How to allow "NO GUID"


((CWL)Batyesz) #1

Is it possible allow to players,to connect with the same GUID?Because I did turn off Punk Buster on my Server.And nobody has GUID.But when 2 players haven’t got GUID=(they both have the same GUID),they will be kicked from server with Duplicate GUID error…So my question is. How can I allow on my Server the duplicate GUID using…


(hellreturn) #2

Which mod are you using? On silEnT mod you can enter without any GUID and even ban players without any GUID without any issue. (Version 0.4.0)


((CWL)Batyesz) #3

I am using Noquarter.You can see my Server informations below:

frags_0 = 342
frags_1 = 231
frags_2 = 328
frags_3 = 183
g_alliedmaxlives = 0
g_antilag = 1
g_axismaxlives = 0
g_balancedteams = 1
g_bluelimbotime = 15000
g_friendlyfire = 59
g_gametype = 4
g_heavyweaponrestriction = 100
g_maxgameclients = 0
g_maxlives = 0
g_maxlivesrespawnpenalty = 0
g_mingameclients = 0
g_needpass = 0
g_redlimbotime = 15000
g_skills = 11
g_tyranny = 1
g_voteflags = 0
gamename = nq
hostport = 27960
jp_insanity = 1668
mapname = vesuvius
mod_url = http://****storm.org
mod_version = 1.2.9
numplayers = 4
omnibot_playing = 4
p = -2-121
ping_0 = 0
ping_1 = 0
ping_2 = 0
ping_3 = 0
player_0 = ^1hispan^21
player_1 = ^4Bela_^1H^7U^2N
player_2 = ^1Poc^7on^2gi
player_3 = ^0Hon^1or^?ius
protocol = 82
sv_allowanonymous = 1
sv_floodprotect = 1
sv_hostname = ^1|^7|^2| ^7C^1razy ^7W^1ar ^7L^1ords ^1|^7|^2| ^4Fun ^1Server ^2#1 ^1|^7|^2| ^9www.cwlclan.com
sv_maxclients = 24
sv_maxping = 0
sv_maxrate = 25000
sv_minguidage = 0
sv_minping = 0
sv_privateclients = 2
sv_punkbuster = 0
timelimit = 30
version = ET
voteflags = 63907


(TimOOn) #4

It is possible. XPsave is forcing players with the same guid to disconnect but you can disable it.
Just don’t use 8 bitmask

Quote from ****storm: http://****storm.org/noquarter/wiki/index.php?title=XP_CVARs (link doesn’t work because word “s h i t” is autocensored)


(macbeth) #5

so works with NQ 123 right?
in the commented

// g_XPSave - Sets flags for allowing per player XP saving between campaigns, rounds, etc.
// 0 - Disable XP saving
// 1 - Store XP when a client disconnects
// 2 - Don’t reset XP to the pre-map start values on a map restart, shuffle, etc…
// 4 - Never ever reset xp
// 8 - Force the disconnection of clients with the same GUID as the connecting client.
// This is useful in saving the stored XP of players with unreliable network connections
// since they should still get their stored XP even if reconnecting immediately with a new IP address
// Default: 0
set g_XPSave “15”

our is 15 so if i try 7 ?


(schnoog) #6

Hi Marianne,
yes, with 7 the 8-flag is disabled


(macbeth) #7

we tested with an other and same with 7 we both been crashed for No Guid ( noquarter 123 )


(hamza123) #8

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((CWL)Batyesz) #9

Thank you for the answer. :slight_smile: