I think I'm done playing now. :(


(P_A_C_M_A_N) #1

If anyone can tell me what people are so excited about, please let me know. I’m not trying to turn this into a huge rant, but these are my grievances with Dirty Bomb at the moment and if anyone can help by saying something addressing these issues I’m having, please do so. I’d really not like to stop playing… but I’m not sure if I support this direction or this path the game is going.

  1. Execution Mode: I played this most of the time. My friends list of 90 some odd DB players played this most of the time. Most of my friends list is now playing other games having uninstalled DB altogether.

  2. CMM: Are you saying I can only use a server “browser” to search for ONE single game mode? What’s the point of “browsing” if they’re all the same thing?

  3. New UI: It makes it harder to join your friends and meet up in-game. They’ve messed with something that was seemingly hassle-free before.

  4. Game Balance: Do you guys realize that nearly every major aspect of the game has been altered in the last month? Some of the changes I’m having a hard time coming to terms with as being fully-fleshed out ideas through testing or balance… I mean…Bushwacker turrets can have more health than Fragger? Stoker’s molotov gets 10% stronger (ignoring the problems it has with collision/clipping, inaccurate flame distribution, absurd vertical damage 10+ feet above it, cooldown). Ammo stations are now so spammable that you can place one, pick it up, and place another in 5 seconds. Thunder is so incredibly nerfed I’m wondering when you just give him a flashlight and a super soaker. And why reduce the power of 11 out of 25 weapons at the exact same time as launching a merc with a rocket launcher? Most people aren’t even aware yet that sniper rifles, burst rifles, shotguns, as well as revolvers were all nerfed quite harshly. This makes the Simeon do 24 damage instead of 30 for a body shot. So assuming you were shooting Aura, you’d have to shoot her 4 times in the body to down her, and if you shot 2 shots into her body while she’s on the ground - she’s not even ‘finished’ yet. She’s still able to be revived and she’s tied with the lowest health for any merc. Javelin’s payload can’t be shot out of the air so easy on lower graphical settings as it can’t even be seen (neither can the explosion). I could literally go on for days about the recent game balancing updates such as Fletcher’s sticky bomb nerf, Phoenix’s self-revive being 25 seconds instead of 60 and on-and-on. These recent game balance updates, which have changed more than 80% of how the game plays seem to not be based on actual balance-testing. The explanations I hear for most of these tweaks make zero sense despite me agreeing with some of them, such as Aimee’s snitch detection time, as an example.

  5. Ranked Mode: I’d really like to play this game mode if there was ever any reason for actually playing it. It’s always a stomp no matter what. You’re either the team essentially spawn camping the enemy or you’re the team being pushed in your spawn. I’ve played over 20 matches of ranked and this is always the case. Ping in this game mode is huge also. It says it picks an “optimal server”, but one team always seems to have average pings around 250 and the other has pings of 14-42. Something is clearly not “optimal” about it. All this considered, you have to win and win and win and win again only to get… what? a couple hundred ranked points? There isn’t enough of an incentive to grind ranked when you are rewarded so poorly (in regards to ranked points) for such clunky and one-sided games.

  6. Phantom is still ‘useless’: He has no role. Disabling turtle’s shield isn’t a role. Being “recon” isn’t a role - he doesn’t earn any team assist points for anything “recon-related” beyond disabling deployables. Unless you’ve TOLD your team on voice chat you’ve done this, they normally aren’t aware. His greatest asset, 90% invisibility, is useless when you are unwillingly walking into deployables setup merely to find out where the Phantom player is. Why not have him EMP with ‘E’ button and only be invisibile WITHOUT the EMP with ‘Q’? I’m sure there are countless ways to help fix Phantom so I won’t bother suggesting them… I’m just curious as to what he is supposed to do.

