If your intersted here is my some of my cfg if u want me to send full cfg files ask me:
//ET CFG by Vaibhav
unbindall
//Name…
seta name “^eXtrm^7V”
set gamename1 “name ^eXtrm^7V; set nextname vstr gamename2; echo V2”
set gamename2 “name ******; set nextname vstr gamename3; echo ******”
set gamename3 “name *; set nextname vstr gamename1; echo”
set nextname “vstr gamename3”
bind n “vstr nextname”
//Moves…
bind MOUSE1 “+attack”
bind MWHEELDOWN “+reload”
bind e “+forward”
bind d “+back”
bind f “+moveright”
bind s “+moveleft”
bind SPACE “+moveup”
bind g “+movedown”
bind 2 “+weapalt”
bind Mouse2 “+sprint”
bind v “toggle cl_run”
bind SHIFT “+speed”
bind z “+prone”
bind 3 “+leanleft”
bind 4 "+leanright
bind a “+zoom”
//Crouching script
set crouch “+movedown; set nextcrouchtoggle vstr stand”
set stand “-movedown; set nextcrouchtoggle vstr crouch”
set nextcrouchtoggle “vstr crouch”
bind c “vstr nextcrouchtoggle”
//other…
bind l “openlimbomenu”
bind ALT “+stats”
bind SHIFT “mp_quickmessage”
bind U “messagemode3”
bind k say ^1N^doo^1B
bind semicolon say ^1owned
bind h “+mapexpand”
bind TAB “+scores”
bind MWHEELUP “centerview”
bind MOUSE3 “+activate”
bind ESCAPE “togglemenu”
bind PAUSE “pause”
//Sniper settings
seta cg_zoomStepSniper “5”
seta cg_zoomDefaultSniper “30”
//Mini Keypad Key Assignments…
bind END “say_team forgive” //Charter Comm - Miami Command
bind DEL “kill”
bind PGUP “exec vaibhav.cfg”
bind INS “ready” //OSP Command
// Function Keys…
bind F1 “vote yes”
bind F2 “vote no”
bind F3 “vid_restart”
bind F4 “toggle cg_drawFPS” //Displays Frames per Second
bind F5 “toggle cg_drawTimer” //Displays timer
bind F6 “toggle cg_lagometer”
bind F7 “toggle cg_simpleitems; Echo Simple Items”
bind F8 “toggle cg_drawgun”
bind F11 “screenshot”
bind F12 “toggle cg_thirdperson” //Shows model in thirdperson view
//General Chat…
bind y messagemode2
bind p messagemode
bind kp_del “vsay_team sorry”
bind kp_ins //See class config
bind kp_SLASH “vsay hi”
bind * “vsay bye”
//Field position being played
bind KP_HOME “vsay_team onoffense” //7
bind KP_UPARROW “vsay_team whereto” //8
bind KP_PGUP “vsay_team ondefense” //9
//Movement
bind KP_LEFTARROW “vsay_team letsgo” //4
bind KP_5 “vsay_team move” //5
bind KP_RIGHTARROW “vsay_team followme” // 6
//Player status
bind LEFTARROW “vsay_team medic”
bind UPARROW “vsay_team needengineer”
bind RIGHTARROW “vsay_team needammo”
bind DOWNARROW “vsay_team thanks”
bind , “vsay_team incoming”
bind . “vsay_team defendobjective”
//Acknowledgement
bind KP_PLUS “vsay affirmative”
bind KP_MINUS “vsay negative”
bind KP_ENTER “vsay goodgame”
//Class specific binds
bind KP_END //See class config
bind KP_DOWNARROW //See class config
bind KP_PGDN //See class config
//Game settings
set “cg_announcer” “1”
set “cg_atmosphericEffects” “0 /rain snow on maps”
set “cg_autoAction” “6”
set “cg_autoReload” “1”
set “cg_autoactivate” “1”
set “cg_autoswitch” “0”
set “cg_blinktime” “100”
set “cg_bloodDamageBlend” “0”
set “cg_bloodFlash” “0”
set “cg_bloodTime” “0”
set “cg_bobpitch” “0”
set “cg_bobroll” “0”
set “cg_bobup” “0”
set “cg_bobyaw” “0.002”
set “cg_brassTime” “0 /bullet casings”
set “cg_cameraOrbitDelay” “50”
set “cg_complaintPopUp” “1”
set “cg_coronafardist” “0”
set “cg_coronas” “0”
set “cg_crosshairAlpha” “1.0 /medium dot”
set “cg_crosshairAlphaAlt” “1.0 /medium dot”
set “cg_crosshairColor” “red”
set “cg_crosshairColorAlt” “red”
set “cg_crosshairHealth” “0”
set “cg_crosshairPulse” “1”
set “cg_crosshairSize” “48”
set “cg_crosshairX” “0”
set “cg_crosshairY” “0”
set “cg_cursorHints” “1”
set “cg_cycleAllWeaps” “1”
set “cg_deferPlayers” “1”
set “cg_descriptiveText” “1”
set “cg_drawBuddies” “1”
set “cg_drawCompass” “1”
set “cg_drawCrosshair” “5”
set “cg_drawCrosshairNames” “1”
set “cg_drawCrosshairPickups” “1”
set “cg_drawFireteamOverlay” “1”
set “cg_drawGun” “0”
set “cg_drawNotifyText” “1”
set “cg_drawReinforcementTime” “1”
set “cg_drawRoundTimer” “1”
