How to get on Steam's top 10 in 5 easy steps


(Maviard) #1

Step 1: Make all current and future mercs free.

Step 2: Keep the current loadout crafting. With the current crafting system, people will be much more motivated to “craft with their wallet” (I know I would) if all mercs were free.

Step 3: IMPORTANT!!! Compensate players that have already bought mercs using real money with a credit refund and maybe an XP booster or something.

Step 4: IMPORTANT!!! Compensate the veteran players that have kept this game afloat! We love DB and want to see it flourish. Even an exclusive beta trinket or something would be nice.

Step 5: Add TF2 style boxed items containing alternate models for weapons (ie:L85A2 replacement for the Timik-47 or M4), trinkets, name tags, clothing based cosmetics, etc… After all, variety is the spice of life.

This game has ALOT of potential and is a blast to play. With the right direction Dirty Bomb could be a formidable contender against Overwatch.

That being said I enjoy Overwatch, but I play DB when i want a modern objective based shooter. I own alot of shooters; OW, BO3, BF4, Battlefront, TF2, R6:Siege, CSGO, just to name a few… But I always come back to Dirty Bomb. The game is a great balance between CSGO and COD gunplay, classes from Bf4 with some flair, and Brink/ Enemy Territory objective gameplay.

The Devs stand to make much more money if they used a business model similar to TF2. Many great games are successful because of a good f2p business model and people spend money just because they enjoy playing.

Take a chance, add more content and customization options; and you’ll see the money and players pour in. Ive been a pc gamer since the days of Doom2 deathmatch on dial up, i know what im talking about.


(Nesodos) #2

hell no, this isnt tf2, we dont need this leech type of moneymaking here

DB just needs 2 steps (my opinion)

1: finally fix all those god damn bugs and improve broken core mechanics alongside more game diversity (like new maps and gamemodes)

2: more advertisement and events with free stuff (like the phoenix giveaway last year)


(Szakalot) #3

[quote=“Maviard;31625”]Step 1: Make all current and future mercs free.
[/quote]

your post could end here cause its absolutely ridiculous.

Making stuff free after other people have payed for it is the most perfect way to piss everyone off and kill the entire game within a week.


(Jostabeere) #4

No. Bye.
What @Szakalot and @Nero said.


(Maviard) #5

@ Nero, Szakalot, Jostabeere… The game will die if nothing is changed. Just look at SteamCharts.com. Its bleeding players week by week. My steps are a drastic change for the betterment of DB. I understand if you all fear change, but whats worse? Adding cosmetics and making all the mercs free or no one playing the game because the devs shut down the servers because no one plays it? hmmm decisions decisions… Its not like adding cosmetics and making mercs free completely changes the gameplay. Which i think is why we play this game, because its fun, not for any other reason other than that.


(Maviard) #6

[quote=“Szakalot;196718”][quote=“Maviard;31625”]Step 1: Make all current and future mercs free.
[/quote]

your post could end here cause its absolutely ridiculous.

Making stuff free after other people have payed for it is the most perfect way to piss everyone off and kill the entire game within a week.[/quote]

Did you see Step 3?


(Mr-Penguin) #7

Well, I want customization and moar content (the original skin system comes to mind), but essentially turning DB into a TF2 clone? That would kill any shred of originality to any new players looking in on the surface, damage the goodwill of long-time players like me that hope for good decisions on SD’s part (and a stupid beta trinket wouldn’t fix that), and ultimately cause said long-time players to leave the game forever (killing the game in the process).

We all want change, but your suggestions will only make the state of DB worse.


(Madonna_) #8

People just cant stand playing a skillbased game
truestory


(Maviard) #9

[quote=“derpypenguinz19;196724”]Well, I want customization and moar content (the original skin system comes to mind), but essentially turning DB into a TF2 clone? That would kill any shred of originality to any new players looking in on the surface, damage the goodwill of long-time players like me that hope for good decisions on SD’s part (and a stupid beta trinket wouldn’t fix that), and ultimately cause said long-time players to leave the game forever (killing the game in the process).

We all want change, but your suggestions will only make the state of DB worse.[/quote]

Changing how cosmetics and loadout works doesnt affect the core gameplay. So theres no way it can become a TF2 clone. DB will still play like DB. It would just add another layer progression and customization.


(ImSploosh) #10

You also mentioned you want to keep the current crafting system? That’s ridiculous. It needs a lot of changes. Sadly, I’m sure most of us think that the devs aren’t listening to our pleas. :frowning:

I know I definitely wouldn’t be inclined to purchase stuff with my wallet if all the mercs were free. I’d be more inclined to purchase and/or donate if the developers listen to the community (which they have in the past and I have spent money). I’d also be much more inclined to spend money on things that are worth spending money on and not more RNG just to select the weapon I want, but not the exact loadout.

I don’t mind RNG, but I’m not going to spend my money on loadouts. I’d spend money on special skins (if they aren’t like $5 for one loadout). I’d spend money on trinkets (especially if they have special effects like the SkullSplitter). There’s a lot more things I’m willing to shell out money for.


(Szakalot) #11

[quote=“Maviard;196723”][quote=“Szakalot;196718”][quote=“Maviard;31625”]Step 1: Make all current and future mercs free.
[/quote]

your post could end here cause its absolutely ridiculous.

Making stuff free after other people have payed for it is the most perfect way to piss everyone off and kill the entire game within a week.[/quote]

Did you see Step 3?[/quote]

dude, you just are not making sense. I get that you want to help fix the game, and i agree that Devs could have picked a different, better path; separating perks from cosmetics, and giving us more customization with them.