  7. Friendly players can’t see through Redeye’s smoke. Any time Redeye is on free rotation, it becomes a nightmare of teams losing and losing again due to their own teammates’ smoke grenades. Why can’t there be something along the lines of making it 70-80% easier for your TEAM to see through your smoke grenade so that you aren’t punishing everyone on your team for using your Merc’s ability? I know the common reply to this concern is “learn to play” or “learn where to throw your smoke” or something along those lines, but it’s a serious issue and almost any time I see a teammate throwing a smoke, he’s hurting some element of a choke point for my team. I want to reach through my screen and choke every single Redeye player throwing their smoke in the middle of the road on Chapel, for example… just choke the life right out of them.

I really loved this game, and I highly recommended it to everyone I spoke to about video gaming. Now I find myself quite on the verge of uninstalling it altogether. If there is anything that people can say to me to help me see what is so great about the game lately, as everyone keeps suggesting, I’d love to hear it. If you’d have told me a month ago that I would be uninstalling this game right now, I’d have laughed you off. I was looking into buying T-Shirts and Merc skin bundles… now I just don’t understand or am unable to comprehend the direction the game is going.


(TheStrangerous) #2

It’s OK.
Just take a break and come back another time. Everyone deserves a break :wink:


(Press E) #3
  1. I’m sure those people left for other reasons than just execution.
  2. The server browser lets you pick the actual server. Meaning the map, number of players in it, location, etc, a lot more specifically than CMM.
  3. A new UI was needed for a long time. This one does need some improvements though.
  4. Well, there’s a reason behind these balance changes, they’re extremely obvious with my 1000+ hours. Just get used to them I guess, because most of them were needed.
  5. Ranked is shit in almost every way imo, you’re right there.
  6. Phantom is very useful, I even bring him to competitive matches sometimes, you just have to know how to use him properly. Watch some of @Shinywindow’s videos on him, he has a bunch on youtube. He’s the best example I’ve seen of how he should be played.
  7. Red eye is a merc I’ve hated for a long time because of this, and they recently seemed to have made him worse, now that his smoke clips through floors and obscures vision without even being inside of it. But it’s worth noting, red eye has a specific ability just to see through his smoke, because being obscured from the enemy is OP as hell. If the entire team could do that with no ability, then you’d have a serious issue. Perhaps if he got a careful rework, but even then, I’m not sure.

Just take a break. Believe me, it’s going in a good direction, even if it takes getting used to.


(P_A_C_M_A_N) #4

So the general consensus is to just not play… ?


(Press E) #5

@P_A_C_M_A_N said:
So the general consensus is to just not play… ?

The general consensus is take a break for a while and come back when you’re ready, or get used to the updates.


(CodeAlpha) #6

I agree with you on cmm. It sux. No one i know wants it. Just a loud group. Imo. Why would anyone want to sit in que for a crappy balanced casual game when u can just use the browser for that.


(bushyg) #7

Between 90 friends who play (played, lol) execution and your thoughts on the balancing and you saying Thunder has been over nerfed, I had a good laugh but I also stopped reading.


(Melinder) #8

@bushyg said:
Between 90 friends who play (played, lol) execution and your thoughts on the balancing and you saying Thunder has been over nerfed, I had a good laugh but I also stopped reading.


(Grave_Knight) #9

I actually like CMM…when it works. 10 minute long queues is not working, granted that’s when I’m playing early morning because I have no ability to stick to a sleeping schedule.

The UI looks pretty but it has some issues. Like the friends list keeps popping up for no reason. I don’t have other friends who play this game so I have no reason to invite them in and rather it didn’t keep doing that.

Javelin needs nerfing. She’s going to be one of those Mercs where large number of people just don’t play the game when she’s in free rotation. It’s bad enough when it’s Nader day. Everything wrong with her is what was wrong with Fragger before they nerfed insta gib. Worse yet, she’s easier to use than Fragger.

Phantom. SMH. While I rather steal Vassi’s heart beat sensor, having a EMP device would be cool too. How about a thrown device like the heart beat sensor with a 10 second duration that EMPs things.

