I’ve made a graph just for you!
I think the top graphs are self-explanatory.
Low skill ceiling: low skill required to ‘cap’ the power level
High skill ceiling (example): higher skill gives you consistently higher power levels.
Vassili as is now: higher skill gives you high power levels, but the power level goes insanely high at the top levels, making vassili OP at that level.
Chickenwaffles proposed changes: vassili is less powerful at the newb-level due to lack of instagib. Works fine for mid-skill level players who can benefit from lack of sway and quickscoping to balance out no instagib. Still works fine for high skilled snipers, but no longer the beast they are at the moment.
Actually, Chickenwaffle’s changes are beneficial for pub play too, since newb snipers can’t piss off other newb as easily either. Plus: instagib is annoying at any level, when you are on the receiving end.
I completely disagree with him on his ‘gameplay’ changes, but man knows what he is talking about when it comes to sniping, and considering he is (? - : P) one of the top snipers in the game only makes me want to listen to him more, especially when he talks about a considerable NERF.
EDIT: i noticed a little kink at the end of the bottom-right graph. I meant to indicate that at highest levels of play the differences will be a little smaller than they are now - but better snipers will still be able to exploit no sway and quickscope for crazy plays; so consider that last kink my personal view.






