Helo there :stroggbanana:,
I’m interested in how much further knowledge would I need to have an entry level position at a game development company or even if what I have counts.
I have been doing self-thought C++ OOP programming for about 3 – 4 years now during my spare time. I have also been using Ogre3D Graphics Engine quite extensively and I have some experience with DirectX, which I was using for at least a year.
I have made a 2D game with DirectX and C++ and a 3D game with Ogre3D and C++. I’ve used Blender to make models and manage the scene.
There are some screenshots for the thrill of it:
I know that this is just scraps and nowhere near to the level required in the industry, but I’d like to know your opinion.
I’m retaking my exams this year as I’m currently on a gap year. I had some quite severe cases of anxiety and depression last year due to the exams and I will try to take the exams this year somehow. My grades will end up bad and I will have to defer my application for another year. I’m really tired of being in this state of mind.
Any advice/comment is appreciated. Thank you.