I am from a ET:QW background with Splash Damage games. I played W:ET and some Doom 3 multiplayer… But when it comes down to it, I am a QW player.
Now, I liked the way the rank system worked in QW.
You have two sides to it.
You have the in game per every map campaign upgrades and unlocks.
Then the second side where you are constantly trying to rank your character and do things to gain expereance for rank and medal unlocks.
These acchievements did rank your character, but it never gave him an edge over the other players.
For example: If I was playing a Medic in the North American campaign, (3 maps)… By the third map I may have unlocked Full Health revivies and Self Shock. — When the game switches campaigns to Europe (another 3 maps)… Well I am back to ground zero.
Now the other side is, I may have unlocked some medic awards and ranked up from A One star lutenant to a 2nd star. It looks pretty and all… But it does not give me any advantage. The advantage came from the campaign and how well I played on those three maps. This resets after 3 maps…
Now, I understand and respec the RPG elements and the replayability. — But I think this will leave for some issues.
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In my opinion the more skilled players will all go medic so they can simply kill kill and heal heal. That is how ET:QW felt, I am sure BRINK will be similar. This could bring an overkill amount of medics in the game… This was not an issue for QW because other things balanced it out. This could be an issue with BRINK because of #2…
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More skilled players or players who have more time will rank faster. This will leave alot of people frusturated when the other guy has better unlocks. So this is 8v8… And now we have to face a team of 8 with 5 top ranked medics. Wow, we lose because they have superior unlocks.
See where I am coming from?
I know people who have quit games like this because they could not “hang”… I myself left Battlefield Heroes (for one I hated it) and for two, I was frusturated with the rank system.
I think QW had a great system… And hell, maybe I am wrong. But could you guys shed some light on this… Or maybe other people can give some ideas?
thx

