So I got to play Brink at quakecon. First, I have to ask, why were we playing the xbox 360 version being emulated on a PC with an xbox controller??? It was bizarre and the staff couldn’t explain it. You guys realize Quakecon was a “Bring Your Own Computer” event for PC gamers right? There was a token console village but very few people there care about consoles…
The game has a serious COD-esque nature to it with so many automated actions and combo-actions that you only need to initiate with the single push of a button (this will allow for lots of laziness and noobs to own someone with skill).
There is a major exploit with the combination of the SMART system and for lack of a better descriptor, the “use key.” When you are doing objectives, much like the problem with Wolf 2009, you can’t manually select your objective gear, you simply get the little hand icon if you are looking at the objective. Unfortunately, you can get this icon from very far away which can mess up your gameplay in the middle of a fire-fight. Add to this a major problem: if you engage the “use key” because you got the “objective prompt,” from far away, your character will automatically SMART seemingly half-way across the map over and under anything and everything and automatically do the objective all with the push of one button, you don’t even need to hold the SMART key…
You guys need to fix that asap as I doubt you seriously intended it to have that.
Other than that I would suggest removing earned XP to be able to be used on style, hair, tattoo or appearance changes as many noobs will waste all their “earned XP” money on that stuff while experienced players will use it to unlock combat items and the result in divide will make many noobs want to quit when they start getting owned and can’t earn XP points because they spent them on stupid stuff.
Missed Paul this year, hope to see you guys at PAX in a few weeks.
God loves quake wars!
ITS DOING IT FOR ME!!!