increase credit amount


(Kaen) #1

Increase credit amount based on a few factors between 400-1,500

The higher the score will result in a % multiplier. Also maybe certain badges like godlike will result in bonus credits.

Ask any decent player we are getting very annoyed at how our in-game performance means nothing to earnings.


(heyzeus) #2

went 75/15, multiple aces, rez’s when i played aura, etc got 256 credits. my friend who was just running around the entire game and had sub 20 kills also got 256 credits. this isn’t a good system


(LiNkz) #3

I totally agree, 400-1500 seems like good credit ratio, if you average 950c per game that’s still ~31 games to 30k for a merc and merc prizes probably go up when they re-release more of them.

  • that’s around a game per loadout, might be a “too much” since we have daily quests but like plz

(RuleofBooKz) #4

We already have a reward system for XP in game with the badge system. Why not use that?

Every badge u get should matter so why not link credits earned and badges earned in some way?

Maybe a bonus credits system could be a % of XP earned for each badge? Like if you get the ACE badge worth 250xp and set the credit reward per badge at 10% u would get get an extra 25 credits for each ACE badge etc If you get 5 or 6 badges per match @20 -25 credits each thats a nice 500 or 600 credit bonus.

That means actually doing well (which is what a badge is supposed to show) would equate to extra credits.


(Kaen) #5

[quote=“RuleofBooKz;10151”]We already have a reward system for XP in game with the badge system. Why not use that?

Every badge u get should matter so why not link credits earned and badges earned in some way?

Maybe a bonus credits system could be a % of XP earned for each badge? Like if you get the ACE badge worth 250xp and set the credit reward per badge at 10% u would get get an extra 25 credits for each ACE badge etc If you get 5 or 6 badges per match @20 -25 credits each thats a nice 500 or 600 credit bonus.

That means actually doing well (which is what a badge is supposed to show) would equate to extra credits.[/quote]

That’s actually a really good idea as well man.


(Zenity) #6

Realistically, I don’t see this happening. If performance is rewarded too much, you will not just invite but practically beg for people to smurf (in matchmaking) or otherwise do their best to create stacked games rather than fair games. For this reason every game I know hands out these kind of rewards based on effort / time invested, instead of performance.


(INF3RN0) #7

150c for winning and an additional 150c per 10k xp seems more reasonable than what we currently have. Most I’ve gotten so far was 360c from a 30k xp game and that seems a bit silly.


(RuleofBooKz) #8

whats to say the games are not stacked right now?


(Varonth) #9

So you want this to become even more of a TDM game? Based on scores and awards would be fine if only objective score is taken.

Otherwise you will have people just let it become a 30min TDM and if you go for the objective you get flamed for ruining the credit gain of everyone.


(INF3RN0) #10

FYI you get more XP for team relative actions such as long defense, resupplying teammates, fast completions, getting kills near the obj, etc.


(srswizard) #11

Realistically I don’t see them raising the rates by that much.
They have to balance it so that people will still spend real money on the game.
It’s pretty cool that they haven’t locked the cases behind a paywall, like in so many other games, but I still disagree with the augments system.

I’m pretty happy with the things I’ve already unlocked in the game, for free, and I plan to play a lot more, so I don’t mind, but maybe that’s just me.


(homesickMailbox) #12

More objective score = more credits! Force players to do objectives together, and reward them for teamplay. Otherwise, some players will just run around like it’s TDM… :frowning:


(RuleofBooKz) #13

some players already run around like its team deathmatch - we certainly dont need more of that.

Additional bonus gripe: because classes are diluted by being able to do multiple things that once only one class could only do it seems some dont play their class much at all ie. medics literally stepping over downed teammates that need a rez and being all “what??? anyone could rez that guy do it yourself”


(Kroad) #14

[quote=“Varonth;10188”]So you want this to become even more of a TDM game? Based on scores and awards would be fine if only objective score is taken.

Otherwise you will have people just let it become a 30min TDM and if you go for the objective you get flamed for ruining the credit gain of everyone.[/quote]
so everyone has to play proxy, alright


(B_Montiel) #15

I kinda like the idea that the whole has the same score. But actually, both teams have the same score +/- the win bonus. So in a sense, the closer and longer the game, the richer all players will be.


(ivoryQuestion) #16

Trion game?? Lols…
I’m beginning to wonder if the low credit rate and no trading ability and upcoming merc bundles is all part of the usual Nexon money making system … If u want ur merc of choice then u gotta spend money and if its a shit layout well then spend more money and try again. Sorry but I won’t press F to print Nexon cash …


(B_Montiel) #17

I guess they are fixing the money rate right now. It’s too low in any way.


(Tomme) #18

Base credits on amount of XP will just create games dedicated to stat padding. Yes you should get a slight bonus for performing well but not a lot. Why? Because it will cause people to abuse the system.

The credit rate the minute is more based of time, and how long you have been playing in that match as well as some other things.

I have not played since the credit patch, so I can’t judge how much it it is now. Before it was to low though.


(ivoryQuestion) #19

its still low
it got like a 5% boost…that’s a guesstimate btw…
My post earlier pretty much sums up where I think this games headed.


(insaneCylinder) #20

I think they should double* it. Right now you get 70-150. I would prefer 200-300ish

  • A little more than double I guess.

[spoiler]Also the poll is biased.[/spoiler]