RedEye. While I love that old man his smoke grenade is so cumbersome. “Wow, he marked targets. Still can’t see them. Oh I’ve been shooting a friendly for about 10 seconds, that explains why I didn’t hit anything.” People have asked for more transparent smoke for friendlies for a long time but it seems like SD doesn’t want to listen at all. At the same time kind of wish they would change how RedEye’s recon tool works, like it’s all great I can see the targets but I can’t see walls or even the ground now. How just show us the outlines of the targets instead so even if they’re in smoke we can see them?


(blufflord) #10

@CodeAlpha said:
I agree with you on cmm. It sux. No one i know wants it. Just a loud group. Imo. Why would anyone want to sit in que for a crappy balanced casual game when u can just use the browser for that.

You don’t know many people. Since Open Beta people have been relentlessly asking for a system to party up with friends, and for better balance. Yet they seem to be expecting this without there being additional time to balance the match.
Server browser has no balance. Zero. People just join the server and you have to hope it places people nicely, other wise the teams get insanely stacked. You have to make sure the server is almost filled up completely in the lobby when the teams are being balanced.
Now instead of people switching teams to be with their friends and ruining whatever minimal balance there was in server browser, the games get balanced team wise straight away with CMM.
Of course there are problems with CMM right now; Obj and Stopwatch being bound to CMM and server browser respectively. But this should be easily solved by giving half the Obj and half the SW servers to both CMM and server browser. That would allow people to use server browser to just mess around and get a quick game in, and others to use CMM for more serious, yet still casual matches.
Also for anyone wondering, there is backfilling in CMM, and it is working correctly.


(Melinder) #11

@CodeAlpha said:
I agree with you on cmm. It sux. No one i know wants it. Just a loud group. Imo. Why would anyone want to sit in que for a crappy balanced casual game when u can just use the browser for that.

Mate we don’t even have CMM how do you know it sux.


(CodeAlpha) #12

@Melinder said:

@CodeAlpha said:
I agree with you on cmm. It sux. No one i know wants it. Just a loud group. Imo. Why would anyone want to sit in que for a crappy balanced casual game when u can just use the browser for that.

Mate we don’t even have CMM how do you know it sux.

Well your right i dont know. But with player numbers here, ranked and from what people are saying about wait times im not keen. I might be old school but i prefer browser. I dont wanna wait for a casual match. Thats my gripe. I dont wanna wait when serv browser method works great for me. In a match in 30 seconds. To add to that sometime im on limited time so being able to join obj for one quick match if great (for me). Im worried i will no longer be able to fo that as ill have to wait 5-10 mins. More time in que less time for pew pew.


(CodeAlpha) #13

@blufflord said:

@CodeAlpha said:
I agree with you on cmm. It sux. No one i know wants it. Just a loud group. Imo. Why would anyone want to sit in que for a crappy balanced casual game when u can just use the browser for that.

You don’t know many people. Since Open Beta people have been relentlessly asking for a system to party up with friends, and for better balance. Yet they seem to be expecting this without there being additional time to balance the match.
Server browser has no balance. Zero. People just join the server and you have to hope it places people nicely, other wise the teams get insanely stacked. You have to make sure the server is almost filled up completely in the lobby when the teams are being balanced.
Now instead of people switching teams to be with their friends and ruining whatever minimal balance there was in server browser, the games get balanced team wise straight away with CMM.
Of course there are problems with CMM right now; Obj and Stopwatch being bound to CMM and server browser respectively. But this should be easily solved by giving half the Obj and half the SW servers to both CMM and server browser. That would allow people to use server browser to just mess around and get a quick game in, and others to use CMM for more serious, yet still casual matches.
Also for anyone wondering, there is backfilling in CMM, and it is working correctly.

I know a few


(blufflord) #14

@CodeAlpha said:

I know a few

When you completely ignore everything I mentioned…
Also few is less than many, so the one thing you did say was still useless


(BloodySin) #15

@CodeAlpha said:
I might be old school but i prefer browser. I dont wanna wait for a casual match. Thats my gripe. I dont wanna wait when serv browser method works great for me. In a match in 30 seconds. To add to that sometime im on limited time so being able to join obj for one quick match if great (for me). Im worried i will no longer be able to fo that as ill have to wait 5-10 mins. More time in que less time for pew pew.
Then use the Browser and problem solved? Unless your gripe is that people might move to Casual, leaving few in Browser, but that would negate your claim that “it’s just a loud group.”


