For my map the allies have to escort a truck carrying a v1 rocket.
The blitzbody.md3 ( the truck in gold rush) I tried to use was too short for my v1rocket model.
So I imported the blitzbody.md3 in 3dmax5 and modified it / making it a
bit longer and added some stuff to it.
The main problem is when you import a md3 model into max,
it doesn’t import the tags with it. And I really need the tags for the front
and back wheels. Is there anyway to solve this ?
I also noticed that in the models directory, some models have a *.tag-file
For example in the models/map objects/tanks _sd directory : churchill.tag…
I was wondering if there is any software to retrieve or open this tag-file ?

