I think people have been too harsh on Brink


(TomBrink) #1

Read a lot of mixed reviews on Brink but still fancied giving it a go.

Have to say I’m very impressed.

Here’s what I like:

  • Varied missions
  • Excellent level design
  • Class system
  • Turrets and healing
  • Buffing team mates
  • Team work

I’ll not go over the negatives but wow - some reviewers have been too hard on this game. It’s unique, innovative and a lot of fun.


(zenstar) #2

Agreed.
The game has it’s fair share of issues but it’s really enjoyable. If SD continue fixing bugs and balancing then things will be just fine. An SDK in the future would also go a long way to exending longetivity.

Welcome to the community.


(Zekariah) #3

Welcome to the forums, Tom.

You’ll find a lot of Fanboys and Haters while you’re here, but the secret is to keep your eye out for those that are in between.


(SubXulu) #4

It does get quite a bashing, i liked most of the aspects of the game, but the console netcode was (and more or less still is) appalling. It needed dedicated servers … it didnt get them = fail


(ManateeMaster) #5

I myself like the game alot, but before i bought it, i knew i would quit the game when BF3 comes out.
So i m just a casual pub hero : )


(tangoliber) #6

I think the design of the game is great. Its issues are in technical areas, but there aren’t really any other recent games that can provide this experience.


(Smoochy) #7

[QUOTE=TomBrink;352693]Read a lot of mixed reviews on Brink but still fancied giving it a go.

Have to say I’m very impressed.

Here’s what I like:

  • Varied missions
  • Excellent level design
  • Class system
  • Turrets and healing
  • Buffing team mates
  • Team work

I’ll not go over the negatives but wow - some reviewers have been too hard on this game. It’s unique, innovative and a lot of fun.[/QUOTE]

agreed. maybe people are just too stuck in their ways? i like the game, its all ive played since its release!

yes, there are bugs but i cant think of a game that doesnt have them.


(H0RSE) #8

Do you realize how much more expensive/difficult it is to maintain dedicated servers on console compared to PC? You can type “fail” all you like, but peer-to-peer is still the standard format for consoles.

You remind of customers back when DVD’s came out, but VHS was still the mainstream format, and people would go into movie stores and ask for a movie on DVD, and the clerk would say, “Sorry, that’s not available on DVD yet.” and the customer would be all pissed off and mutter something like “this store sucks,” under his breath.


(nephandys) #9

[QUOTE=TomBrink;352693]Read a lot of mixed reviews on Brink but still fancied giving it a go.

Have to say I’m very impressed.

Here’s what I like:

  • Varied missions
  • Excellent level design
  • Class system
  • Turrets and healing
  • Buffing team mates
  • Team work

I’ll not go over the negatives but wow - some reviewers have been too hard on this game. It’s unique, innovative and a lot of fun.[/QUOTE]
Welcome to the forums! Glad to see you are enjoying your time in Brink.


(HandOfGod) #10

The game was in very poor playing condition when it came out. Maybe that issue caused people to be a little harsher than they would have been had the game been released in a more playable state. I know no games are released bug free but BRINK’s issues went beyond that in many peoples opinions. To many, the game was shipped broken.

I do not believe the arguement that many people dont get it as this is not the first team based, objective oriented game to be released. Its an old idea and people have been playing games like this for ages.


(H0RSE) #11

Just because there are many team-based objective games, doesn’t mean they all play the same and it doesn’t mean if you play one you played them all. For instance, TF2 and Battlefield are not the same game.


(TruGamer97) #12

Brink is pretty much the only game I played since its release I actually haven’t played much cod in a long time


(HandOfGod) #13

Really? They aren’t the same?

They may not be the same but the concept is still the same. Anyone that is a serious gamer will figure out the nuances of different games fairly easily. Its not as difficult as people make it out to be. BRINK’s “learning curve” is not that big, especially when compared to many other games.


(Vigor) #14

[QUOTE=H0RSE;352734]Do you realize how much more expensive/difficult it is to maintain dedicated servers on console compared to PC? You can type “fail” all you like, but peer-to-peer is still the standard format for consoles.

You remind of customers back when DVD’s came out, but VHS was still the mainstream format, and people would go into movie stores and ask for a movie on DVD, and the clerk would say, “Sorry, that’s not available on DVD yet.” and the customer would be all pissed off and mutter something like “this store sucks,” under his breath.[/QUOTE]

Wow old-timer, you must be old to harken back to that example haha


(H0RSE) #15

[QUOTE=HandOfGod;352754]Really? They aren’t the same?

They may not be the same but the concept is still the same. Anyone that is a serious gamer will figure out the nuances of different games fairly easily. Its not as difficult as people make it out to be. BRINK’s “learning curve” is not that big, especially when compared to many other games.[/QUOTE]
First off, you are downplaying a lot. Using the TF2 and Battlefield as an example, practically everything is different. The way cl;asses operate, the weapons and weapon handling, the speed of both games, etc. The only real skills tat translate across both games, is aiming and response time.

Secondly, not everyone is a “Serious gamer.” What about the rest of the players? They don’t count?. What constitutes a “Serious gamer” anyway? Do you need to play at least 8 hours everyday? Do you need to have had played competitively in a league or tournament at least one time? Do you need to understand not only how to play games, but the fundamentals of game design as well?

And finally, Brink’s learning curve is quite big, especially if you have no prior experience with SD style games. Prior SD fans are predominately PC gamers since SD games were PC only games, meaning the “SD style” of gameplay is/was catered to the PC community, and the formula was pretty exclusive to PC only. It was also huge in the competitive community as well.

Along comes Brink - a game that features the same PC gameplay, but reconstructed to work in a multi-platform environment, and be more console and casual friendly - It’s taking big ideas, and trying to water them down. Like trying to adjust quantum physics to be able to teach it to first graders. Add in the fact that SD style of gameplay is kind of old fashioned and clashes with the instant gratification formula that many popular games follow today, and this can create a lot of confusion and frustration to players.

DVD’s came out around 1995, and didn’t really catch on until around 99-2000. That’s not really that long ago. You make it seem like I referenced the Phonograph or Abacus.


(Terminator514) #16

[QUOTE=TomBrink;352693]Read a lot of mixed reviews on Brink but still fancied giving it a go.

Have to say I’m very impressed.

Here’s what I like:

  • Varied missions
  • Excellent level design
  • Class system
  • Turrets and healing
  • Buffing team mates
  • Team work

I’ll not go over the negatives but wow - some reviewers have been too hard on this game. It’s unique, innovative and a lot of fun.[/QUOTE]

Welcome to the forums Tom, we need some more fans around here. Too many trolls and too much negativity.


(Terminator514) #17

[QUOTE=HandOfGod;352754]Really? They aren’t the same?

They may not be the same but the concept is still the same. Anyone that is a serious gamer will figure out the nuances of different games fairly easily. Its not as difficult as people make it out to be. BRINK’s “learning curve” is not that big, especially when compared to many other games.[/QUOTE]

I’m a “serious” gamer and I found the game had a much higher learning curve then some of the dumbed down games coming out today. For instance, I wasn’t even aware there was a “lean” button and have actually learned to use it to my advantage now (I learned it after a few days).

My point is, Brink can be played by anyone and they can enjoy it. However, to master all of the classes/maps/body types/weapons it would take some time and dedication.


(DRiP) #18

Lol i think i peed a little


(H0RSE) #19

Yeah, the varied missions and level design really are great, aren’t they.


(zenstar) #20

You should see a doctor about your weak bladder issue.