[QUOTE=ButchCassidy;279123]I think the sooner they can let everyone know all the details about the files, how to set them up, rcon tools and the hardware to run it all the better…
Clans and gaming groups can then make definitive plans regarding supporting their own servers.
And GSP’s can determine if they need to bring more hardware onstream to fill the gap…
Leaving everything last minute just seems really odd with this game especially when you consider how much info Splash have released on a very regular basis about almost every aspect of this game…
Why leave all the info about dedicated server files and how to use them until just before the release?
They have been very publically stating that dedicated servers are with the game and yet when ever a question anywhere on these and other forums is put to them about the files etc they ignore it…
What’s the big secret?[/QUOTE]
Does any of this seem vaguely familiar? Hmm oh yea!!! We just went through this same thing with Homefront. And let me tell you!!! That went really well. As a matter of fact, just one month after release that game is almost completely dead! Current stats show there are 649 players online, with a peak of just over 1500 today. Not bad for a new game only a month old.
Where did they go wrong? Well they did exactly what Butch is asking about in this post. No real info about the servers. They finally release the server files a week later then stated. Game never had a proper public beta, just like Brink. Wow, the similarities are staggering, and a bit bothersome.
I am hoping to be able to support Brink, but as of now, they are not getting a pre-order from me, and I will be waiting to see how these forums blow up post release, BEFORE I consider buying this game. Been burned too many times…