"IMO" Crysis 2 Did A Better Job At Parkour


(Vanchatron) #1

Am I the only one that thinks Crysis 2 did a better job at Parkour? Now before anybody jumps on my back and starts flaming, I didn’t make this thread to put Brink down or to say that Crysis 2 is a better game altogether etc etc. God I hate this recent having to defend myself beforehand, knowing that people are going to flame me.

Anyway…

It may be the fact that I’ve only been playing as a Medium weight so far, but it just seems that Crysis 2’s ledge grabbing etc seems more fluid than Brink’s. Even the sliding in Crysis 2 seems 10x better than Brink’s. Brink’s SMART key just “seems” to make things awkward. The reason I put “seems” in quotation marks, is because it may just be for me. Others may not be experiencing this and that’s fine, you’ve probably got the hang of it better than I have.

It may be simply down to the fact that Crysis 2 seems to have an indirect SMART type feature as opposed to having it directly mapped to a key. In Brink you need to hold the SMART key if you want to get over obstacles etc, but in Crysis 2 all you do is jump up to where you want to go and your character will grab whatever he needs to in order to pull himself up. Whilst we’re talking about jumping aswell, Brink’s jump feature seems to be useless. I’ve hardly been using it whatsoever, because they seem to only jump an inch or two off the ground. Now I’m not saying that the jumping should be like Crysis 2’s, because that would just be overkill considering you don’t have a Nanosuit in Brink, but we should still be able to jump a little bit higher don’t you think?

Apart from that, I’m enjoying the game so far, although due to the recent lag issues, I’ve not been able to play online much whatsoever.


(Sabayon) #2

I actually have to agree with you on this… I still play Crysis 2 a lot and the ability to move around I think is more user friendly / less glitchy then the current Brink system. But I didn’t really buy Brink for all the jumping around more for the team based action. Run and gun is what Crysis is for :smiley:


(Mr3ch0) #3

I dont see how that Crysis vid you posted is at all realted to parkour, its just him jumping.


(Codine) #4

I havn’t played crysis 2 but that parkour video you linked of it is a terrible example. The idiot is just running around and jumping calling it parkour. He can’t even jump over things sometimes and keeps trying the same jump over and over.

I’d have to say Brinks parkour is MUCH better. Brink is pretty consistent on being able to climb up almost anything. The wall jumping and getting to higher places is great and this is something only brink has. Crysis has high jumping and thats it. Wall jumping actually requires effort.


(Vanchatron) #5

I didn’t make the video, I just found it. Let’s please not go into the specifics about what parkour is and what it isn’t, as I probably haven’t got a clue. I just meant the being able to run & grab things easily and pull yourself up, plus jumping & sliding etc.

I suppose I should have said “maneuverability” as opposed to “parkour”.


(Shadedluck) #6

I wouldn’t call that Crysis video parkour at all. He isn’t jumping on walls or anything, hes doing what you can do in most games: climb over walls, and jump. Not only that, he reuses footage. The only thing in the Crysis game is that he jumps like 7-8x his own height, which, in Brink, you can’t do because you don’t have a suit that mostly ignores physics.


(Gamer2Gamers) #7

I wouldn’t mind a big roof top area in BRINK sort of like Mirrors Edge and Crysis 2 where we can fully utilize our parkour skills


(Codine) #8

[QUOTE=Vanchatron;309129]I didn’t make the video, I just found it. Let’s please not go into the specifics about what parkour is and what it isn’t, as I probably haven’t got a clue. I just meant the being able to run & grab things easily and pull yourself up, plus jumping & sliding etc.

I suppose I should have said “maneuverability” as opposed to “parkour”.[/QUOTE]

Crysis gives you a nanosuit with super powers that lets you jump high. I don’t see any of them in brink.


(Ziggus) #9

You seem far more experienced with Crysis then Brink. I mean you haven’t even tried the light body type yet. I think you’ll need to play more to know if the problem is with SMART itself or just your own unfamiliarity with it.