But you can’t just take someone’s money for something and decide you want to give them something else. I would be super pissed if I spent 50$+ on mercs, and a week later they were all for free, even if i got INFINITE AMOUNTS OF CREDITS.

This is just not how business is done. its never gonna happen.

so…

/thread.


(Mr-Penguin) #12

[quote=“Maviard;196730”][quote=“derpypenguinz19;196724”]Well, I want customization and moar content (the original skin system comes to mind), but essentially turning DB into a TF2 clone? That would kill any shred of originality to any new players looking in on the surface, damage the goodwill of long-time players like me that hope for good decisions on SD’s part (and a stupid beta trinket wouldn’t fix that), and ultimately cause said long-time players to leave the game forever (killing the game in the process).

We all want change, but your suggestions will only make the state of DB worse.[/quote]

Changing how cosmetics and loadout works doesnt affect the core gameplay. So theres no way it can become a TF2 clone. DB will still play like DB. It would just add another layer progression and customization.

[/quote]

If by progression you mean silly hats, then sure.

I wouldn’t call that progression though.


(TheStrangerous) #13

[quote=“satisfyingMarriage;196728”]People just cant stand playing a skillbased game
truestory[/quote]

How come CS:GO is insanely popular then?


(Maviard) #14

[quote=“derpypenguinz19;196735”][quote=“Maviard;196730”][quote=“derpypenguinz19;196724”]Well, I want customization and moar content (the original skin system comes to mind), but essentially turning DB into a TF2 clone? That would kill any shred of originality to any new players looking in on the surface, damage the goodwill of long-time players like me that hope for good decisions on SD’s part (and a stupid beta trinket wouldn’t fix that), and ultimately cause said long-time players to leave the game forever (killing the game in the process).

We all want change, but your suggestions will only make the state of DB worse.[/quote]

Changing how cosmetics and loadout works doesnt affect the core gameplay. So theres no way it can become a TF2 clone. DB will still play like DB. It would just add another layer progression and customization.

[/quote]

If by progression you mean silly hats, then sure.

I wouldn’t call that progression though.[/quote]

Amassing a bunch of cosmetic items (hats, alternate gun models, unique weapons skins, name tags) to customize your fav merc would be considered progression, cosmetic progression at least.


(Maviard) #15

[quote=“TheStrangerous;196736”][quote=“satisfyingMarriage;196728”]People just cant stand playing a skillbased game
truestory[/quote]

How come CS:GO is insanely popular then?[/quote]

Well CSGO really only became popular when weapon crates were introduced. Before then the peak players sat around 25-30k tops.


(Mister__Wiggles) #16

Im sorry but dirty bomb isnt a skill based game imo, I admit that if you have a decent aim you will do well but with the character cast being so diverse with all the potential abilities you have to watch out for it favors a spam fest more than skill. People will disagree with me and thats fine, but the time i’ve spent in this game made me come to the conclusion its more spam and luck than skill, again not discrediting those that are incredibly good in FPS games.


(B_Montiel) #17

[quote=“Maviard;196741”][quote=“TheStrangerous;196736”][quote=“satisfyingMarriage;196728”]People just cant stand playing a skillbased game
truestory[/quote]

How come CS:GO is insanely popular then?[/quote]

Well CSGO really only became popular when weapon crates were introduced. Before then the peak players sat around 25-30k tops.[/quote]

Nope, it became popular because they solved early gremlins and made the game receive the seal of approval from the cs series competitive community. A game does not become popular because of carnival stuff. It becomes popular because it has enough content, the least bug as possible and vast oppurtunities for players (matchmaking, ranked, community servers to meet with friends…). TF2 was already was critical success even before they turned it F2P and even before the mannconomy. It did not need that to be good. Same for cs:go where the game became bug-free and full of content at the same time economy was introduced.

I already have many friends who stopped playing, or even never tried db for reasons I totally understand, and the loadout/card/crates system was totally out of their concerns.

Currently we have a game with a significant amount of bugs, not enough content, no community servers and to speak frankly no matchmaking at all. What do you think is the element that will make a difference ? Improving the points I just mentioned or improve the economy ?


(Pumpkiller) #18

These suggestions sound a bit unrealistic,no company in the entire world would give refunds for no reason.

Adding more cosmetics wouldn’t do anything,except making the devs look lazy and uninspired,and picking Valve’s business model,where the community does their work instead of them,and gets all the money(like 70 to 80% of the revenue),while selling crates and keys seperately,is the worst example someone could give.
Does that look healthy to anyone?


(XavienX) #19

More like:

  1. Stop f**king up.
  2. Don’t f**k up.
  3. Never f**k up again.
  4. Fix up the f**ked up bugs.
  5. Make Dirty Bomb non-f**ked.

(solace_) #20

What you have outlined here will most likely not fix the issues DB has been having. DB’s issues are much more broad than just the mercs not being free. Amount of Content, balancing, bugs, the fundamental concept of the loadout system. All of these things contribute to DB’s various problems

To be honest, your 5 steps seem like an unnecessary and possibly costly, in both time and money, endevour for the devs to take on. Most people would rather have them work on fixing bugs and producing new content like maps and gamemodes than spending huge amounts of resources on a cosmetic system.

I want the game to make improvements in many areas, especially the loadout system, before I start spending any amount of money. Making mercs free does not change that.

That’s just my thoughts anyways…