Its been awhile since I have really dug into the Balance like I used too…
I have over 2000 Minutes on this new patch… At least that’s what it was and after thinking about it that cant be true can it haha! Thats 5.5 Hours a week… So maybe…
SMOOTH! I know you are already tweaking for the next patch so you can tell me how close I am but here are my suggestions.
Sniper Val:
*Reduce Body Damage by 10%
- That is all I am going to suggest for now… Sniping is overly Easy…
Arty:
I love Arty but only when I am the only one playing Arty haha. Everyone is catching on and we had 50% of the team as Arty last night. It was a little ridiculous.
*Reduce Body Damage by 25%
*Reduce ROF by 100 ms
*Keep Head-shots the same! Make Artys work for it!
Phoenix:
BUFF Slightly…
I am getting soooooo many Head-shots it is ridiculous!
You moved his Damage to 8! Put it back at 9! Please! He feels so right That way!
Self Heal a little Faster (1 second faster!)
Saw:
For some reason I am not liking Saw’s gun. Mostly used in Euro servers but still with his movement and rlrlr the gun feels off. Especially when crouch shoot. That little gun should be right now.
Not sure what to do something little on spread recover or something… Should be dinking heads with him.
BOTH Saw and Phoenix should be able in my mind to Gib and Gib Fast at Mid Range Crouched and Hip fire. (No Iron Sights!!) I still find my bullets tend to stray when I am still, crouching and gibbing someone. Fast Fast Fast this needs to be right on. I dont want to use iron-sights to mid-range gib!
Thunder and Fragger:
This big guys are ment to be the killing classes however vs an Arty they are slow and useless. They almost need a rino feel to achieve your thinking on leading frags and being the #1 killer. You should focus on an advanced move like not moving that will make their gun crazy accurate.
- Side Note - This will appeal to the non-ET crowd that can just putz into a fire fight and own everyone. Honestly I could never do it! I need to be moving and moving fast. I want Head-shots! Playing Phoenix and going against thinking I got this and getting what like 13 head-shots and he’s still at 45% hp! I about flip my table over! Give them a bi-pod and prone or something to lay down fire. Reward HS more? They need something…
Shotguns:
Tweak Fall off Damage!!! Mid-range the things should be useless! I got sniped in 3 shots across the map yesterday! I was like wtf!
Engy:
Turrets piss me off - That is all
Are we just testing the Arty - Arty Dot? Why can enemy’s see this? Also the other air strike… They should just be able to see the Can and not the red line telling everyone what direction it is going to fall. Only friendlys should see the direction. Enemy’s need to clear out totally.
Things that need Focus:
#1) Fall Off Damage (All Guns)
#2) Crouch Reward
#3) Continue to Tweak Spread Recovery
#4) Movement Art Pass - Collisions with Walls, Stairs, other players, Ground effects like pipes and ramp covers.
#5) Player Contrast Art?
#6) Possible Adding a Helmet that Takes Damage and flys off. (On Tank Mercs)
#7) Crouch Reward and Crouch + Side Motion Low Spread.
#8) Reward Head-Shots!!!
#9) Increase Ammo and other Radius’s
#10) Fix MG’s! OMG — Fix Ammo Boxes also and Radius.
#11) Add Add-On Sights! Game is going to flip on its head when I get a red dot!!!
#12) Fix Medic paddle revives. Area to small or something weird…
How is the TTK everyone? Some Mercs it is to Fast and Some it is too slow! After thinking about it I think it is longer then ET. 3 Tinks in 3 and boom dead. Here with arty its close to that but thats really the only class. (Sniper whatever)
SD will probably keep making the guns more accorate so the TTk will continue to drop so in the future weapon damage might need to be tweaked on a global basis.