(Vanchatron) #10

There’s probably no “problem” with the SMART feature, but from what I’ve played so far, it just seems that Crysis 2’s maneuverability is better than Brink’s. I don’t know why you can only jump a couple of inches or so in Brink. It almost makes jumping pointless.


(fearlessfox) #11

One thing I’d like to mention, the jump button in Brink is there to enhance your SMART movement. You use it to push your self up a little to grab a ledge, or to tap up against a wall as a light to bounce off it to clear a gap, etc… once you realise this the jump button becomes indispensable.

I haven’t played Crysis 2, but I’m finding the movement in Brink very satisfying and fluid.

Sliding is especially cool. Running into a corner then sliding around the edge and taking out an enemy has to be one of the most satisfying experiences in a FPS I’ve had in a long time.


(Codine) #12

[QUOTE=fearlessfox;309165]One thing I’d like to mention, the jump button in Brink is there to enhance your SMART movement. You use it to push your self up a little to grab a ledge, or to tap up against a wall as a light to bounce off it to clear a gap, etc… once you realise this the jump button becomes indispensable.

I haven’t played Crysis 2, but I’m finding the movement in Brink very satisfying and fluid.

Sliding is especially cool. Running into a corner then sliding around the edge and taking out an enemy has to be one of the most satisfying experiences in a FPS I’ve had in a long time.[/QUOTE]

FEAR did the slides better. You could also jump up and kick people in the face in FEAR.


(Jess Alon) #13

No wall hops in crysis. No momentum system in crysis.


(Waldo) #14

I thought Crysis2 was better too until I spent some time with the light body type.

I now find moving from point A to point B to be more enjoyable than actually killing people. =/


(Cheerio) #15

Thing is with brink you can mantle and vault over things just by running towards them. I admit sliding does work better in crysis 2 because you kinda have to have a running start and if you go downhill you keep sliding.


(GR0MIT) #16

Crysis 2 parkour what now ?/

Im sorry but a simple “GRAB LEDGE and FLOOR SLIDE” is not parkour. Parkour involves using nearly all surfaces and ledges with various movements. BRINK is one of the few games that adds animation to its enviroment interaction, enviroment interaction which in my opinion no actually it’s fact, lets be honest its just a better movement system than any FPS game out there, splash made my dream come true when they made SMART. here’s hoping they fix the performance isssues in the upcoming patches for PC.


(Shotgun Surgeon) #17

I’m sorry, didn’t you say that you’ve only played with the medium body type so far? Has it ever occurred to you that MAYBE the light body type is much much more agile? Because the answer is yes… the light body type is much more agile and makes Crysis 2’s “parkour” seem lame in comparison.

I don’t understand why you even judged it before you even got to play the one body type that was designed solely for speed and agility. You’ve never tried it and people who DO use the light body type haven’t even discovered its complete usefulness yet.


(jazevec) #18

Wait a second. Are these special actions ONLY possible with the SMART key ? Even on PC ?

Early videos were saying every SMART action would be possible to execute by a combination of movement, mouse, and crouch/jump key. Is this no longer the case ? I can’t slide by pressing crouch while going forward ? I can’t climb up a ledge by jumping up and not releasing the jump key ?


(peteXnasty) #19

I don’t use the smart button at all. Knowing what to press and where to point let’s you traverse anything.


(GR0MIT) #20

[QUOTE=Shotgun Surgeon;309357]I’m sorry, didn’t you say that you’ve only played with the medium body type so far? Has it ever occurred to you that MAYBE the light body type is much much more agile? Because the answer is yes… the light body type is much more agile and makes Crysis 2’s “parkour” seem lame in comparison.

I don’t understand why you even judged it before you even got to play the one body type that was designed solely for speed and agility. You’ve never tried it and people who DO use the light body type haven’t even discovered its complete usefulness yet.[/QUOTE]

Could’nt be more right if he tried. i wonder if the OP has even used a light body type, thats when parkour comes into play.