(CodeAlpha) #16

@blufflord said:

@CodeAlpha said:

I know a few

When you completely ignore everything I mentioned…
Also few is less than many, so the one thing you did say was still useless

I just found it funny that you stated i don’t know many people. You dont know me or how many friends i have that play, just the same as ive never heard of you. I saw your points and they are valid. But as i said a lot of my friends don’t care for cmm, infact not one have said they are waiting for cmm. Ive stated my gripe. Its wait times and the ability to have a quick game. You can say all you want about balance but with the player count and the ranked experience, Imo balance isnt really working out and i don’t see it becoming any better in my region until we get a decent number more players


(Szakalot) #17

seeing through friendly smoke would be INSANELY OP, you might as well give everyone on redeye’s team IR goggles. while some points are valid many are pretty bonkers: all the balance changes were desperately needed, revolvers, grandeur, the whole package.

I cant imagine how OP can think any of the changes were unjustified


(CodeAlpha) #18

all in > @BloodySin said:

@CodeAlpha said:
I might be old school but i prefer browser. I dont wanna wait for a casual match. Thats my gripe. I dont wanna wait when serv browser method works great for me. In a match in 30 seconds. To add to that sometime im on limited time so being able to join obj for one quick match if great (for me). Im worried i will no longer be able to fo that as ill have to wait 5-10 mins. More time in que less time for pew pew.
Then use the Browser and problem solved? Unless your gripe is that people might move to Casual, leaving few in Browser, but that would negate your claim that “it’s just a loud group.”

I liked exe but i thought a positive to its deletion was that there would no longer be a split player base and i was happy about that decision in the end (after being a bit of a sook about it). Though now there is bound to be split player base between cmm and browser. There’s really not many players in Aus.


(Bluesquid0630) #19

Splash is trying there best to answer the call for more content. Remember that when Nexon owned the game the content drought was insane. I think we should just be glad that SD is pushing out as much content as were receiving right now. You usually don’t see this much in free to play shooters. I think it’s a push in the right direction and we as the consumer just need to give it time to finally settle into a proper groove

The balance changes are there to experiment with how weapon mechanics should work and we should be expecting plenty more in the future

Phantom, Redeye, Phoenix and Thunder (I might be missing a few that you mentioned) were pretty specific mercs for your examples of merc balance and I do believe they have a decent amount of merit behind your claims. But you have to remember that these issues have to be taken one at a time. More important balance updates need to take place first before a proper overhaul of merc abilities for those in need of it. Even so you can definitely see plenty of skilled players who play those mercs religiously without trouble. Just find a merc that fits your niche.

CMM is going to be a constant work in progress as it progressively improves. But I think where it stands it’s a good start

Don’t leave the game for something as silly as the removal of execution or merc balance. Stick around and see how it impeoves in the following weeks. And I’m gonna be honest threatening to uninstall the game is pretty hallow and it doesn’t really work on an active community like this one. I hope I can help change your mind about the game.

And who knows? Maybe execution will come back some day…


(BloodySin) #20

@CodeAlpha said:
I liked exe but i thought a positive to its deletion was that there would no longer be a split player base and i was happy about that decision in the end (after being a bit of a sook about it). Though now there is bound to be split player base between cmm and browser. There’s really not many players in Aus.
Well, in that case you understand you’re being selfish, right? While you and some people you know might not care, the fact stands many people - not only in these Forums - have wanted the ability to play a team-based game with friends for a long, long time. If you’re right and it’s just a loud group wanting Casual, you and your friends should be fine. If a large split happens, it’s because people want to play with their friends, and they shouldn’t be kept from that simply because you will have reduced options for Browser matches.