streaming.


(ImageOmega) #16

I’ll be there with popcorn. Already have ValdezFanBoys.com registered. T-Shirts next?


(INF3RN0) #17

I’ve never heard of streaming integration, but there’s plenty of available free streaming software that’s easy to use. Demo replays are much more important to me though. TV servers was an interesting feature in ETQW, but that of course only allowed those with the game to spectate. Streaming obviously allows for a much wider audience viewing.


(noname-) #18

Nice idea - I would like to see this implemented, but I feel like it should be low on the list of priorities. Especially since there’s other ways to steam.


(potty200) #19

Think its a really nice idea!


(tokamak) #20

I like it. Ultimately you want to have streaming vertically integrated of course, I think that’s the next step Valve will be taking.