[QUOTE=Daerados;536199]You’ve shown yourself also very ‘well’, chicken, leaving such mess at my reputation page. Please nvm me, I just have an opinion and hope SD staff will take only in consideration argumented suggestions. Good day, sir.
Without saying my experience, opinion was discarded almost immediately. So, I’ll try it again… By saying I’m not a good sniper (max gold 2), I believe I can’t achieve further rank progress without proper team play (and occasionally hackers). As I said earlier, in my opinion, Vasili has highest learning curve and skill celling in the game, so I’m far from good. Pubs doesn’t count.
Imho, Vasili is the most balanced class in the game. Why, you may ask? Vasili is not all about just aim skill, but also about game sense, much more than other mercs do in both terms. In this game every enemy glow brightly red color, you can see him from other part of the map. Even more, I think no other merc has it? - after every shot Vasili makes, from his gun white trace is shown. What else can be done to show, how easily you can avoid his line of sight? It takes much more effort from him to choose position to avoid detection and be unpredictable than you to move out of his sight. That’s what he should be good about at higher ranks - avoid detection and don’t miss your chance(first shot), which is precision elimination of key player, like medic or about to throw artillery skyhammer, planting engineer etc. Because, after first kill/miss, other always knows – where.
I played every merc, but now I occasionally only play as Phantom/Fragger competitively when I have a bad day with Vasili, and what, do you think my 6-8:1 K/D ratio with so little effort makes sense? No, it’s not rewarding and rarely useful for my team. Because often teams have 2 medics who resurrects almost immediately. I’ll better make less kills with Vasili, but such kills, after which enemy won’t make it back.
So, about changes. People wants me to be more precise, sure.
Bolt action sniper rifles should have heads off removed/or for example damage lowered?
Well, I suppose it’s a hint that it could be like auto-snipers right now? Let’s pretend it happened. What will become with auto sniper type gun itself? I don’t care about them, because they’re lame, just imho - no hate.
But still, it’ll be like semi-auto assault damage rifle with scope? And bolt action rifle will just tag enemy who will go to hide and/or heal if bodyshot like now or ressurected (about that lower), because bright red glow and white line from Vasilis gun was not enough for him to realize to move out from open. As loading a bullet in to chamber take about 2 seconds and we won’t be able to finish most peeps off. hint fast ress.
p.s. I think much more people will create such threads afterwards or stop playing like OP. ! Merc will loose it’s purpose. !
Proposed to make harder a killing(finish) of moving targets, but offered to kill downed player much easily.
It take almost no effort to finish off with a headshot someone who lying on ground. Silly, enough said.
Scope.
I think it’s good as it is. I also don’t like randomness in game. But this one is in a good shape. Inaccuracy when you first scope in is there, because we have a crosshair without scope. It would be too much if we wouldn’t have a need to calibrate/twitch before shot. And for jumping, I hope devs won’t touch it at all. It’s an art in my opinion 
Accuracy of other weapons.
Just no. When I started to play this game, my first try was Arty. I thought about that: “Uh oh, his gun fires so much slower than other guns in game, why it also has such accuracy when other spamming jumps and crouches hits their shots so constant.” Every guy who spent more than a ten? hours in this game should’ve realized that movement is a key here. But then I realized: give me almost perfect accuracy… just no. Boring. Overpowered like OP call it. Fine as it is. Some actions make it worse, some not so much. I think developers know what they’re doing. Let’s not overextend it.
Melee.
I agree that most of us used to previous melee feeling. However, it kinda felt intereseting to have such delay between swings. Like with mouse2 you hit with force and can’t return your momentum right away. You shouldn’t use it normally, unless you get behind or out of ammo and you know if you screw up – it’s your fault and you deserved to die.
TL;DR: 404 – not found.
Thank you if read all of this. I’m also not native english speaker, open to any opinions, not just “yes, not”
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No, body shot damage is reduced to say, half, but it still downs players and 1 shot, and subsequently gibs then when they are downed in 1 shot.
As you get good with Vassili, you tend to never go for body shots.