set “cg_drawSmallPopupIcons” “0”
set “cg_drawSnapshot” “0”
set “cg_drawSpreadScale” “1”
set “cg_drawStatus” “1”
set “cg_drawTeamOverlay” “2”
set “cg_drawWeaponIconFlash” “0”
set “cg_drawfps” “1 /Display FPS”
set “cg_fastSolids” “1”
set “cg_fov” “105 /FOV”
set “cg_gibs” “1”
set “cg_instanttapout” “0”
set “cg_lagometer” “1 /lag meter”
set “cg_marktime” “0”
set “cg_noAmmoAutoSwitch” “1”
set “cg_noTaunt” “0”
set “cg_noVoiceChats” “0”
set “cg_noVoiceText” “0”
set “cg_popupLimboMenu” “0 /Limbo screen pop up”
set “cg_predictItems” “1”
set “cg_printObjectiveInfo” “1”
set “cg_quickMessageAlt” “1”
set “cg_railTrailTime” “400”
set “cg_runpitch” “0”
set “cg_runroll” “0”
set “cg_selectedPlayer” “0”
set “cg_selectedPlayerName” “Maynard”
set “cg_shadows” “0”
set “cg_showblood” “1”
set “cg_specHelp” “1”
set “cg_specSwing” “1”
set “cg_stereoSeparation” “0.4”
set “cg_teamChatHeight” “8”
set “cg_teamChatTime” “8000”
set “cg_teamChatsOnly” “0”
set “cg_useScreenshotJPEG” “1”
set “cg_useWeapsForZoom” “1”
set “cg_viewsize” “105 /FOV”
set “cg_voiceSpriteTime” “6000”
set “cg_weaponCycleDelay” “40 /weapon swich time”
set “cg_wolfparticles” “0”
set “cg_zoomDefaultBinoc” “45”
set “cg_zoomDefaultFG” “55”
set “cg_zoomDefaultSniper” “55”
set “cg_zoomDefaultSnooper” “40”
set “cg_zoomStepBinoc” “3”
set “cg_zoomStepFG” “10”
set “cg_zoomStepSnooper” “5”
set “cg_zoomfov” “40”
set “cg_zoomstepsniper” “10”
// Set cl_
set "cl_allowDownload" "1"
set "cl_anonymous" "0"
set "cl_autoupdate" "1"
set "cl_doubletapdelay" "350"
set "cl_freelook" "1"
set "cl_language" "0"
set "cl_maxPing" "800"
set "cl_maxpackets" "72"
set "cl_mouseAccel" ".25"
set "cl_packetdup" "0"
set "cl_pitchspeed" "140"
set "cl_punkbuster" "1"
set "cl_run" "1"
set "cl_timenudge" "0"
set "cl_wwwDownload" "1"
set "cl_yawspeed" "140"
// Set m_
set "m_filter" "0"
set "m_forward" "0.25"
set "m_pitch" "0.022"
set "m_side" "0.25"
set "m_yaw" "0.022"
// Set com_
set "com_hunkMegs" "128"
set "com_introplayed" "0"
set "com_maxfps" "43"
set "com_recommended" "1"
set "com_recommendedSet" "1"
set "com_soundMegs" "24"
set "com_watchdog" "60"
set "com_zoneMegs" "32"
// Set r_
set "r_allowExtensions" "1"unsafe
set "r_ati_fsaa_samples" "1"unsafe
set "r_ati_truform_normalmode" "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"unsafe
set "r_ati_truform_pointmode" "GL_PN_TRIANGLES_POINT_MODE_LINEAR"unsafe
set "r_ati_truform_tess" "1"unsafe
set "r_clampToEdge" "1"unsafe
set "r_colorbits" "0"unsafe
set "r_customaspect" "1"
set "r_customheight" "1024"
set "r_customwidth" "1600"
set "r_depthbits" "24"unsafe
set "r_detailtextures" "0"
set "r_dlightBacks" "1"
set "r_drawSun" "0"
set "r_dynamiclight" "0"
set "r_ext_ATI_pntriangles" "0"unsafe
set "r_ext_NV_fog_dist" "0"unsafe
set "r_ext_compiled_vertex_array" "1"unsafe
set "r_ext_compressed_textures" "1"unsafe
set "r_ext_gamma_control" "1"unsafe
set "r_ext_multitexture" "1"unsafe
set "r_ext_texture_env_add" "1"unsafe
set "r_ext_texture_filter_anisotropic" "0"unsafe
set "r_facePlaneCull" "1"
set "r_fastsky" "1"
set "r_finish" "0"
set "r_flares" "0"
set "r_fullscreen" "1"
set "r_gamma" "2"
set "r_glDriver" "opengl32"unsafe
set "r_glIgnoreWicked3D" "0"unsafe
set "r_highQualityVideo" "0"
set "r_ignoreFastPath" "0"
set "r_ignoreGLErrors" "1"
set "r_ignorehwgamma" "1"
set "r_inGameVideo" "1"
set "r_lodCurveError" "250"
set "r_lodbias" "1"
set "r_mode" "6 /default is 4"unsafe
set "r_normallength" "0.5"
set "r_nv_fogdist_mode" "GL_EYE_RADIAL_NV"unsafe
set "r_overBrightBits" "1.000000"
set "r_picmip" "2"
set "r_primitives" "0"
set "r_railCoreWidth" "1"
set "r_railSegmentLength" "32"
set "r_railWidth" "16"
set "r_rmse" "0.0"
set "r_roundImagesDown" "1"
set "r_simpleMipMaps" "1"
set "r_smp" "0"unsafe
set "r_stencilbits" "0"unsafe
set "r_stereo" "0"unsafe
set "r_subdivisions" "4"
set "r_swapInterval" "0"
set "r_textureMode" "GL_LINEAR_MIPMAP_NEAREST"
set "r_texturebits" "32"unsafe
set "r_trisColor" "1.0 1.0 1.0 1.0"